It's not easy to provide useful data here because during normal
operation we only measure the transfer speed, not link capacity. That's
not too useful because it's just going to tell you the bit-rate of
whatever you're playing.

Statistics about packet retransmission rates and such are not available
to the server because they happen in the OS kernel. In squeezebox
firmware we could collect some data, but only what the receiving end
sees, which isn't as helpful.

We'd need to add some other machinery eg a TCP througput test or ping
test which the user would initiate.


-- 
seanadams
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