> Hi Mike.
> Whaddya think?

U talking 2 me?

I think the OP and you are seeing different issues here. You might have run 
into bug 7104 (which is partially caused by the workaround for bug 4699): we're 
pre-caching album art for faster display on Controller & web interface. This 
procedure seems to be pretty slow using the method we're using to work around a 
crasher in GD for Windows.

Would the behaviour improve if you replaced copyResampled() with copyResized() 
in Slim::Web::Graphics? That's not a solution, just one more data point. The 
resulting artwork won't be as smooth as with copyResampled().

-- 

Michael
_______________________________________________
beta mailing list
[email protected]
http://lists.slimdevices.com/lists/listinfo/beta

Reply via email to