One of the more annoying "features" (aka bugs) of Windows is its tendency to slip back into standby two minutes after a WOL. This, even if "System Standby" is set to "Never" in the power scheme. Microsoft, in their wisdom, reports that this behavior is "by design."
Julian Neil's original PreventStandby plugin only prevents standby if players are actively playing. If a user WOLs a windows system and neglects to start a player playing within two minutes, the system goes into standby again. Attached is a proposed change to the PreventStandby plugin which addresses this behavior. The plugin now not only monitors player status, but keeps a keep-alive counter which resets on various states: players playing, firmware updates, library scanning, on resume, etc. I've added a settings page so that the user can set the allowed idle period. If the SC developers feel that this is a worthy change, you guys will want to remove all my debugging statements and clean up the strings.txt before incorporating the code. For one thing, I never seem to be able to write a simple English sentence after I've been writing code. So my content in strings.txt is pretty mangled. +-------------------------------------------------------------------+ |Filename: PreventStandby_v2.zip | |Download: http://forums.slimdevices.com/attachment.php?attachmentid=6553| +-------------------------------------------------------------------+ -- gharris999 ------------------------------------------------------------------------ gharris999's Profile: http://forums.slimdevices.com/member.php?userid=115 View this thread: http://forums.slimdevices.com/showthread.php?t=57632 _______________________________________________ beta mailing list [email protected] http://lists.slimdevices.com/lists/listinfo/beta
