On 10/17/07, Roger Hui <[EMAIL PROTECTED]> wrote: > memr 1 0 _1 also crashes and in general memr addr,offset,_1 > crashes for lots of different combinations of addr and offset. > Can't check for everything.
Yes, but 0 is special -- it's the null pointer. 1 on the other hand is not a valid pointer value on any modern machine. > Don't you get addr and offset from somewhere? Perhaps they > should be checked at that point if you want to check them. Sure -- in this case, I got it from glGetString, which always returns either a valid string reference or a null pointer. -- Raul ---------------------------------------------------------------------- For information about J forums see http://www.jsoftware.com/forums.htm
