Revision: 15637
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=15637
Author:   bdiego
Date:     2008-07-19 07:10:21 +0200 (Sat, 19 Jul 2008)

Log Message:
-----------
branches/blender-2.47

Merge from trunk:
        Revision: 15620
        Revision: 15623

Modified Paths:
--------------
    branches/blender-2.47/source/blender/src/interface.c
    branches/blender-2.47/source/gameengine/GameLogic/SCA_IObject.cpp
    
branches/blender-2.47/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp
    branches/blender-2.47/source/gameengine/Ketsji/KX_BulletPhysicsController.h
    branches/blender-2.47/source/gameengine/Ketsji/KX_GameObject.cpp
    branches/blender-2.47/source/gameengine/Ketsji/KX_IPhysicsController.h
    branches/blender-2.47/source/gameengine/Ketsji/KX_OdePhysicsController.cpp
    branches/blender-2.47/source/gameengine/Ketsji/KX_OdePhysicsController.h
    branches/blender-2.47/source/gameengine/Ketsji/KX_SumoPhysicsController.cpp
    branches/blender-2.47/source/gameengine/Ketsji/KX_SumoPhysicsController.h

Modified: branches/blender-2.47/source/blender/src/interface.c
===================================================================
--- branches/blender-2.47/source/blender/src/interface.c        2008-07-18 
23:35:34 UTC (rev 15636)
+++ branches/blender-2.47/source/blender/src/interface.c        2008-07-19 
05:10:21 UTC (rev 15637)
@@ -5401,7 +5401,9 @@
                int getsizex, getsizey;
 
                bwin_getsize(win, &getsizex, &getsizey);
-               block->aspect= 2.0/( (getsizex)*block->winmat[0][0]);
+               /* TODO - investigate why block->winmat[0][0] is negative
+                * in the image view when viewRedrawForce is called */
+               block->aspect= 2.0/fabs( (getsizex)*block->winmat[0][0]);
        }
 
        uiSetCurFont(block, font);

Modified: branches/blender-2.47/source/gameengine/GameLogic/SCA_IObject.cpp
===================================================================
--- branches/blender-2.47/source/gameengine/GameLogic/SCA_IObject.cpp   
2008-07-18 23:35:34 UTC (rev 15636)
+++ branches/blender-2.47/source/gameengine/GameLogic/SCA_IObject.cpp   
2008-07-19 05:10:21 UTC (rev 15637)
@@ -300,7 +300,7 @@
 }
 #endif
 
-void SCA_IObject::Suspend(void)
+void SCA_IObject::Suspend()
 {
        if ((!m_ignore_activity_culling) 
                && (!m_suspended))  {

Modified: 
branches/blender-2.47/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp
===================================================================
--- 
branches/blender-2.47/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp   
    2008-07-18 23:35:34 UTC (rev 15636)
+++ 
branches/blender-2.47/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp   
    2008-07-19 05:10:21 UTC (rev 15637)
@@ -17,7 +17,8 @@
 
 KX_BulletPhysicsController::KX_BulletPhysicsController (const 
CcdConstructionInfo& ci, bool dyna)
 : KX_IPhysicsController(dyna,(PHY_IPhysicsController*)this),
-CcdPhysicsController(ci)
+CcdPhysicsController(ci),
+m_savedCollisionFlags(0)
 {
 
 }
@@ -154,14 +155,26 @@
 {
 }
 
-void   KX_BulletPhysicsController::SuspendDynamics()
+void   KX_BulletPhysicsController::SuspendDynamics(bool ghost)
 {
-       GetRigidBody()->setActivationState(DISABLE_SIMULATION);
+       btRigidBody *body = GetRigidBody();
+       if (body->getActivationState() != DISABLE_SIMULATION)
+       {
+               m_savedCollisionFlags = body->getCollisionFlags();
+               body->setActivationState(DISABLE_SIMULATION);
+               body->setCollisionFlags((btCollisionObject::CF_STATIC_OBJECT)|
+                       ((ghost)?btCollisionObject::CF_NO_CONTACT_RESPONSE:0));
+       }
+}
 
-}
 void   KX_BulletPhysicsController::RestoreDynamics()
 {
-       GetRigidBody()->forceActivationState(ACTIVE_TAG);
+       btRigidBody *body = GetRigidBody();
+       if (body->getActivationState() == DISABLE_SIMULATION)
+       {
+               GetRigidBody()->forceActivationState(ACTIVE_TAG);
+               body->setCollisionFlags(m_savedCollisionFlags);
+       }
 }
 
 SG_Controller* KX_BulletPhysicsController::GetReplica(class SG_Node* destnode)

Modified: 
branches/blender-2.47/source/gameengine/Ketsji/KX_BulletPhysicsController.h
===================================================================
--- branches/blender-2.47/source/gameengine/Ketsji/KX_BulletPhysicsController.h 
2008-07-18 23:35:34 UTC (rev 15636)
+++ branches/blender-2.47/source/gameengine/Ketsji/KX_BulletPhysicsController.h 
2008-07-19 05:10:21 UTC (rev 15637)
@@ -7,7 +7,8 @@
 
 class KX_BulletPhysicsController : public KX_IPhysicsController ,public 
CcdPhysicsController
 {
-
+private:
+       int m_savedCollisionFlags;
 public:
 
        KX_BulletPhysicsController (const CcdConstructionInfo& ci, bool dyna);
@@ -38,7 +39,7 @@
 
        virtual void    resolveCombinedVelocities(float linvelX,float 
linvelY,float linvelZ,float angVelX,float angVelY,float angVelZ);
 
-       virtual void    SuspendDynamics();
+       virtual void    SuspendDynamics(bool ghost);
        virtual void    RestoreDynamics();
 
        virtual SG_Controller*  GetReplica(class SG_Node* destnode);

Modified: branches/blender-2.47/source/gameengine/Ketsji/KX_GameObject.cpp
===================================================================
--- branches/blender-2.47/source/gameengine/Ketsji/KX_GameObject.cpp    
2008-07-18 23:35:34 UTC (rev 15636)
+++ branches/blender-2.47/source/gameengine/Ketsji/KX_GameObject.cpp    
2008-07-19 05:10:21 UTC (rev 15637)
@@ -236,6 +236,10 @@
                if (rootlist->RemoveValue(this))
                        // the object was in parent list, decrement ref count 
as it's now removed
                        Release();
+               if (m_pPhysicsController1) 
+               {
+                       m_pPhysicsController1->SuspendDynamics(true);
+               }
        }
 }
 
@@ -256,6 +260,10 @@
                if (!rootlist->SearchValue(this))
                        // object was not in root list, add it now and 
increment ref count
                        rootlist->Add(AddRef());
+               if (m_pPhysicsController1) 
+               {
+                       m_pPhysicsController1->RestoreDynamics();
+               }
        }
 }
 
@@ -702,7 +710,7 @@
        }
 }
 
-void KX_GameObject::Suspend(void)
+void KX_GameObject::Suspend()
 {
        if ((!m_ignore_activity_culling) 
                && (!m_suspended))  {

Modified: branches/blender-2.47/source/gameengine/Ketsji/KX_IPhysicsController.h
===================================================================
--- branches/blender-2.47/source/gameengine/Ketsji/KX_IPhysicsController.h      
2008-07-18 23:35:34 UTC (rev 15636)
+++ branches/blender-2.47/source/gameengine/Ketsji/KX_IPhysicsController.h      
2008-07-19 05:10:21 UTC (rev 15637)
@@ -77,7 +77,7 @@
        virtual MT_Vector3      getReactionForce()=0;
        virtual void    setRigidBody(bool rigid)=0;
 
-       virtual void    SuspendDynamics()=0;
+       virtual void    SuspendDynamics(bool ghost=false)=0;
        virtual void    RestoreDynamics()=0;
 
        virtual SG_Controller*  GetReplica(class SG_Node* destnode)=0;

Modified: 
branches/blender-2.47/source/gameengine/Ketsji/KX_OdePhysicsController.cpp
===================================================================
--- branches/blender-2.47/source/gameengine/Ketsji/KX_OdePhysicsController.cpp  
2008-07-18 23:35:34 UTC (rev 15636)
+++ branches/blender-2.47/source/gameengine/Ketsji/KX_OdePhysicsController.cpp  
2008-07-19 05:10:21 UTC (rev 15637)
@@ -177,7 +177,7 @@
 
 }
 
-void   KX_OdePhysicsController::SuspendDynamics()
+void   KX_OdePhysicsController::SuspendDynamics(bool)
 {
        ODEPhysicsController::SuspendDynamics();
 }

Modified: 
branches/blender-2.47/source/gameengine/Ketsji/KX_OdePhysicsController.h
===================================================================
--- branches/blender-2.47/source/gameengine/Ketsji/KX_OdePhysicsController.h    
2008-07-18 23:35:34 UTC (rev 15636)
+++ branches/blender-2.47/source/gameengine/Ketsji/KX_OdePhysicsController.h    
2008-07-19 05:10:21 UTC (rev 15637)
@@ -74,7 +74,7 @@
        virtual MT_Vector3      getReactionForce();
        virtual void    setRigidBody(bool rigid);
 
-       virtual void    SuspendDynamics();
+       virtual void    SuspendDynamics(bool);
        virtual void    RestoreDynamics();
        
 

Modified: 
branches/blender-2.47/source/gameengine/Ketsji/KX_SumoPhysicsController.cpp
===================================================================
--- branches/blender-2.47/source/gameengine/Ketsji/KX_SumoPhysicsController.cpp 
2008-07-18 23:35:34 UTC (rev 15636)
+++ branches/blender-2.47/source/gameengine/Ketsji/KX_SumoPhysicsController.cpp 
2008-07-19 05:10:21 UTC (rev 15637)
@@ -101,7 +101,7 @@
 
 }
 
-void   KX_SumoPhysicsController::SuspendDynamics()
+void   KX_SumoPhysicsController::SuspendDynamics(bool)
 {
        SumoPhysicsController::SuspendDynamics();
 }

Modified: 
branches/blender-2.47/source/gameengine/Ketsji/KX_SumoPhysicsController.h
===================================================================
--- branches/blender-2.47/source/gameengine/Ketsji/KX_SumoPhysicsController.h   
2008-07-18 23:35:34 UTC (rev 15636)
+++ branches/blender-2.47/source/gameengine/Ketsji/KX_SumoPhysicsController.h   
2008-07-19 05:10:21 UTC (rev 15637)
@@ -74,7 +74,7 @@
        void    resolveCombinedVelocities(float linvelX,float linvelY,float 
linvelZ,float angVelX,float angVelY,float angVelZ);
 
 
-       void    SuspendDynamics();
+       void    SuspendDynamics(bool);
        void    RestoreDynamics();
        virtual void    getOrientation(MT_Quaternion& orn);
        virtual void setOrientation(const MT_Quaternion& orn);


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