Revision: 14370
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=14370
Author:   genscher
Date:     2008-04-09 17:28:46 +0200 (Wed, 09 Apr 2008)

Log Message:
-----------
Cloth/Collision modifier now gets add to the tail of the modifier stack as that 
is normal behaviour for all other modifiers, too.

Modified Paths:
--------------
    trunk/blender/source/blender/src/buttons_object.c

Modified: trunk/blender/source/blender/src/buttons_object.c
===================================================================
--- trunk/blender/source/blender/src/buttons_object.c   2008-04-09 10:33:15 UTC 
(rev 14369)
+++ trunk/blender/source/blender/src/buttons_object.c   2008-04-09 15:28:46 UTC 
(rev 14370)
@@ -3303,7 +3303,7 @@
                if(pd && (pd->deflect))
                {
                        md = modifier_new ( eModifierType_Collision );
-                       BLI_addhead ( &ob->modifiers, md );
+                       BLI_addtail ( &ob->modifiers, md );
                        DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
                        allqueue(REDRAWBUTSEDIT, 0);
                        allqueue(REDRAWVIEW3D, 0);
@@ -5164,7 +5164,7 @@
 
        if (!md) {
                md = modifier_new(eModifierType_Cloth);
-               BLI_addhead(&ob->modifiers, md);
+               BLI_addtail(&ob->modifiers, md);
                
                DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
                allqueue(REDRAWBUTSEDIT, 0);


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