Once again, I am installing J on a new machine.

And, once again, I need to deal with a crippling bug in J's
opengl implementation.

Here is how j64-602\system\classes\opengl\jzopengl_win_64.ijs looks
after I have fixed it:

NB. jzopengl_win_64.ijs

0 :0
coclass 'jzopengl'

create=: destroy=: current=: rc=: alloc=: free=: show=: pixels=: target=: 3 : 0
'OpenGL not supported on J64' assert 0
)

load '~system/classes/opengl/jzopengl_win.ijs'



This has worked perfectly on every 64 bit windows machine I have
ever tried.  And, based on my understanding of how windows is
designed, this will work properly on every modern system.

You can get rid of that 0 :0 dead code, but could someone
please apply this change to the main J code library?

Thanks,

-- 
Raul
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