Revision: 14811
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=14811
Author:   genscher
Date:     2008-05-12 14:24:52 +0200 (Mon, 12 May 2008)

Log Message:
-----------
svn merge -r 14721:14810 
https://svn.blender.org/svnroot/bf-blender/trunk/blender

Modified Paths:
--------------
    branches/cloth/blender/intern/ghost/intern/GHOST_NDOFManager.cpp
    branches/cloth/blender/intern/ghost/intern/GHOST_System.cpp
    branches/cloth/blender/release/Makefile
    branches/cloth/blender/release/scripts/3ds_export.py
    branches/cloth/blender/release/scripts/bevel_center.py
    branches/cloth/blender/release/scripts/blenderLipSynchro.py
    branches/cloth/blender/release/scripts/bpymodules/BPyAddMesh.py
    branches/cloth/blender/release/scripts/bpymodules/colladaImEx/collada.py
    branches/cloth/blender/release/scripts/bpymodules/colladaImEx/cstartup.py
    branches/cloth/blender/release/scripts/bpymodules/colladaImEx/cutils.py
    branches/cloth/blender/release/scripts/bpymodules/colladaImEx/translator.py
    branches/cloth/blender/release/scripts/bpymodules/dxfReader.py
    branches/cloth/blender/release/scripts/colladaImport14.py
    branches/cloth/blender/release/scripts/export_m3g.py
    branches/cloth/blender/release/scripts/hotkeys.py
    branches/cloth/blender/release/scripts/import_dxf.py
    branches/cloth/blender/release/scripts/object_apply_def.py
    branches/cloth/blender/release/scripts/paths_import.py
    branches/cloth/blender/release/scripts/render_save_layers.py
    branches/cloth/blender/release/scripts/rvk1_torvk2.py
    branches/cloth/blender/release/scripts/x3d_export.py
    branches/cloth/blender/source/Makefile
    branches/cloth/blender/source/blender/blenkernel/BKE_idprop.h
    branches/cloth/blender/source/blender/blenkernel/BKE_writeffmpeg.h
    branches/cloth/blender/source/blender/blenkernel/intern/anim.c
    branches/cloth/blender/source/blender/blenkernel/intern/collision.c
    branches/cloth/blender/source/blender/blenkernel/intern/depsgraph.c
    branches/cloth/blender/source/blender/blenkernel/intern/ipo.c
    branches/cloth/blender/source/blender/blenkernel/intern/mball.c
    branches/cloth/blender/source/blender/blenkernel/intern/modifier.c
    branches/cloth/blender/source/blender/blenkernel/intern/object.c
    branches/cloth/blender/source/blender/blenkernel/intern/particle.c
    branches/cloth/blender/source/blender/blenkernel/intern/particle_system.c
    branches/cloth/blender/source/blender/blenkernel/intern/scene.c
    branches/cloth/blender/source/blender/blenkernel/intern/writeffmpeg.c
    branches/cloth/blender/source/blender/blenlib/BLI_arithb.h
    branches/cloth/blender/source/blender/blenlib/BLI_edgehash.h
    branches/cloth/blender/source/blender/blenlib/BLI_kdopbvh.h
    branches/cloth/blender/source/blender/blenlib/intern/BLI_kdopbvh.c
    branches/cloth/blender/source/blender/blenlib/intern/arithb.c
    branches/cloth/blender/source/blender/blenlib/intern/edgehash.c
    branches/cloth/blender/source/blender/blenloader/intern/readfile.c
    branches/cloth/blender/source/blender/blenloader/intern/writefile.c
    branches/cloth/blender/source/blender/include/BDR_editface.h
    branches/cloth/blender/source/blender/include/BIF_drawseq.h
    branches/cloth/blender/source/blender/include/BIF_editmesh.h
    branches/cloth/blender/source/blender/include/BIF_interface.h
    branches/cloth/blender/source/blender/makesdna/DNA_particle_types.h
    branches/cloth/blender/source/blender/makesdna/DNA_scene_types.h
    branches/cloth/blender/source/blender/nodes/intern/CMP_nodes/CMP_displace.c
    branches/cloth/blender/source/blender/nodes/intern/CMP_nodes/CMP_hueSatVal.c
    branches/cloth/blender/source/blender/nodes/intern/SHD_nodes/SHD_hueSatVal.c
    branches/cloth/blender/source/blender/python/BPY_interface.c
    branches/cloth/blender/source/blender/python/api2_2x/Blender.c
    branches/cloth/blender/source/blender/python/api2_2x/Object.c
    branches/cloth/blender/source/blender/python/api2_2x/Particle.c
    branches/cloth/blender/source/blender/python/api2_2x/Particle.h
    branches/cloth/blender/source/blender/python/api2_2x/doc/API_intro.py
    branches/cloth/blender/source/blender/python/api2_2x/doc/Object.py
    branches/cloth/blender/source/blender/python/api2_2x/doc/epy_docgen.sh
    branches/cloth/blender/source/blender/render/intern/source/imagetexture.c
    branches/cloth/blender/source/blender/render/intern/source/shadeoutput.c
    branches/cloth/blender/source/blender/src/buttons_editing.c
    branches/cloth/blender/source/blender/src/buttons_object.c
    branches/cloth/blender/source/blender/src/buttons_scene.c
    branches/cloth/blender/source/blender/src/buttons_shading.c
    branches/cloth/blender/source/blender/src/drawimage.c
    branches/cloth/blender/source/blender/src/drawimasel.c
    branches/cloth/blender/source/blender/src/drawnla.c
    branches/cloth/blender/source/blender/src/drawobject.c
    branches/cloth/blender/source/blender/src/drawseq.c
    branches/cloth/blender/source/blender/src/drawview.c
    branches/cloth/blender/source/blender/src/edit.c
    branches/cloth/blender/source/blender/src/editarmature.c
    branches/cloth/blender/source/blender/src/editdeform.c
    branches/cloth/blender/source/blender/src/editface.c
    branches/cloth/blender/source/blender/src/editmesh_lib.c
    branches/cloth/blender/source/blender/src/editmesh_mods.c
    branches/cloth/blender/source/blender/src/editobject.c
    branches/cloth/blender/source/blender/src/editseq.c
    branches/cloth/blender/source/blender/src/editsima.c
    branches/cloth/blender/source/blender/src/header_image.c
    branches/cloth/blender/source/blender/src/header_seq.c
    branches/cloth/blender/source/blender/src/header_view3d.c
    branches/cloth/blender/source/blender/src/interface.c
    branches/cloth/blender/source/blender/src/interface_draw.c
    branches/cloth/blender/source/blender/src/parametrizer.c
    branches/cloth/blender/source/blender/src/parametrizer.h
    branches/cloth/blender/source/blender/src/parametrizer_intern.h
    branches/cloth/blender/source/blender/src/sequence.c
    branches/cloth/blender/source/blender/src/space.c
    branches/cloth/blender/source/blender/src/splash.jpg.c
    branches/cloth/blender/source/blender/src/toets.c
    branches/cloth/blender/source/blender/src/transform_conversions.c
    branches/cloth/blender/source/blender/src/transform_generics.c
    branches/cloth/blender/source/blender/src/transform_manipulator.c
    branches/cloth/blender/source/blender/src/transform_orientations.c
    branches/cloth/blender/source/blender/src/unwrapper.c
    branches/cloth/blender/source/gameengine/GamePlayer/Makefile
    branches/cloth/blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
    branches/cloth/blender/source/gameengine/Ketsji/KX_CameraActuator.cpp
    branches/cloth/blender/source/gameengine/Ketsji/KX_PythonInit.cpp
    branches/cloth/blender/source/gameengine/PyDoc/GameLogic.py
    branches/cloth/blender/source/nan_definitions.mk

Added Paths:
-----------
    branches/cloth/blender/source/blender/python/api2_2x/doc/Particle.py

Removed Paths:
-------------
    branches/cloth/blender/source/blender/python/api2_2x/doc/epy_docgen-3.sh

Modified: branches/cloth/blender/intern/ghost/intern/GHOST_NDOFManager.cpp
===================================================================
--- branches/cloth/blender/intern/ghost/intern/GHOST_NDOFManager.cpp    
2008-05-12 11:48:55 UTC (rev 14810)
+++ branches/cloth/blender/intern/ghost/intern/GHOST_NDOFManager.cpp    
2008-05-12 12:24:52 UTC (rev 14811)
@@ -73,7 +73,9 @@
     if (ndofLibraryInit  && ndofDeviceOpen)
     {
        Pid= ndofLibraryInit();
+#if 0
                printf("%i client \n", Pid);
+#endif
                #if defined(_WIN32) || defined(__APPLE__)
                        m_DeviceHandle = ndofDeviceOpen((void 
*)&currentNdofValues);    
                #else

Modified: branches/cloth/blender/intern/ghost/intern/GHOST_System.cpp
===================================================================
--- branches/cloth/blender/intern/ghost/intern/GHOST_System.cpp 2008-05-12 
11:48:55 UTC (rev 14810)
+++ branches/cloth/blender/intern/ghost/intern/GHOST_System.cpp 2008-05-12 
12:24:52 UTC (rev 14811)
@@ -283,9 +283,11 @@
        m_eventManager = new GHOST_EventManager ();
     m_ndofManager = new GHOST_NDOFManager();
 
+#if 0
        if(m_ndofManager)
                printf("ndof manager \n");
-
+#endif
+       
 #ifdef GHOST_DEBUG
        if (m_eventManager) {
                m_eventManager->addConsumer(&m_eventPrinter);

Modified: branches/cloth/blender/release/Makefile
===================================================================
--- branches/cloth/blender/release/Makefile     2008-05-12 11:48:55 UTC (rev 
14810)
+++ branches/cloth/blender/release/Makefile     2008-05-12 12:24:52 UTC (rev 
14811)
@@ -118,7 +118,6 @@
     ifneq ($(OS), darwin)
        @[ ! -d $(OCGDIR)/bin/.blender ] || \
                cp -r $(OCGDIR)/bin/.blender $(DISTDIR)
-       @rm -rf $(DISTDIR)/.svn $(DISTDIR)/*/.svn $(DISTDIR)/*/*/.svn
        @cp $(NANBLENDERHOME)/bin/.blender/.Blanguages $(CONFDIR)
        @cp $(NANBLENDERHOME)/bin/.blender/.bfont.ttf $(CONFDIR)
     endif
@@ -144,8 +143,7 @@
        @cp ../source/blender/blenpluginapi/*.h $(DISTDIR)/plugins/include/
        @chmod 755 $(DISTDIR)/plugins/bmake
        @$(MAKE) -C $(DISTDIR)/plugins all  > /dev/null || exit 1;
-       @rm -fr $(DISTDIR)/plugins/.svn $(DISTDIR)/plugins/*/.svn \
-             $(DISTDIR)/plugins/*/*.o
+       @rm -f $(DISTDIR)/plugins/*/*.o
 
 #on OS X the plugins move to the installation directory
     ifneq ($(OS),darwin)
@@ -158,7 +156,6 @@
 
        @echo "----> Copy python infrastructure"
        @[ ! -d scripts ] || cp -r scripts $(CONFDIR)/scripts
-       @[ ! -d $(CONFDIR)/scripts ] || rm -fr $(CONFDIR)/scripts/.svn 
$(CONFDIR)/scripts/*/.svn $(CONFDIR)/scripts/*/*/.svn
 
     ifeq ($(OS),darwin)
        @echo "----> Move .blender to .app/Contents/MacOS/"
@@ -180,6 +177,8 @@
        @[ ! -x $(CONFIG_GUESS)/specific.sh ] || (\
            echo "**--> Execute specific.sh in $(CONFIG_GUESS)/" && \
            cd $(CONFIG_GUESS) && ./specific.sh )
+       @echo "----> Cleaning .svn metadata directories"
+       @find $(DISTDIR) -type d -name ".svn" | xargs rm -fr
 
 pkg: install
        @echo "----> Create distribution file $(BLENDNAME)$(EXT1)"

Modified: branches/cloth/blender/release/scripts/3ds_export.py
===================================================================
--- branches/cloth/blender/release/scripts/3ds_export.py        2008-05-12 
11:48:55 UTC (rev 14810)
+++ branches/cloth/blender/release/scripts/3ds_export.py        2008-05-12 
12:24:52 UTC (rev 14811)
@@ -1,5 +1,5 @@
 #!BPY
-
+# coding: utf-8
 """ 
 Name: '3D Studio (.3ds)...'
 Blender: 243

Modified: branches/cloth/blender/release/scripts/bevel_center.py
===================================================================
--- branches/cloth/blender/release/scripts/bevel_center.py      2008-05-12 
11:48:55 UTC (rev 14810)
+++ branches/cloth/blender/release/scripts/bevel_center.py      2008-05-12 
12:24:52 UTC (rev 14811)
@@ -1,5 +1,5 @@
 #!BPY
-
+# coding: utf-8
 """ Registration info for Blender menus
 Name: 'Bevel Center'
 Blender: 243

Modified: branches/cloth/blender/release/scripts/blenderLipSynchro.py
===================================================================
--- branches/cloth/blender/release/scripts/blenderLipSynchro.py 2008-05-12 
11:48:55 UTC (rev 14810)
+++ branches/cloth/blender/release/scripts/blenderLipSynchro.py 2008-05-12 
12:24:52 UTC (rev 14811)
@@ -1,5 +1,5 @@
 #!BPY
-
+# coding: utf-8
 """
 Name: 'BlenderLipSynchro'
 Blender: 242

Modified: branches/cloth/blender/release/scripts/bpymodules/BPyAddMesh.py
===================================================================
--- branches/cloth/blender/release/scripts/bpymodules/BPyAddMesh.py     
2008-05-12 11:48:55 UTC (rev 14810)
+++ branches/cloth/blender/release/scripts/bpymodules/BPyAddMesh.py     
2008-05-12 12:24:52 UTC (rev 14811)
@@ -68,11 +68,7 @@
                else:
                        # Mesh with no data, unlikely
                        me.edges.extend(edges)
-                       me.faces.extend(faces)
-
-               if is_editmode or Blender.Get('add_editmode'):
-                       EditMode(1)
-               
+                       me.faces.extend(faces)          
        else:
                
                # Object mode add new
@@ -95,11 +91,15 @@
                        ob_act.setMatrix(mat)
                
                ob_act.loc = cursor
+       
+       if is_editmode or Blender.Get('add_editmode'):
+               EditMode(1)
+       else: # adding in object mode means we need to calc normals
+               me.calcNormals()
+               
+                       
 
-               if is_editmode or Blender.Get('add_editmode'):
-                       EditMode(1)
 
-
 def write_mesh_script(filepath, me):
        '''
        filepath - path to py file
@@ -112,7 +112,7 @@
        file.write('#!BPY\n')
        file.write('"""\n')
        file.write('Name: \'%s\'\n' % name)
-       file.write('Blender: 243\n')
+       file.write('Blender: 245\n')
        file.write('Group: \'AddMesh\'\n')
        file.write('"""\n\n')
        file.write('import BPyAddMesh\n')

Modified: 
branches/cloth/blender/release/scripts/bpymodules/colladaImEx/collada.py
===================================================================
--- branches/cloth/blender/release/scripts/bpymodules/colladaImEx/collada.py    
2008-05-12 11:48:55 UTC (rev 14810)
+++ branches/cloth/blender/release/scripts/bpymodules/colladaImEx/collada.py    
2008-05-12 12:24:52 UTC (rev 14811)
@@ -4,6 +4,7 @@
 # ***** BEGIN GPL LICENSE BLOCK *****
 #
 # Copyright (C) 2006: Illusoft - [EMAIL PROTECTED]
+# 2008.05.08 some bugfix for debug mode by migius (AKA Remigiusz Fiedler)
 #
 # This program is free software; you can redistribute it and/or modify
 # it under the terms of the GNU General Public License as published by
@@ -32,18 +33,18 @@
 
 # TODO: Collada API: finish DaeDocument
 class DaeDocument(object):
-       
+
        def __init__(self, debugM = False):
                global debugMode
                debugMode = debugM
-               
+
                self.colladaVersion = '1.4.0'
                self.version = ''
                self.xmlns = ''
                self.asset = DaeAsset()
                self.extras = []
-               
-               
+
+
                # create all the libraries
                self.animationsLibrary = 
DaeLibrary(DaeSyntax.LIBRARY_ANIMATIONS,DaeAnimation,DaeSyntax.ANIMATION)
                self.animationClipsLibrary = 
DaeLibrary(DaeSyntax.LIBRARY_ANIMATION_CLIPS,DaeAnimationClip,DaeSyntax.ANIMATION_CLIP)
@@ -56,38 +57,38 @@
                self.materialsLibrary = 
DaeLibrary(DaeSyntax.LIBRARY_MATERIALS,DaeFxMaterial,DaeFxSyntax.MATERIAL)
                self.nodesLibrary = DaeLibrary(DaeSyntax.LIBRARY_NODES, 
DaeNode, DaeSyntax.NODE)
                self.visualScenesLibrary = 
DaeLibrary(DaeSyntax.LIBRARY_VISUAL_SCENES,DaeVisualScene,DaeSyntax.VISUAL_SCENE)
-               
+
                # Physics Support
-               self.physicsMaterialsLibrary = 
DaeLibrary(DaeSyntax.LIBRARY_PHYSICS_MATERIALS, DaePhysicsMaterial, 
DaePhysicsSyntax.PHYSICS_MATERIAL)            
-               self.physicsScenesLibrary = 
DaeLibrary(DaeSyntax.LIBRARY_PHYSICS_SCENES, DaePhysicsScene, 
DaePhysicsSyntax.PHYSICS_SCENE)                
-               
+               self.physicsMaterialsLibrary = 
DaeLibrary(DaeSyntax.LIBRARY_PHYSICS_MATERIALS, DaePhysicsMaterial, 
DaePhysicsSyntax.PHYSICS_MATERIAL)
+               self.physicsScenesLibrary = 
DaeLibrary(DaeSyntax.LIBRARY_PHYSICS_SCENES, DaePhysicsScene, 
DaePhysicsSyntax.PHYSICS_SCENE)
+
                self.physicsModelsLibrary = 
DaeLibrary(DaeSyntax.LIBRARY_PHYSICS_MODELS, DaePhysicsModel, 
DaePhysicsSyntax.PHYSICS_MODEL)
-                               
+
                self.scene = None
                self.physicsScene = None
-               
+
        def LoadDocumentFromFile(self, filename):
                global debugMode
                # Build DOM tree
                doc = parse( filename )
-               
+
                # Get COLLADA element
-               colladaNode = doc.documentElement        
-                               
-               # Get Attributes                
+               colladaNode = doc.documentElement
+
+               # Get Attributes
                self.version = colladaNode.getAttribute(DaeSyntax.VERSION)
                if not IsVersionOk(self.version, self.colladaVersion):
                        Debug.Debug('The version of the file (%s) is older then 
the version supported by this plugin(%s).'%(self.version, 
self.colladaVersion),'ERROR')
                        doc.unlink()
-                       return 
+                       return
                self.xmlns = colladaNode.getAttribute(DaeSyntax.XMLNS)
-               
+
                # get the assets element
                
self.asset.LoadFromXml(self,xmlUtils.FindElementByTagName(colladaNode,DaeSyntax.ASSET))
-               
+
                # get the extra elements
                self.extras = 
CreateObjectsFromXml(self,colladaNode,DaeSyntax.EXTRA,DaeExtra)
-                               
+
                # parse all the libraries
                
self.imagesLibrary.LoadFromXml(self,xmlUtils.FindElementByTagName(colladaNode,DaeSyntax.LIBRARY_IMAGES))
                self.animationsLibrary.LoadFromXml(self, 
xmlUtils.FindElementByTagName(colladaNode,DaeSyntax.LIBRARY_ANIMATIONS))
@@ -100,42 +101,46 @@
                
self.materialsLibrary.LoadFromXml(self,xmlUtils.FindElementByTagName(colladaNode,DaeSyntax.LIBRARY_MATERIALS))
                
self.nodesLibrary.LoadFromXml(self,xmlUtils.FindElementByTagName(colladaNode,DaeSyntax.LIBRARY_NODES))
                self.visualScenesLibrary.LoadFromXml(self, 
xmlUtils.FindElementByTagName(colladaNode, DaeSyntax.LIBRARY_VISUAL_SCENES))
-               
+
                self.physicsMaterialsLibrary.LoadFromXml(self, 
xmlUtils.FindElementByTagName(colladaNode, DaeSyntax.LIBRARY_PHYSICS_MATERIALS))
                self.physicsModelsLibrary.LoadFromXml(self, 
xmlUtils.FindElementByTagName(colladaNode, DaeSyntax.LIBRARY_PHYSICS_MODELS))
                self.physicsScenesLibrary.LoadFromXml(self, 
xmlUtils.FindElementByTagName(colladaNode, DaeSyntax.LIBRARY_PHYSICS_SCENES))
-               
+
                # Get the sceneNodes
                sceneNodes = colladaNode.getElementsByTagName(DaeSyntax.SCENE)
-               
+
                # Get the scene
                sceneNode = xmlUtils.FindElementByTagName(colladaNode, 
DaeSyntax.SCENE)
                if sceneNode != None:
                        scene = DaeScene()
                        scene.LoadFromXml(self, sceneNode)
                        self.scene = scene
-                       
+
                doc.unlink()
-               
+
                if debugMode:
                        Debug.Debug('Directly exporting this 
DaeDocument...','DEBUG')
-                       self.SaveDocumentToFile(filename+'_out.dae')
-                       
+                       filename0 = filename[:-4]
+                       self.SaveDocumentToFile(filename0+'_out.dae')
+
        def SaveDocumentToFile(self, filename):
                self.version = '1.4.0'
                self.xmlns = 'http://www.collada.org/2005/11/COLLADASchema'
                colladaNode = Element(DaeSyntax.COLLADA)
                colladaNode.setAttribute(DaeSyntax.VERSION, self.version)

@@ Diff output truncated at 10240 characters. @@

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