Revision: 14207
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=14207
Author: aligorith
Date: 2008-03-22 00:10:23 +0100 (Sat, 22 Mar 2008)
Log Message:
-----------
Removing some compiler warnings.
(Note to who-ever made all the changes referring to r.scemode:
r.scemode is an int, not a short!)
Modified Paths:
--------------
trunk/blender/source/blender/blenloader/intern/readfile.c
trunk/blender/source/blender/python/api2_2x/Mesh.c
trunk/blender/source/blender/python/api2_2x/sceneRender.c
trunk/blender/source/blender/src/buttons_scene.c
trunk/blender/source/blender/src/header_node.c
Modified: trunk/blender/source/blender/blenloader/intern/readfile.c
===================================================================
--- trunk/blender/source/blender/blenloader/intern/readfile.c 2008-03-21
23:06:15 UTC (rev 14206)
+++ trunk/blender/source/blender/blenloader/intern/readfile.c 2008-03-21
23:10:23 UTC (rev 14207)
@@ -8677,8 +8677,6 @@
void BLO_library_append_(BlendHandle** libfiledata, struct direntry* filelist,
int totfile, char *dir, char* file, short flag, int idcode)
{
- FileData *fd= (FileData*) (*libfiledata);
- int lastflags = fd->flags;
Library *curlib;
Base *centerbase;
Object *ob;
Modified: trunk/blender/source/blender/python/api2_2x/Mesh.c
===================================================================
--- trunk/blender/source/blender/python/api2_2x/Mesh.c 2008-03-21 23:06:15 UTC
(rev 14206)
+++ trunk/blender/source/blender/python/api2_2x/Mesh.c 2008-03-21 23:10:23 UTC
(rev 14207)
@@ -7557,6 +7557,7 @@
CalcNormFloat4( v1->co, v2->co, v3->co, v4->co, fno );
} else {
+ v4 = NULL;
CalcNormFloat( v1->co, v2->co, v3->co, fno );
}
Modified: trunk/blender/source/blender/python/api2_2x/sceneRender.c
===================================================================
--- trunk/blender/source/blender/python/api2_2x/sceneRender.c 2008-03-21
23:06:15 UTC (rev 14206)
+++ trunk/blender/source/blender/python/api2_2x/sceneRender.c 2008-03-21
23:10:23 UTC (rev 14207)
@@ -657,20 +657,20 @@
PyObject *RenderData_EnableExtensions( BPy_RenderData * self, PyObject * args )
{
- return M_Render_BitToggleShort( args, R_EXTENSION,
+ return M_Render_BitToggleInt( args, R_EXTENSION,
&self->renderContext->scemode );
}
PyObject *RenderData_EnableSequencer( BPy_RenderData * self, PyObject * args )
{
- return M_Render_BitToggleShort( args, R_DOSEQ,
+ return M_Render_BitToggleInt( args, R_DOSEQ,
&self->renderContext->scemode );
}
PyObject *RenderData_EnableRenderDaemon( BPy_RenderData * self,
PyObject * args )
{
- return M_Render_BitToggleShort( args, R_BG_RENDER,
+ return M_Render_BitToggleInt( args, R_BG_RENDER,
&self->renderContext->scemode );
}
Modified: trunk/blender/source/blender/src/buttons_scene.c
===================================================================
--- trunk/blender/source/blender/src/buttons_scene.c 2008-03-21 23:06:15 UTC
(rev 14206)
+++ trunk/blender/source/blender/src/buttons_scene.c 2008-03-21 23:10:23 UTC
(rev 14207)
@@ -2041,15 +2041,15 @@
uiDefButBitS(block, TOG, 1<<(3*b+a), 800,"",
(short)(10+18*a),(short)(10+14*b),16,12, &G.winpos, 0, 0, 0, 0, "Render window
placement on screen");
uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, R_EXR_TILE_FILE, B_REDR, "Save Buffers", 72,
31, 120, 19, &G.scene->r.scemode, 0.0, 0.0, 0, 0, "Save tiles for all
RenderLayers and used SceneNodes to files in the temp directory (saves memory,
allows Full Sampling)");
+ uiDefButBitI(block, TOG, R_EXR_TILE_FILE, B_REDR, "Save Buffers", 72,
31, 120, 19, &G.scene->r.scemode, 0.0, 0.0, 0, 0, "Save tiles for all
RenderLayers and used SceneNodes to files in the temp directory (saves memory,
allows Full Sampling)");
if(G.scene->r.scemode & R_EXR_TILE_FILE)
- uiDefButBitS(block, TOG, R_FULL_SAMPLE, B_REDR, "FullSample",
192, 31, 118, 19, &G.scene->r.scemode, 0.0, 0.0, 0, 0, "Saves for every OSA
sample the entire RenderLayer results (Higher quality sampling but slower)");
+ uiDefButBitI(block, TOG, R_FULL_SAMPLE, B_REDR, "FullSample",
192, 31, 118, 19, &G.scene->r.scemode, 0.0, 0.0, 0, 0, "Saves for every OSA
sample the entire RenderLayer results (Higher quality sampling but slower)");
uiBlockEndAlign(block);
uiDefButS(block, MENU, B_REDR, "Render Display %t|Render Window
%x1|Image Editor %x0|Full Screen %x2",
72, 10, 120, 19, &G.displaymode, 0.0,
(float)R_DISPLAYWIN, 0, 0, "Sets render output display");
- uiDefButBitS(block, TOG, R_EXTENSION, B_NOP, "Extensions", 205, 10,
105, 19, &G.scene->r.scemode, 0.0, 0.0, 0, 0, "Adds filetype extensions to the
filename when rendering animations");
+ uiDefButBitI(block, TOG, R_EXTENSION, B_NOP, "Extensions", 205, 10,
105, 19, &G.scene->r.scemode, 0.0, 0.0, 0, 0, "Adds filetype extensions to the
filename when rendering animations");
/* Dither control */
uiDefButF(block, NUM,B_DIFF, "Dither:", 10,89,100,19,
&G.scene->r.dither_intensity, 0.0, 2.0, 0, 0, "The amount of dithering noise
present in the output image (0.0 = no dithering)");
@@ -2061,8 +2061,8 @@
uiBlockEndAlign(block);
uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, R_NO_TEX, B_NOP, "Disable Tex", 115, 63, 70,
20, &G.scene->r.scemode, 0.0, 0.0, 0, 0, "Disables Textures for render");
- uiDefButBitS(block, TOG, R_FREE_IMAGE, B_NOP, "Free Tex Images", 205,
63, 100, 20, &G.scene->r.scemode, 0.0, 0.0, 0, 0, "Frees all Images used by
Textures after each render");
+ uiDefButBitI(block, TOG, R_NO_TEX, B_NOP, "Disable Tex", 115, 63, 70,
20, &G.scene->r.scemode, 0.0, 0.0, 0, 0, "Disables Textures for render");
+ uiDefButBitI(block, TOG, R_FREE_IMAGE, B_NOP, "Free Tex Images", 205,
63, 100, 20, &G.scene->r.scemode, 0.0, 0.0, 0, 0, "Frees all Images used by
Textures after each render");
uiBlockEndAlign(block);
}
@@ -2233,8 +2233,8 @@
uiBlockSetCol(block, TH_BUT_SETTING1);
uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, R_DOSEQ, B_NOP, "Do Sequence",692,114,192,20,
&G.scene->r.scemode, 0, 0, 0, 0, "Enables sequence output rendering (Default:
3D rendering)");
- uiDefButBitS(block, TOG, R_DOCOMP, B_NOP, "Do Composite",692,90,192,20,
&G.scene->r.scemode, 0, 0, 0, 0, "Uses compositing nodes for output rendering");
+ uiDefButBitI(block, TOG, R_DOSEQ, B_NOP, "Do Sequence",692,114,192,20,
&G.scene->r.scemode, 0, 0, 0, 0, "Enables sequence output rendering (Default:
3D rendering)");
+ uiDefButBitI(block, TOG, R_DOCOMP, B_NOP, "Do Composite",692,90,192,20,
&G.scene->r.scemode, 0, 0, 0, 0, "Uses compositing nodes for output rendering");
uiBlockEndAlign(block);
uiBlockSetCol(block, TH_AUTO);
@@ -2462,12 +2462,12 @@
yofs += 30;
}
- uiDefButBitS(block, TOG, R_STAMP_INFO, B_REDR, "Enable Stamp",
xofs, yofs, 120, 20, &G.scene->r.scemode, 0, 0, 0, 0, "Disable stamp info in
images metadata");
+ uiDefButBitI(block, TOG, R_STAMP_INFO, B_REDR, "Enable Stamp",
xofs, yofs, 120, 20, &G.scene->r.scemode, 0, 0, 0, 0, "Disable stamp info in
images metadata");
uiDefButBitI(block, TOG, R_STAMP_DRAW, B_REDR, "Draw Stamp",
xofs+130, yofs, 170, 20, &G.scene->r.stamp, 0, 0, 0, 0, "Draw the stamp info
into each frame");
yofs += 20;
}
else {
- uiDefButBitS(block, TOG, R_STAMP_INFO, B_REDR, "Enable Stamp",
xofs, 142, 120, 20, &G.scene->r.scemode, 0, 0, 0, 0, "Enable stamp info to
image metadata");
+ uiDefButBitI(block, TOG, R_STAMP_INFO, B_REDR, "Enable Stamp",
xofs, 142, 120, 20, &G.scene->r.scemode, 0, 0, 0, 0, "Enable stamp info to
image metadata");
yofs += 20;
uiDefBut(block, LABEL, 0, "", xofs, yofs, 300, 19, 0, 0, 0, 0,
0, "");
}
@@ -2830,7 +2830,7 @@
bt= uiDefBut(block, TEX, REDRAWNODE, "", 53,145,172,20, srl->name,
0.0, 20.0, 0, 0, "");
uiButSetFunc(bt, rename_scene_layer_func, srl, NULL);
- uiDefButBitS(block, TOG, R_SINGLE_LAYER, B_NOP, "Single",
230,145,60,20, &G.scene->r.scemode, 0, 0, 0, 0, "Only render this layer");
+ uiDefButBitI(block, TOG, R_SINGLE_LAYER, B_NOP, "Single",
230,145,60,20, &G.scene->r.scemode, 0, 0, 0, 0, "Only render this layer");
bt=uiDefIconBut(block, BUT, B_NOP, ICON_X, 285, 145, 25, 20, 0, 0,
0, 0, 0, "Deletes current Render Layer");
uiButSetFunc(bt, delete_scene_layer_func, srl, (void
*)(long)G.scene->r.actlay);
uiBlockEndAlign(block);
Modified: trunk/blender/source/blender/src/header_node.c
===================================================================
--- trunk/blender/source/blender/src/header_node.c 2008-03-21 23:06:15 UTC
(rev 14206)
+++ trunk/blender/source/blender/src/header_node.c 2008-03-21 23:10:23 UTC
(rev 14207)
@@ -708,7 +708,7 @@
else if(snode->treetype==NTREE_COMPOSIT) {
uiDefButS(block, TOG, B_NODE_USESCENE, "Use Nodes",
xco+5,0,70,19, &G.scene->use_nodes, 0.0f, 0.0f, 0, 0, "Indicate this Scene will
use Nodes and execute them while editing");
xco+= 80;
- uiDefButBitS(block, TOG, R_COMP_FREE, B_NOP, "Free Unused",
xco+5,0,80,19, &G.scene->r.scemode, 0.0f, 0.0f, 0, 0, "Free Nodes that are not
used while composite");
+ uiDefButBitI(block, TOG, R_COMP_FREE, B_NOP, "Free Unused",
xco+5,0,80,19, &G.scene->r.scemode, 0.0f, 0.0f, 0, 0, "Free Nodes that are not
used while composite");
xco+= 80;
uiDefButBitS(block, TOG, SNODE_BACKDRAW, REDRAWNODE,
"Backdrop", xco+5,0,80,19, &snode->flag, 0.0f, 0.0f, 0, 0, "Use active Viewer
Node output as backdrop");
xco+= 80;
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