I guess that strange things could happen with pause/unpause (including sync start). This is because these protocol commands (strm-p, strm-u) now take notice of the replay-gain field with pause-period and start-at-time data (the old field has been reused). The old server will, I think, continue to stick the reply-gain value (if any) into this field, resulting in much confusion. You will probably be ok if you set the player preference to not use replay-gain.
Alan. -- awy ------------------------------------------------------------------------ awy's Profile: http://forums.slimdevices.com/member.php?userid=7480 View this thread: http://forums.slimdevices.com/showthread.php?t=38963 _______________________________________________ beta mailing list [email protected] http://lists.slimdevices.com/lists/listinfo/beta
