Tomorrow's 6.2 nightly should include an extra plugin which collects data on network and server health. Please try it and let me know what you think. [Should appear in "settings" section of the home page]
The plugin collects data on key network and server metrics in the form of logging the number of samples that fall within a certain range, together with max, min and average values. The Summary section attempts to summarise the health of a player by looking at the data collected. This is based on thresholds build into the plugin which decided whether for example the signal strength is good or poor or intermittent. These need tuning - please let me have your feedback on this. The Player and Server performance sections below this show graphs of all the data recorded. Information gathered at present: Per player: - signal strength - buffer fill - congestion on control connection [user interface connection to player] Server: - reponse time of server - accuracy and length of timer tasks * - length of scheduled tasks * [* probably only of interest in diagnosing server issues within plugins and to developers etc] Feedback definately appreciated - especially on the text descriptions and on the thresholds used to trigger the summary status. Data collection is only enabled if you turn it on via the plugin or start the server with --perfmon. However I don't expect there to be any noticable performance penalty of leaving it enabled. Thanks to kdf for the help with the web page. Adrian -- Triode _______________________________________________ beta mailing list [email protected] http://lists.slimdevices.com/lists/listinfo/beta
