On Aug 7, 2009, at 4:42 PM, GoCubs wrote: > > andyg;446703 Wrote: >> On Aug 7, 2009, at 4:15 PM, GoCubs wrote: >> [color=blue] >> >> Timers is now a thin wrapper around EV, so that is gone. Why do you >> need it? > > Thanks Andy for the quick response. I'm a bit out of the loop, what > is > EV? In SDT I cache all the weather icon screen images for each player > with each data refresh. Since drawing all the screens is processor > intensive I set timers staggering the drawing of each screen to > prevent > the screen displays from freezing while all the caching is done. I > used > to use pendingTimers to determine when I'm done with all the timer's > I've scheduled. > > I can code a workaround, it's just not as clean.
EV is our new event loop, it has it's own timer code that's being used. Slim::Utils::Timers is now just a compatibility layer. Sorry but I think you'll have to come up with another way to do what you need. _______________________________________________ beta mailing list [email protected] http://lists.slimdevices.com/mailman/listinfo/beta
