Revision: 14180
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=14180
Author:   khughes
Date:     2008-03-20 05:59:59 +0100 (Thu, 20 Mar 2008)

Log Message:
-----------
Python API
----------
Bugfix #6543: Blender.Library.Load() could segfault if called more than once
with a library of different endian type.  In the process discovered an
invalid memory reference in other another function calling library_append().
Thanks to Brecht for the pointers on tracking this old bug down.

Modified Paths:
--------------
    trunk/blender/source/blender/blenloader/BLO_readfile.h
    trunk/blender/source/blender/blenloader/intern/readfile.c
    trunk/blender/source/blender/python/api2_2x/Library.c

Modified: trunk/blender/source/blender/blenloader/BLO_readfile.h
===================================================================
--- trunk/blender/source/blender/blenloader/BLO_readfile.h      2008-03-19 
22:59:11 UTC (rev 14179)
+++ trunk/blender/source/blender/blenloader/BLO_readfile.h      2008-03-20 
04:59:59 UTC (rev 14180)
@@ -238,7 +238,7 @@
 int BLO_has_bfile_extension(char *str);
 void BLO_library_append(struct SpaceFile *sfile, char *dir, int idcode);
 void BLO_library_append_(BlendHandle **libfiledata, struct direntry* filelist, 
int totfile, char *dir, char* file, short flag, int idcode);
-void BLO_script_library_append(BlendHandle *bh, char *dir, char *name, int 
idcode, short flag, struct Scene *scene);
+void BLO_script_library_append(BlendHandle **bh, char *dir, char *name, int 
idcode, short flag, struct Scene *scene);
 
 BlendFileData* blo_read_blendafterruntime(int file, int actualsize, 
BlendReadError *error_r);
 

Modified: trunk/blender/source/blender/blenloader/intern/readfile.c
===================================================================
--- trunk/blender/source/blender/blenloader/intern/readfile.c   2008-03-19 
22:59:11 UTC (rev 14179)
+++ trunk/blender/source/blender/blenloader/intern/readfile.c   2008-03-20 
04:59:59 UTC (rev 14180)
@@ -8578,38 +8578,38 @@
 /* common routine to append/link something from a library */
 
 static Library* library_append( Scene *scene, char* file, char *dir, int 
idcode,
-               int totsel, FileData *fd, struct direntry* filelist, int 
totfile, short flag)
+               int totsel, FileData **fd, struct direntry* filelist, int 
totfile, short flag)
 {
        Main *mainl;
        Library *curlib;
 
        /* make mains */
-       blo_split_main(&fd->mainlist, G.main);
+       blo_split_main(&(*fd)->mainlist, G.main);
 
        /* which one do we need? */
-       mainl = blo_find_main(fd, &fd->mainlist, dir, G.sce);
+       mainl = blo_find_main(*fd, &(*fd)->mainlist, dir, G.sce);
        
-       mainl->versionfile= fd->fileversion;    /* needed for do_version */
+       mainl->versionfile= (*fd)->fileversion; /* needed for do_version */
        
        curlib= mainl->curlib;
        
        if(totsel==0) {
-               append_named_part(fd, mainl, scene, file, idcode, flag);
+               append_named_part(*fd, mainl, scene, file, idcode, flag);
        }
        else {
                int a;
                for(a=0; a<totfile; a++) {
                        if(filelist[a].flags & ACTIVE) {
-                               append_named_part(fd, mainl, scene, 
filelist[a].relname, idcode, flag);
+                               append_named_part(*fd, mainl, scene, 
filelist[a].relname, idcode, flag);
                        }
                }
        }
 
        /* make main consistant */
-       expand_main(fd, mainl);
+       expand_main(*fd, mainl);
 
        /* do this when expand found other libs */
-       read_libraries(fd, &fd->mainlist);
+       read_libraries(*fd, &(*fd)->mainlist);
 
        if(flag & FILE_STRINGCODE) {
 
@@ -8620,10 +8620,10 @@
                BLI_makestringcode(G.sce, mainl->curlib->name);
        }
 
-       blo_join_main(&fd->mainlist);
-       G.main= fd->mainlist.first;
+       blo_join_main(&(*fd)->mainlist);
+       G.main= (*fd)->mainlist.first;
 
-       lib_link_all(fd, G.main);
+       lib_link_all(*fd, G.main);
        lib_verify_nodetree(G.main, 0);
        fix_relpaths_library(G.sce, G.main); /* make all relative paths, 
relative to the open blend file */
 
@@ -8642,8 +8642,9 @@
        /* 20041208: put back. It only linked direct, not indirect objects 
(ton) */
        
        /* patch to prevent switch_endian happens twice */
-       if(fd->flags & FD_FLAGS_SWITCH_ENDIAN) {
-               blo_freefiledata( fd );
+       if((*fd)->flags & FD_FLAGS_SWITCH_ENDIAN) {
+               blo_freefiledata( *fd );
+               *fd = NULL;
        }       
 
        return curlib;
@@ -8654,11 +8655,11 @@
 /* append to G.scene */
 /* this should probably be moved into the Python code anyway */
 
-void BLO_script_library_append(BlendHandle *bh, char *dir, char *name, 
+void BLO_script_library_append(BlendHandle **bh, char *dir, char *name, 
                int idcode, short flag, Scene *scene )
 {
        /* try to append the requested object */
-       library_append( scene, name, dir, idcode, 0, (FileData *)bh, NULL, 0, 
flag );
+       library_append( scene, name, dir, idcode, 0, (FileData **)bh, NULL, 0, 
flag );
 
        /* do we need to do this? */
        DAG_scene_sort(G.scene);
@@ -8674,6 +8675,7 @@
 void BLO_library_append_(BlendHandle** libfiledata, struct direntry* filelist, 
int totfile, char *dir, char* file, short flag, int idcode)
 {
        FileData *fd= (FileData*) (*libfiledata);
+       int lastflags = fd->flags;
        Library *curlib;
        Base *centerbase;
        Object *ob;
@@ -8706,13 +8708,8 @@
        
        if(flag & FILE_AUTOSELECT) scene_deselect_all(G.scene);
 
-       curlib = library_append( G.scene, file, dir, idcode, totsel, fd, 
filelist, totfile,flag );
+       curlib = library_append( G.scene, file, dir, idcode, totsel, 
(FileData**) libfiledata, filelist, totfile,flag );
 
-       /* patch to prevent switch_endian happens twice */
-       if(fd->flags & FD_FLAGS_SWITCH_ENDIAN) {
-               (*libfiledata)= 0;
-       }       
-
        /* when not linking (appending)... */
        if((flag & FILE_LINK)==0) {
                if(flag & FILE_ATCURSOR) {

Modified: trunk/blender/source/blender/python/api2_2x/Library.c
===================================================================
--- trunk/blender/source/blender/python/api2_2x/Library.c       2008-03-19 
22:59:11 UTC (rev 14179)
+++ trunk/blender/source/blender/python/api2_2x/Library.c       2008-03-20 
04:59:59 UTC (rev 14180)
@@ -1,5 +1,5 @@
 /**
- * $Id: Library.c 10943 2007-06-16 12:24:41Z campbellbarton $
+ * $Id$
  *
  * Blender.Library BPython module implementation.
  * This submodule has functions to append data from .blend files.
@@ -175,7 +175,7 @@
        BLI_strncpy(filename, G.sce, sizeof(filename));
        bpy_openlib = BLO_blendhandle_from_file( fname1 );
        BLI_strncpy(G.sce, filename, sizeof(filename)); 
-       
+
        if( !bpy_openlib )
                return EXPP_ReturnPyObjError( PyExc_IOError, "file not found" );
 
@@ -344,6 +344,7 @@
        int blocktype = 0;
        int linked = 0;
 
+       
        if( !bpy_openlib ) {
                return EXPP_ReturnPyObjError( PyExc_IOError,
                                              "no library file: you need to 
open one, first." );
@@ -359,12 +360,19 @@
        if( !blocktype )
                return EXPP_ReturnPyObjError( PyExc_NameError,
                                              "no such Blender datablock type" 
);
-       
+
        if (linked)
-               BLO_script_library_append( bpy_openlib, bpy_openlibname, name, 
blocktype, FILE_LINK, G.scene);
+               BLO_script_library_append( &bpy_openlib, bpy_openlibname, name, 
blocktype, FILE_LINK, G.scene);
        else
-               BLO_script_library_append( bpy_openlib, bpy_openlibname, name, 
blocktype, 0, G.scene);
-       
+               BLO_script_library_append( &bpy_openlib, bpy_openlibname, name, 
blocktype, 0, G.scene);
+
+       /*
+               NOTE:  BLO_script_library_append() can close the library if 
there is
+               an endian issue.  if this happened, reopen for the next call.
+       */
+       if ( !bpy_openlib )
+               bpy_openlib = BLO_blendhandle_from_file( bpy_openlibname );
+
        if( update ) {
                M_Library_Update( self );
                Py_DECREF( Py_None );   /* incref'ed by above function */
@@ -610,7 +618,7 @@
        }
 
        /* import from the libary */
-       BLO_script_library_append( openlib, longFilename, name, self->type, 
mode,
+       BLO_script_library_append( &openlib, longFilename, name, self->type, 
mode,
                        scene );
 
        /*


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