Revision: 14468
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=14468
Author: campbellbarton
Date: 2008-04-18 23:59:54 +0200 (Fri, 18 Apr 2008)
Log Message:
-----------
Blenderstorm: idea #164: Hide useless World Shading buttons
Simple button change
Modified Paths:
--------------
trunk/blender/source/blender/src/buttons_shading.c
Modified: trunk/blender/source/blender/src/buttons_shading.c
===================================================================
--- trunk/blender/source/blender/src/buttons_shading.c 2008-04-18 21:33:38 UTC
(rev 14467)
+++ trunk/blender/source/blender/src/buttons_shading.c 2008-04-18 21:59:54 UTC
(rev 14468)
@@ -2336,9 +2336,11 @@
uiDefBut(block, LABEL, 0, " ", 20,20,10,10, 0, 0, 0, 0, 0, "");
uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, WO_SKYREAL, B_WORLDPRV,"Real", 200,175,80,25,
&wrld->skytype, 0, 0, 0, 0, "Renders background with a real horizon");
- uiDefButBitS(block, TOG, WO_SKYBLEND, B_WORLDPRV,"Blend",200,150,80,25,
&wrld->skytype, 0, 0, 0, 0, "Renders background with natural progression from
horizon to zenith");
- uiDefButBitS(block, TOG,WO_SKYPAPER, B_WORLDPRV,"Paper",200,125,80,25,
&wrld->skytype, 0, 0, 0, 0, "Flattens blend or texture coordinates");
+ uiDefButBitS(block, TOG, WO_SKYBLEND, B_WORLDPRV,"Blend",
220,175,100,25, &wrld->skytype, 0, 0, 0, 0, "Renders background with natural
progression from horizon to zenith");
+ if (wrld->skytype & WO_SKYBLEND) {
+ uiDefButBitS(block, TOG, WO_SKYREAL, B_WORLDPRV,"Real",
220,150,50,25, &wrld->skytype, 0, 0, 0, 0, "Renders background with a real
horizon");
+ uiDefButBitS(block, TOG,WO_SKYPAPER,
B_WORLDPRV,"Paper",270,150,50,25, &wrld->skytype, 0, 0, 0, 0, "Flattens blend
or texture coordinates");
+ }
uiBlockEndAlign(block);
}
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