> Hi Mike. > Whaddya think? U talking 2 me?
I think the OP and you are seeing different issues here. You might have run into bug 7104 (which is partially caused by the workaround for bug 4699): we're pre-caching album art for faster display on Controller & web interface. This procedure seems to be pretty slow using the method we're using to work around a crasher in GD for Windows. Would the behaviour improve if you replaced copyResampled() with copyResized() in Slim::Web::Graphics? That's not a solution, just one more data point. The resulting artwork won't be as smooth as with copyResampled(). -- Michael _______________________________________________ beta mailing list [email protected] http://lists.slimdevices.com/lists/listinfo/beta
