Revision: 14826
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=14826
Author:   theeth
Date:     2008-05-13 12:17:46 +0200 (Tue, 13 May 2008)

Log Message:
-----------
[#8146] Objects rotate in wrong direction when using numeric input (R x <num>)

Don't flip axis to face camera on num input.

Modified Paths:
--------------
    trunk/blender/source/blender/src/transform_constraints.c

Modified: trunk/blender/source/blender/src/transform_constraints.c
===================================================================
--- trunk/blender/source/blender/src/transform_constraints.c    2008-05-13 
10:04:04 UTC (rev 14825)
+++ trunk/blender/source/blender/src/transform_constraints.c    2008-05-13 
10:17:46 UTC (rev 14826)
@@ -412,7 +412,8 @@
                        VECCOPY(vec, t->con.mtx[2]);
                        break;
                }
-               if (!(mode & CON_NOFLIP)) {
+               /* don't flip axis if asked to or if num input */
+               if (!(mode & CON_NOFLIP) && hasNumInput(&t->num) == 0) {
                        if (Inpf(vec, t->viewinv[2]) > 0.0f) {
                                VecMulf(vec, -1.0f);
                        }


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