Revision: 14744
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=14744
Author:   campbellbarton
Date:     2008-05-08 18:33:55 +0200 (Thu, 08 May 2008)

Log Message:
-----------
2.46 todo item, added back seam marking tools from UV-face mode.
Since these conflict with loop select its now an option from the mesh tools 
panel. also made it possible to alt+rmb and alt+shift+rmb to mark other edge 
flags (creases, 
bevel weights, sharp edges)

Modified Paths:
--------------
    trunk/blender/source/blender/include/BDR_editface.h
    trunk/blender/source/blender/makesdna/DNA_scene_types.h
    trunk/blender/source/blender/src/buttons_editing.c
    trunk/blender/source/blender/src/editface.c
    trunk/blender/source/blender/src/editmesh_mods.c

Modified: trunk/blender/source/blender/include/BDR_editface.h
===================================================================
--- trunk/blender/source/blender/include/BDR_editface.h 2008-05-08 15:58:00 UTC 
(rev 14743)
+++ trunk/blender/source/blender/include/BDR_editface.h 2008-05-08 16:33:55 UTC 
(rev 14744)
@@ -32,6 +32,7 @@
 
 struct MTFace;
 struct EditFace;
+struct EditEdge;
 struct Mesh;
 struct MCol;
 
@@ -53,6 +54,8 @@
 void set_texturepaint(void);
 void get_same_uv(void);  
 void seam_mark_clear_tface(short mode);
-
+int edgetag_shortest_path(struct EditEdge *source, struct EditEdge *target);
+void edgetag_context_set(struct EditEdge *eed, int val);
+int edgetag_context_check(struct EditEdge *eed);
 #endif /* BDR_EDITFACE_H */
 

Modified: trunk/blender/source/blender/makesdna/DNA_scene_types.h
===================================================================
--- trunk/blender/source/blender/makesdna/DNA_scene_types.h     2008-05-08 
15:58:00 UTC (rev 14743)
+++ trunk/blender/source/blender/makesdna/DNA_scene_types.h     2008-05-08 
16:33:55 UTC (rev 14744)
@@ -437,7 +437,9 @@
        char  skgen_postpro_passes;
        char  skgen_subdivisions[3];
        
-       char pad3[5];
+       /* Alt+RMB option */
+       char edge_mode;
+       char pad3[4];
 } ToolSettings;
 
 /* Used by all brushes to store their properties, which can be directly set
@@ -783,6 +785,13 @@
 #define UVCALC_FILLHOLES                       1
 #define UVCALC_NO_ASPECT_CORRECT       2       /* would call this 
UVCALC_ASPECT_CORRECT, except it should be default with old file */
 
+/* toolsettings->edge_mode */
+#define EDGE_MODE_SELECT                               0
+#define EDGE_MODE_TAG_SEAM                             1
+#define EDGE_MODE_TAG_SHARP                            2
+#define EDGE_MODE_TAG_CREASE                   3
+#define EDGE_MODE_TAG_BEVEL                            4
+
 /* toolsettings->particle flag */
 #define PE_KEEP_LENGTHS                        1
 #define PE_LOCK_FIRST                  2

Modified: trunk/blender/source/blender/src/buttons_editing.c
===================================================================
--- trunk/blender/source/blender/src/buttons_editing.c  2008-05-08 15:58:00 UTC 
(rev 14743)
+++ trunk/blender/source/blender/src/buttons_editing.c  2008-05-08 16:33:55 UTC 
(rev 14744)
@@ -5070,6 +5070,10 @@
        
        uiBlockEndAlign(block);
        
+       uiDefButBitS(block, TOG, B_MESH_X_MIRROR, B_DIFF, "X-axis 
mirror",1125,0,150,19, &G.scene->toolsettings->editbutflag, 0, 0, 0, 0, "While 
using transforms, mirrors the transformation");
+       
+       uiDefButC(block, MENU, REDRAWBUTSEDIT, "Edge Alt-Select Mode%t|Loop 
Select%x0|Tag Edges (Seam)%x1|Tag Edges (Sharp)%x2|Tag Edges (Sharp)%x3|Tag 
Edges (Bevel)%x4",1125,88,150,19, &G.scene->toolsettings->edge_mode, 0, 0, 0, 
0, "Operation to use when Alt+RMB on edges, Use Alt+Shift+RMB to tag the 
shortest path from the active edge");
+       
        uiBlockBeginAlign(block);
        uiDefButBitI(block, TOG, G_ALLEDGES, 0, "All Edges",                    
1125, 22,150,19, &G.f, 0, 0, 0, 0, "Displays all edges in object mode without 
optimization");
        uiDefButBitS(block, TOG, B_MESH_X_MIRROR, B_DIFF, "X-axis 
mirror",1125,0,150,19, &G.scene->toolsettings->editbutflag, 0, 0, 0, 0, "While 
using transforms, mirrors the transformation");

Modified: trunk/blender/source/blender/src/editface.c
===================================================================
--- trunk/blender/source/blender/src/editface.c 2008-05-08 15:58:00 UTC (rev 
14743)
+++ trunk/blender/source/blender/src/editface.c 2008-05-08 16:33:55 UTC (rev 
14744)
@@ -870,14 +870,14 @@
        return ok;
 }
 
-#define ME_SEAM_DONE ME_SEAM_LAST              /* reuse this flag */
+#define ME_SEAM_DONE 2         /* reuse this flag */
 
-static float seam_cut_cost(Mesh *me, int e1, int e2, int vert)
+static float edgetag_cut_cost(EditMesh *em, int e1, int e2, int vert)
 {
-       MVert *v = me->mvert + vert;
-       MEdge *med1 = me->medge + e1, *med2 = me->medge + e2;
-       MVert *v1 = me->mvert + ((med1->v1 == vert)? med1->v2: med1->v1);
-       MVert *v2 = me->mvert + ((med2->v1 == vert)? med2->v2: med2->v1);
+       EditVert *v = EM_get_vert_for_index(vert);
+       EditEdge *eed1 = EM_get_edge_for_index(e1), *eed2 = 
EM_get_edge_for_index(e2);
+       EditVert *v1 = EM_get_vert_for_index( (eed1->v1->tmp.l == vert)? 
eed1->v2->tmp.l: eed1->v1->tmp.l );
+       EditVert *v2 = EM_get_vert_for_index( (eed2->v1->tmp.l == vert)? 
eed2->v2->tmp.l: eed2->v1->tmp.l );
        float cost, d1[3], d2[3];
 
        cost = VecLenf(v1->co, v->co);
@@ -891,19 +891,19 @@
        return cost;
 }
 
-static void seam_add_adjacent(Mesh *me, Heap *heap, int mednum, int vertnum, 
int *nedges, int *edges, int *prevedge, float *cost)
+static void edgetag_add_adjacent(EditMesh *em, Heap *heap, int mednum, int 
vertnum, int *nedges, int *edges, int *prevedge, float *cost)
 {
        int startadj, endadj = nedges[vertnum+1];
 
        for (startadj = nedges[vertnum]; startadj < endadj; startadj++) {
                int adjnum = edges[startadj];
-               MEdge *medadj = me->medge + adjnum;
+               EditEdge *eedadj = EM_get_edge_for_index(adjnum);
                float newcost;
 
-               if (medadj->flag & ME_SEAM_DONE)
+               if (eedadj->f2 & ME_SEAM_DONE)
                        continue;
 
-               newcost = cost[mednum] + seam_cut_cost(me, mednum, adjnum, 
vertnum);
+               newcost = cost[mednum] + edgetag_cut_cost(em, mednum, adjnum, 
vertnum);
 
                if (cost[adjnum] > newcost) {
                        cost[adjnum] = newcost;
@@ -913,59 +913,93 @@
        }
 }
 
-static int seam_shortest_path(Mesh *me, int source, int target)
+void edgetag_context_set(EditEdge *eed, int val)
 {
+       switch (G.scene->toolsettings->edge_mode) {
+       case EDGE_MODE_TAG_SEAM:
+               if (val)                {eed->seam = 255;}
+               else                    {eed->seam = 0;}
+               break;
+       case EDGE_MODE_TAG_SHARP:
+               if (val)                {eed->sharp = 1;}
+               else                    {eed->sharp = 0;}
+               break;                          
+       case EDGE_MODE_TAG_CREASE:      
+               if (val)                {eed->crease = 1.0f;}
+               else                    {eed->crease = 0.0f;}
+               break;
+       case EDGE_MODE_TAG_BEVEL:
+               if (val)                {eed->bweight = 1.0f;}
+               else                    {eed->bweight = 0.0f;}
+               break;
+       }
+}
+
+int edgetag_context_check(EditEdge *eed)
+{
+       switch (G.scene->toolsettings->edge_mode) {
+       case EDGE_MODE_TAG_SEAM:
+               return eed->seam ? 1 : 0;
+       case EDGE_MODE_TAG_SHARP:
+               return eed->sharp ? 1 : 0;
+       case EDGE_MODE_TAG_CREASE:      
+               return eed->crease ? 1 : 0;
+       case EDGE_MODE_TAG_BEVEL:
+               return eed->bweight ? 1 : 0;
+       }
+       return 0;
+}
+
+
+int edgetag_shortest_path(EditEdge *source, EditEdge *target)
+{
+       EditMesh *em = G.editMesh;
+       EditEdge *eed;
+       EditVert *ev;
+       
        Heap *heap;
        EdgeHash *ehash;
        float *cost;
-       MEdge *med;
-       int a, *nedges, *edges, *prevedge, mednum = -1, nedgeswap = 0;
-       MFace *mf;
+       int a, totvert=0, totedge=0, *nedges, *edges, *prevedge, mednum = -1, 
nedgeswap = 0;
 
-       /* mark hidden edges as done, so we don't use them */
-       ehash = BLI_edgehash_new();
 
-       for (a=0, mf=me->mface; a<me->totface; a++, mf++) {
-               if (!(mf->flag & ME_HIDE)) {
-                       BLI_edgehash_insert(ehash, mf->v1, mf->v2, NULL);
-                       BLI_edgehash_insert(ehash, mf->v2, mf->v3, NULL);
-                       if (mf->v4) {
-                               BLI_edgehash_insert(ehash, mf->v3, mf->v4, 
NULL);
-                               BLI_edgehash_insert(ehash, mf->v4, mf->v1, 
NULL);
-                       }
-                       else
-                               BLI_edgehash_insert(ehash, mf->v3, mf->v1, 
NULL);
+       /* we need the vert */
+       for (ev= em->verts.first, totvert=0; ev; ev= ev->next) {
+               ev->tmp.l = totvert;
+               totvert++;
+       }
+
+       for (eed= em->edges.first; eed; eed = eed->next) {
+               eed->f2 = 0;
+               if (eed->h) {
+                       eed->f2 |= ME_SEAM_DONE;
                }
+               eed->tmp.l = totedge;
+               totedge++;
        }
 
-       for (a=0, med=me->medge; a<me->totedge; a++, med++)
-               if (!BLI_edgehash_haskey(ehash, med->v1, med->v2))
-                       med->flag |= ME_SEAM_DONE;
-
-       BLI_edgehash_free(ehash, NULL);
-
        /* alloc */
-       nedges = MEM_callocN(sizeof(*nedges)*me->totvert+1, "SeamPathNEdges");
-       edges = MEM_mallocN(sizeof(*edges)*me->totedge*2, "SeamPathEdges");
-       prevedge = MEM_mallocN(sizeof(*prevedge)*me->totedge, 
"SeamPathPrevious");
-       cost = MEM_mallocN(sizeof(*cost)*me->totedge, "SeamPathCost");
+       nedges = MEM_callocN(sizeof(*nedges)*totvert+1, "SeamPathNEdges");
+       edges = MEM_mallocN(sizeof(*edges)*totedge*2, "SeamPathEdges");
+       prevedge = MEM_mallocN(sizeof(*prevedge)*totedge, "SeamPathPrevious");
+       cost = MEM_mallocN(sizeof(*cost)*totedge, "SeamPathCost");
 
        /* count edges, compute adjacent edges offsets and fill adjacent edges 
*/
-       for (a=0, med=me->medge; a<me->totedge; a++, med++) {
-               nedges[med->v1+1]++;
-               nedges[med->v2+1]++;
+       for (eed= em->edges.first; eed; eed = eed->next) {
+               nedges[eed->v1->tmp.l+1]++;
+               nedges[eed->v2->tmp.l+1]++;
        }
 
-       for (a=1; a<me->totvert; a++) {
+       for (a=1; a<totvert; a++) {
                int newswap = nedges[a+1];
                nedges[a+1] = nedgeswap + nedges[a];
                nedgeswap = newswap;
        }
        nedges[0] = nedges[1] = 0;
 
-       for (a=0, med=me->medge; a<me->totedge; a++, med++) {
-               edges[nedges[med->v1+1]++] = a;
-               edges[nedges[med->v2+1]++] = a;
+       for (a=0, eed= em->edges.first; eed; a++, eed = eed->next) {
+               edges[nedges[eed->v1->tmp.l+1]++] = a;
+               edges[nedges[eed->v2->tmp.l+1]++] = a;
 
                cost[a] = 1e20f;
                prevedge[a] = -1;
@@ -973,100 +1007,74 @@
 
        /* regular dijkstra shortest path, but over edges instead of vertices */
        heap = BLI_heap_new();
-       BLI_heap_insert(heap, 0.0f, SET_INT_IN_POINTER(source));
-       cost[source] = 0.0f;
+       BLI_heap_insert(heap, 0.0f, SET_INT_IN_POINTER(source->tmp.l));
+       cost[source->tmp.l] = 0.0f;
 
+       EM_init_index_arrays(1, 1, 0);
+
+
        while (!BLI_heap_empty(heap)) {
                mednum = GET_INT_FROM_POINTER(BLI_heap_popmin(heap));
-               med = me->medge + mednum;
+               eed = EM_get_edge_for_index( mednum );
 
-               if (mednum == target)
+               if (mednum == target->tmp.l)
                        break;
 
-               if (med->flag & ME_SEAM_DONE)
+               if (eed->f2 & ME_SEAM_DONE)
                        continue;
 
-               med->flag |= ME_SEAM_DONE;
+               eed->f2 |= ME_SEAM_DONE;
 
-               seam_add_adjacent(me, heap, mednum, med->v1, nedges, edges, 
prevedge, cost);
-               seam_add_adjacent(me, heap, mednum, med->v2, nedges, edges, 
prevedge, cost);
+               edgetag_add_adjacent(em, heap, mednum, eed->v1->tmp.l, nedges, 
edges, prevedge, cost);
+               edgetag_add_adjacent(em, heap, mednum, eed->v2->tmp.l, nedges, 
edges, prevedge, cost);
        }
        
+       
        MEM_freeN(nedges);
        MEM_freeN(edges);
        MEM_freeN(cost);
        BLI_heap_free(heap, NULL);
 
-       for (a=0, med=me->medge; a<me->totedge; a++, med++)
-               med->flag &= ~ME_SEAM_DONE;
+       for (eed= em->edges.first; eed; eed = eed->next) {
+               eed->f2 &= ~ME_SEAM_DONE;
+       }
 
-       if (mednum != target) {
+       if (mednum != target->tmp.l) {
                MEM_freeN(prevedge);
+               EM_free_index_arrays();
                return 0;
        }
 
        /* follow path back to source and mark as seam */
-       if (mednum == target) {
+       if (mednum == target->tmp.l) {
                short allseams = 1;
 
-               mednum = target;
+               mednum = target->tmp.l;
                do {
-                       med = me->medge + mednum;
-                       if (!(med->flag & ME_SEAM)) {
+                       eed = EM_get_edge_for_index( mednum );

@@ Diff output truncated at 10240 characters. @@

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