Revision: 15047
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=15047
Author:   mxcurioni
Date:     2008-05-29 13:41:06 +0200 (Thu, 29 May 2008)

Log Message:
-----------
soc-mx-curioni: resolved the rendering issue. In the previous steps, I was only 
rendering the strokes, not the toatl scene (explaining why the render color was 
being inverted). i added a call to the view's draw() method. Now, the rendering 
steps are complete and display both the object and the silhouette.

Modified Paths:
--------------
    
branches/soc-2008-mxcurioni/source/blender/freestyle/intern/app_blender/AppCanvas.cpp
    
branches/soc-2008-mxcurioni/source/blender/freestyle/intern/app_blender/AppGLWidget.h
    
branches/soc-2008-mxcurioni/source/blender/freestyle/intern/app_blender/Controller.cpp
    
branches/soc-2008-mxcurioni/source/blender/freestyle/intern/app_blender/api.cpp
    branches/soc-2008-mxcurioni/source/blender/render/intern/source/pipeline.c

Modified: 
branches/soc-2008-mxcurioni/source/blender/freestyle/intern/app_blender/AppCanvas.cpp
===================================================================
--- 
branches/soc-2008-mxcurioni/source/blender/freestyle/intern/app_blender/AppCanvas.cpp
       2008-05-29 10:51:10 UTC (rev 15046)
+++ 
branches/soc-2008-mxcurioni/source/blender/freestyle/intern/app_blender/AppCanvas.cpp
       2008-05-29 11:41:06 UTC (rev 15047)
@@ -306,6 +306,7 @@
   glBlendFunc(GL_SRC_ALPHA, GL_ONE);
   
   glEnable(GL_TEXTURE_2D);
+
   Canvas::Render(iRenderer);
   //  
   glPushAttrib(GL_COLOR_BUFFER_BIT);

Modified: 
branches/soc-2008-mxcurioni/source/blender/freestyle/intern/app_blender/AppGLWidget.h
===================================================================
--- 
branches/soc-2008-mxcurioni/source/blender/freestyle/intern/app_blender/AppGLWidget.h
       2008-05-29 10:51:10 UTC (rev 15046)
+++ 
branches/soc-2008-mxcurioni/source/blender/freestyle/intern/app_blender/AppGLWidget.h
       2008-05-29 11:41:06 UTC (rev 15047)
@@ -435,9 +435,11 @@
   static void setBackBufferFlag(bool iBool);
   static bool getBackBufferFlag();
 
+public:
+  virtual void    draw();
+
 protected:
   virtual void   init();
-  virtual void    draw();
 
   /*! Loads an envmap */
   void LoadEnvMap(const char *filename);

Modified: 
branches/soc-2008-mxcurioni/source/blender/freestyle/intern/app_blender/Controller.cpp
===================================================================
--- 
branches/soc-2008-mxcurioni/source/blender/freestyle/intern/app_blender/Controller.cpp
      2008-05-29 10:51:10 UTC (rev 15046)
+++ 
branches/soc-2008-mxcurioni/source/blender/freestyle/intern/app_blender/Controller.cpp
      2008-05-29 11:41:06 UTC (rev 15047)
@@ -1063,18 +1063,6 @@
 
        Config::Path * cpath = Config::Path::getInstance();
 
-    // const string& getProjectDir() const {return _ProjectDir;}
-    // const string& getModelsPath() const {return _ModelsPath;}
-    // const string& getPatternsPath() const {return _PatternsPath;}
-    // const string& getBrushesPath() const {return _BrushesPath;}
-    // const string& getPythonPath() const {return _PythonPath;}
-    // const string& getBrowserCmd() const {return _BrowserCmd;}
-    // const string& getHelpIndexpath() const {return _HelpIndexPath;}
-    // const string& getPapersDir() const {return _PapersDir;}
-    // const string& getEnvMapDir() const {return _EnvMapDir;}
-    // const string& getMapsDir() const {return _MapsDir;}
-    // const string& getHomeDir() const {return _HomeDir;}
-
        // Directories
        ViewMapIO::Options::setModelsPath( StringUtils::toAscii( 
cpath->getModelsPath() ) ); 
        PythonInterpreter::Options::setPythonPath( StringUtils::toAscii( 
cpath->getPythonPath() ) );

Modified: 
branches/soc-2008-mxcurioni/source/blender/freestyle/intern/app_blender/api.cpp
===================================================================
--- 
branches/soc-2008-mxcurioni/source/blender/freestyle/intern/app_blender/api.cpp 
    2008-05-29 10:51:10 UTC (rev 15046)
+++ 
branches/soc-2008-mxcurioni/source/blender/freestyle/intern/app_blender/api.cpp 
    2008-05-29 11:41:06 UTC (rev 15047)
@@ -44,30 +44,12 @@
                c->toggleLayer(0, true);
                c->ComputeViewMap();
                
-               c->DrawStrokes();
-
+               c->DrawStrokes(); // build strokes
+               view->draw(); // render final result
+               
                RenderResult rres;
                RE_GetResultImage(re, &rres);
-               view->readPixels(0,0,width,height,AppGLWidget::RGBA, rres.rectf 
);
-               
-               // float *rgb = new float[3*width*height];
-               // view->readPixels(0,0,width,height,AppGLWidget::RGB, rgb);
-               // 
-               // for (unsigned short y=0; y<height; y++) {
-               //      float* bpt = (float*)rres.rectf + ((y*width) << 2);     
                
-               //      for (unsigned short x=0; x<width; x++) {
-               //              float *pos = rgb + 3 * ( y*width + x );
-               //              
-               //              bpt[0] = pos[0]; // r
-               //              bpt[1] = pos[1]; // g
-               //              bpt[2] = pos[2]; // b
-               //              bpt[3] = 1.0; // a
-               //              bpt += 4;
-               //      }
-               // }
-               // 
-               
-               
+               view->readPixels(0,0,width,height,AppGLWidget::RGBA, rres.rectf 
);              
                re->result->renlay = render_get_active_layer(re, re->result);
                re->display_draw(re->result, NULL);
                

Modified: 
branches/soc-2008-mxcurioni/source/blender/render/intern/source/pipeline.c
===================================================================
--- branches/soc-2008-mxcurioni/source/blender/render/intern/source/pipeline.c  
2008-05-29 10:51:10 UTC (rev 15046)
+++ branches/soc-2008-mxcurioni/source/blender/render/intern/source/pipeline.c  
2008-05-29 11:41:06 UTC (rev 15047)
@@ -2194,7 +2194,7 @@
 static void freestyleRender(Render *re)
 {
        RE_FreeRenderResult(re->result);
-       re->result= new_render_result(re, &re->disprect, 0, RR_USEMEM);
+       re->result = new_render_result(re, &re->disprect, 0, RR_USEMEM);
        
        RE_SetCamera(re, re->scene->camera);
        


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