Hi, I guess that 00:04:20:05:ad:a1 is the real SB (Kitchen) and that 87:0c:cd:d6:a4:3e is the SoftSqueeze.
The problem seems to be that the SB is generating output underrun events (STMo) as soon as it is unpaused, even though its decode buffer is virtually full. This causes the server to pause all the players in the sync-group, allow them to rebuffer (which they complete on immediately, as they already had full buffers), and then unpause them all again. Then we get another STMo and the cycle repeats. I saw this once during my testing and the only solution was to reboot the SB. I have never seen it since. Can you try this (rebooting)? The latency calculations do indeed show that network reachability is not great but I think that it is ok. I also notice that I have forgotten to include the latency-tracking change in the SoftSqueeze code, but that should not be such a big deal. I'll upload a new zip file to the wiki soon. Alan. -- awy ------------------------------------------------------------------------ awy's Profile: http://forums.slimdevices.com/member.php?userid=7480 View this thread: http://forums.slimdevices.com/showthread.php?t=39587 _______________________________________________ beta mailing list [email protected] http://lists.slimdevices.com/lists/listinfo/beta
