Revision: 15561
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=15561
Author: campbellbarton
Date: 2008-07-14 02:47:07 +0200 (Mon, 14 Jul 2008)
Log Message:
-----------
importing the GameLogic module was being done by adding the text "import
GameLogic" to the start of all scripts used in the game engine, this meant
every error line number was off by 1 (quite annoying). better to do this to the
dictionary that the scripts run with.
Modified Paths:
--------------
trunk/blender/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
trunk/blender/source/gameengine/GameLogic/SCA_PythonController.cpp
Modified:
trunk/blender/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
===================================================================
--- trunk/blender/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
2008-07-13 21:07:44 UTC (rev 15560)
+++ trunk/blender/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
2008-07-14 00:47:07 UTC (rev 15561)
@@ -332,6 +332,7 @@
ketsjiengine->SetPythonDictionary(dictionaryobject);
initRasterizer(rasterizer, canvas);
PyObject *gameLogic = initGameLogic(startscene);
+ PyDict_SetItemString(dictionaryobject, "GameLogic",
gameLogic); // Same as importing the module.
initGameKeys();
initPythonConstraintBinding();
@@ -591,6 +592,7 @@
ketsjiengine->SetPythonDictionary(dictionaryobject);
initRasterizer(rasterizer, canvas);
PyObject *gameLogic = initGameLogic(startscene);
+ PyDict_SetItemString(dictionaryobject, "GameLogic",
gameLogic); // Same as importing the module
initGameKeys();
initPythonConstraintBinding();
Modified: trunk/blender/source/gameengine/GameLogic/SCA_PythonController.cpp
===================================================================
--- trunk/blender/source/gameengine/GameLogic/SCA_PythonController.cpp
2008-07-13 21:07:44 UTC (rev 15560)
+++ trunk/blender/source/gameengine/GameLogic/SCA_PythonController.cpp
2008-07-14 00:47:07 UTC (rev 15561)
@@ -116,7 +116,7 @@
void SCA_PythonController::SetScriptText(const STR_String& text)
{
- m_scriptText = "import GameLogic\n" + text;
+ m_scriptText = text;
m_bModified = true;
}
@@ -354,8 +354,10 @@
return sensor->AddRef();
}
}
-
- PyErr_SetString(PyExc_AttributeError, "Unable to find requested
sensor");
+
+ char emsg[96];
+ PyOS_snprintf( emsg, sizeof( emsg ), "Unable to find requested sensor
\"%s\"", scriptArg );
+ PyErr_SetString(PyExc_AttributeError, emsg);
return NULL;
}
@@ -382,8 +384,10 @@
return actua->AddRef();
}
}
-
- PyErr_SetString(PyExc_AttributeError, "Unable to find requested
actuator");
+
+ char emsg[96];
+ PyOS_snprintf( emsg, sizeof( emsg ), "Unable to find requested actuator
\"%s\"", scriptArg );
+ PyErr_SetString(PyExc_AttributeError, emsg);
return NULL;
}
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