Once again, I am installing J on a new machine. And, once again, I need to deal with a crippling bug in J's opengl implementation.
Here is how j64-602\system\classes\opengl\jzopengl_win_64.ijs looks after I have fixed it: NB. jzopengl_win_64.ijs 0 :0 coclass 'jzopengl' create=: destroy=: current=: rc=: alloc=: free=: show=: pixels=: target=: 3 : 0 'OpenGL not supported on J64' assert 0 ) load '~system/classes/opengl/jzopengl_win.ijs' This has worked perfectly on every 64 bit windows machine I have ever tried. And, based on my understanding of how windows is designed, this will work properly on every modern system. You can get rid of that 0 :0 dead code, but could someone please apply this change to the main J code library? Thanks, -- Raul ---------------------------------------------------------------------- For information about J forums see http://www.jsoftware.com/forums.htm
