Revision: 15355
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=15355
Author:   campbellbarton
Date:     2008-06-25 18:25:01 +0200 (Wed, 25 Jun 2008)

Log Message:
-----------
svn merge -r15339:HEAD https://svn.blender.org/svnroot/bf-blender/trunk/blender/

Modified Paths:
--------------
    branches/apricot/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj
    branches/apricot/source/blender/blenkernel/BKE_ipo.h
    branches/apricot/source/blender/makesdna/DNA_actuator_types.h
    branches/apricot/source/blender/python/api2_2x/CurNurb.c
    branches/apricot/source/blender/python/api2_2x/doc/Curve.py
    branches/apricot/source/blender/src/buttons_editing.c
    branches/apricot/source/blender/src/buttons_logic.c
    branches/apricot/source/blender/src/editmesh_mods.c
    branches/apricot/source/blender/src/editsima.c
    branches/apricot/source/blender/src/space.c
    branches/apricot/source/gameengine/Converter/BL_BlenderDataConversion.cpp
    branches/apricot/source/gameengine/Converter/BL_ShapeDeformer.cpp
    branches/apricot/source/gameengine/Converter/BL_ShapeDeformer.h
    branches/apricot/source/gameengine/Converter/BL_SkinDeformer.cpp
    branches/apricot/source/gameengine/Converter/BL_SkinDeformer.h
    branches/apricot/source/gameengine/Converter/KX_ConvertActuators.cpp
    branches/apricot/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp
    branches/apricot/source/gameengine/Ketsji/KX_BulletPhysicsController.h
    branches/apricot/source/gameengine/Ketsji/KX_GameObject.cpp
    branches/apricot/source/gameengine/Ketsji/KX_GameObject.h
    branches/apricot/source/gameengine/Ketsji/KX_IPhysicsController.h
    branches/apricot/source/gameengine/Ketsji/KX_ObjectActuator.cpp
    branches/apricot/source/gameengine/Ketsji/KX_ObjectActuator.h
    branches/apricot/source/gameengine/Ketsji/KX_Scene.cpp
    branches/apricot/source/gameengine/Ketsji/KX_SumoPhysicsController.h
    branches/apricot/source/gameengine/PyDoc/KX_GameObject.py

Added Paths:
-----------
    branches/apricot/source/gameengine/Ketsji/KX_SCA_DynamicActuator.cpp
    branches/apricot/source/gameengine/Ketsji/KX_SCA_DynamicActuator.h

Modified: branches/apricot/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj
===================================================================
--- branches/apricot/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj        
2008-06-25 16:15:57 UTC (rev 15354)
+++ branches/apricot/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj        
2008-06-25 16:25:01 UTC (rev 15355)
@@ -463,6 +463,9 @@
                                        
RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_AddObjectActuator.cpp">
                                </File>
                                <File
+                                       
RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_DynamicActuator.cpp">
+                               </File>
+                               <File
                                        
RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_EndObjectActuator.cpp">
                                </File>
                                <File
@@ -687,6 +690,9 @@
                                        
RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_AddObjectActuator.h">
                                </File>
                                <File
+                                       
RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_DynamicActuator.h">
+                               </File>
+                               <File
                                        
RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_EndObjectActuator.h">
                                </File>
                                <File

Modified: branches/apricot/source/blender/blenkernel/BKE_ipo.h
===================================================================
--- branches/apricot/source/blender/blenkernel/BKE_ipo.h        2008-06-25 
16:15:57 UTC (rev 15354)
+++ branches/apricot/source/blender/blenkernel/BKE_ipo.h        2008-06-25 
16:25:01 UTC (rev 15355)
@@ -31,6 +31,10 @@
 #ifndef BKE_IPO_H
 #define BKE_IPO_H
 
+#ifdef __cplusplus
+extern "C" {
+#endif
+
 typedef struct CfraElem {
        struct CfraElem *next, *prev;
        float cfra;
@@ -111,5 +115,9 @@
                                                short c,
                                                float ctime);
 
+#ifdef __cplusplus
+};
 #endif
 
+#endif
+

Modified: branches/apricot/source/blender/makesdna/DNA_actuator_types.h
===================================================================
--- branches/apricot/source/blender/makesdna/DNA_actuator_types.h       
2008-06-25 16:15:57 UTC (rev 15354)
+++ branches/apricot/source/blender/makesdna/DNA_actuator_types.h       
2008-06-25 16:25:01 UTC (rev 15355)
@@ -81,7 +81,7 @@
        char name[32];
        float linVelocity[3]; /* initial lin. velocity on creation */
        short localflag; /* flag for the lin. vel: apply locally   */
-       short pad;
+       short dyn_operation;
 } bEditObjectActuator;
 
 typedef struct bSceneActuator {
@@ -98,7 +98,8 @@
 } bPropertyActuator;
 
 typedef struct bObjectActuator {
-       int flag, type;
+       short flag, type;
+       int   damping;
        float forceloc[3], forcerot[3];
        float loc[3], rot[3];
        float dloc[3], drot[3];
@@ -252,6 +253,7 @@
 #define ACT_ANG_VEL_LOCAL              32
 //#define ACT_ADD_LIN_VEL_LOCAL        64
 #define ACT_ADD_LIN_VEL                        64
+#define ACT_CLAMP_VEL                  128
 
 #define ACT_OBJECT_FORCE       0
 #define ACT_OBJECT_TORQUE      1
@@ -358,11 +360,12 @@
 /* editObjectActuator->type */
 #define ACT_EDOB_ADD_OBJECT            0
 #define ACT_EDOB_END_OBJECT            1
-#define ACT_EDOB_REPLACE_MESH  2
+#define ACT_EDOB_REPLACE_MESH          2
 #define ACT_EDOB_TRACK_TO              3
-#define ACT_EDOB_MAKE_CHILD            4
-#define ACT_EDOB_END_CHILD             5
+#define ACT_EDOB_DYNAMICS              4
 
+
+
 /* editObjectActuator->flag */
 #define ACT_TRACK_3D                   1
 

Modified: branches/apricot/source/blender/python/api2_2x/CurNurb.c
===================================================================
--- branches/apricot/source/blender/python/api2_2x/CurNurb.c    2008-06-25 
16:15:57 UTC (rev 15354)
+++ branches/apricot/source/blender/python/api2_2x/CurNurb.c    2008-06-25 
16:25:01 UTC (rev 15355)
@@ -53,6 +53,8 @@
 static PyObject *CurNurb_getFlagV( BPy_CurNurb * self );
 static PyObject *CurNurb_oldsetFlagV( BPy_CurNurb * self, PyObject * args );
 static int CurNurb_setFlagV( BPy_CurNurb * self, PyObject * args );
+static PyObject *CurNurb_getOrderU( BPy_CurNurb * self );
+static int CurNurb_setOrderU( BPy_CurNurb * self, PyObject * args );
 static PyObject *CurNurb_getType( BPy_CurNurb * self );
 static PyObject *CurNurb_oldsetType( BPy_CurNurb * self, PyObject * args );
 static int CurNurb_setType( BPy_CurNurb * self, PyObject * args );
@@ -176,6 +178,9 @@
         (getter)CurNurb_getFlagV, (setter)CurNurb_setFlagV,
         "The knot type in the V direction",
         NULL},
+       {"orderU",
+        (getter)CurNurb_getOrderU, (setter)CurNurb_setOrderU,
+        "order setting for U direction", NULL},
        {"type",
         (getter)CurNurb_getType, (setter)CurNurb_setType,
         "The curve type (poly: bezier, or NURBS)",
@@ -710,6 +715,35 @@
        return 0;
 }
 
+static PyObject *CurNurb_getOrderU( BPy_CurNurb * self )
+{
+       return PyInt_FromLong( ( long ) self->nurb->orderu );
+}
+
+static int CurNurb_setOrderU( BPy_CurNurb * self, PyObject * args )
+{
+       int order;
+
+       args = PyNumber_Int( args );
+       if( !args )
+               return EXPP_ReturnIntError( PyExc_TypeError,
+                          "expected integer argument" );
+
+       order = ( int )PyInt_AS_LONG( args );
+       Py_DECREF( args );
+
+       if( order < 2 ) order = 2;
+       else if( order > 6 ) order = 6;
+
+       if( self->nurb->pntsu < order )
+               order = self->nurb->pntsu;
+
+       self->nurb->orderu = (short)order;
+       makeknots( self->nurb, 1, self->nurb->flagu >> 1 );
+
+       return 0;
+}
+
 /*
  * CurNurb_getIter
  *

Modified: branches/apricot/source/blender/python/api2_2x/doc/Curve.py
===================================================================
--- branches/apricot/source/blender/python/api2_2x/doc/Curve.py 2008-06-25 
16:15:57 UTC (rev 15354)
+++ branches/apricot/source/blender/python/api2_2x/doc/Curve.py 2008-06-25 
16:25:01 UTC (rev 15355)
@@ -535,6 +535,8 @@
        @type flagU: int
        @ivar flagV: The CurNurb knot flag V.  See L{setFlagU} for description.
        @type flagV: int
+       @ivar orderU: The CurNurb knot order U, for nurbs curves only, this is 
clamped by the number of points, so the orderU will never be greater.
+       @type orderU: int
        @ivar type: The type of the curve (Poly: 0, Bezier: 1, NURBS: 4)
        @type type: int
        @ivar knotsU: The knot vector in the U direction. The tuple will be 
empty

Modified: branches/apricot/source/blender/src/buttons_editing.c
===================================================================
--- branches/apricot/source/blender/src/buttons_editing.c       2008-06-25 
16:15:57 UTC (rev 15354)
+++ branches/apricot/source/blender/src/buttons_editing.c       2008-06-25 
16:25:01 UTC (rev 15355)
@@ -6221,7 +6221,7 @@
                uiDefButBitS(block, TOG, TF_TILES, B_REDR_3D_IMA, "Tiles",      
660,160,60,19, &tf->mode, 0, 0, 0, 0, "Use tilemode for face");
                uiDefButBitS(block, TOG, TF_LIGHT, REDRAWVIEW3D, "Light",       
720,160,60,19, &tf->mode, 0, 0, 0, 0, "Use light for face");
                uiDefButBitS(block, TOG, TF_INVISIBLE, REDRAWVIEW3D, 
"Invisible",780,160,60,19, &tf->mode, 0, 0, 0, 0, "Make face invisible");
-               uiDefButBitS(block, TOG, TF_DYNAMIC, REDRAWVIEW3D, "Collision", 
840,160,60,19, &tf->mode, 0, 0, 0, 0, "Use face for collision detection");
+               uiDefButBitS(block, TOG, TF_DYNAMIC, REDRAWVIEW3D, "Collision", 
840,160,60,19, &tf->mode, 0, 0, 0, 0, "Use face for collision and ray-sensor 
detection");
 
                uiBlockBeginAlign(block);
                uiDefButBitS(block, TOG, TF_SHAREDCOL, REDRAWVIEW3D, "Shared",  
600,135,60,19, &tf->mode, 0, 0, 0, 0, "Blend vertex colors across face when 
vertices are shared");

Modified: branches/apricot/source/blender/src/buttons_logic.c
===================================================================
--- branches/apricot/source/blender/src/buttons_logic.c 2008-06-25 16:15:57 UTC 
(rev 15354)
+++ branches/apricot/source/blender/src/buttons_logic.c 2008-06-25 16:25:01 UTC 
(rev 15355)
@@ -1602,7 +1602,7 @@
        
        float *fp;
        short ysize = 0, wval;
-       char *str, name[32];
+       char *str;
        int myline, stbit;
 
        /* yco is at the top of the rect, draw downwards */
@@ -1613,7 +1613,7 @@
        {
        case ACT_OBJECT:
                {
-                       ysize= 129;
+                       ysize= 152;
                        
                        glRects(xco, yco-ysize, xco+width, yco);
                        uiEmboss((float)xco, (float)yco-ysize, 
(float)xco+width, (float)yco, 1);
@@ -1651,14 +1651,18 @@
                        uiDefButF(block, NUM, 0, "",            xco+45+wval, 
yco-125, wval, 19, oa->angularvelocity+1, -10000.0, 10000.0, 10, 0, "");
                        uiDefButF(block, NUM, 0, "",            xco+45+2*wval, 
yco-125, wval, 19, oa->angularvelocity+2, -10000.0, 10000.0, 10, 0, "");
                        
-                       uiDefButBitI(block, TOG, ACT_FORCE_LOCAL, 0, "L",       
        xco+45+3*wval, yco-22, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local 
transformation");
-                       uiDefButBitI(block, TOG, ACT_TORQUE_LOCAL, 0, "L",      
        xco+45+3*wval, yco-41, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local 
transformation");
-                       uiDefButBitI(block, TOG, ACT_DLOC_LOCAL, 0, "L",        
        xco+45+3*wval, yco-64, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local 
transformation");
-                       uiDefButBitI(block, TOG, ACT_DROT_LOCAL, 0, "L",        
        xco+45+3*wval, yco-83, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local 
transformation");
-                       uiDefButBitI(block, TOG, ACT_LIN_VEL_LOCAL, 0, "L",     
        xco+45+3*wval, yco-106, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local 
transformation");
-                       uiDefButBitI(block, TOG, ACT_ANG_VEL_LOCAL, 0, "L",     
        xco+45+3*wval, yco-125, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local 
transformation");
+                       uiDefBut(block, LABEL, 0, "damp",       xco, yco-148, 
45, 19, NULL, 0, 0, 0, 0, "Number of frames to reach the target velocity");
+                       uiDefButI(block, NUM, 0, "",            xco+45, 
yco-148, wval, 19, &oa->damping, 0.0, 1000.0, 100, 0, "");
+                       uiDefButBitS(block, TOG, ACT_CLAMP_VEL, 0, 
"clamp",xco+45+wval, yco-148, wval, 19, &oa->flag, 0.0, 0.0, 0, 0, "Toggles 
between SET and CLAMP Velocity");
+
+                       uiDefButBitS(block, TOG, ACT_FORCE_LOCAL, 0, "L",       
        xco+45+3*wval, yco-22, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local 
transformation");
+                       uiDefButBitS(block, TOG, ACT_TORQUE_LOCAL, 0, "L",      
        xco+45+3*wval, yco-41, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local 
transformation");
+                       uiDefButBitS(block, TOG, ACT_DLOC_LOCAL, 0, "L",        
        xco+45+3*wval, yco-64, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local 
transformation");
+                       uiDefButBitS(block, TOG, ACT_DROT_LOCAL, 0, "L",        
        xco+45+3*wval, yco-83, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local 
transformation");
+                       uiDefButBitS(block, TOG, ACT_LIN_VEL_LOCAL, 0, "L",     
        xco+45+3*wval, yco-106, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local 
transformation");
+                       uiDefButBitS(block, TOG, ACT_ANG_VEL_LOCAL, 0, "L",     
        xco+45+3*wval, yco-125, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local 
transformation");
                        
-                       uiDefButBitI(block, TOG, ACT_ADD_LIN_VEL, 0, 
"add",xco+45+3*wval+15, yco-106, 35, 19, &oa->flag, 0.0, 0.0, 0, 0, "Toggles 
between ADD and SET linV");
+                       uiDefButBitS(block, TOG, ACT_ADD_LIN_VEL, 0, 
"add",xco+45+3*wval+15, yco-106, 35, 19, &oa->flag, 0.0, 0.0, 0, 0, "Toggles 
between ADD and SET linV");
                        
                        yco-= ysize;
                        break;
@@ -1936,8 +1940,15 @@

@@ Diff output truncated at 10240 characters. @@

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