Revision: 15798
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=15798
Author: aligorith
Date: 2008-07-27 07:20:35 +0200 (Sun, 27 Jul 2008)
Log Message:
-----------
Outliner.c:
Fixed some warnings about 'ob' being used uninitialsed. In some places that was
definitely the case!
Modified Paths:
--------------
trunk/blender/source/blender/src/outliner.c
Modified: trunk/blender/source/blender/src/outliner.c
===================================================================
--- trunk/blender/source/blender/src/outliner.c 2008-07-27 04:39:55 UTC (rev
15797)
+++ trunk/blender/source/blender/src/outliner.c 2008-07-27 05:20:35 UTC (rev
15798)
@@ -3654,7 +3654,7 @@
uiBut *bt;
TreeElement *te;
TreeStoreElem *tselem;
- Object *ob;
+ Object *ob = NULL;
for(te= lb->first; te; te= te->next) {
tselem= TREESTORE(te);
@@ -3662,7 +3662,7 @@
/* objects have toggle-able restriction flags */
if(tselem->type==0 && te->idcode==ID_OB) {
ob = (Object *)tselem->id;
-
+
uiBlockSetEmboss(block, UI_EMBOSSN);
bt= uiDefIconButBitS(block, ICONTOG,
OB_RESTRICT_VIEW, REDRAWALL, ICON_RESTRICT_VIEW_OFF,
(int)soops->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, te->ys, 17, OL_H-1,
&(ob->restrictflag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
@@ -3734,6 +3734,8 @@
bPoseChannel *pchan= (bPoseChannel
*)te->directdata;
Bone *bone = pchan->bone;
+ ob = (Object *)tselem->id;
+
uiBlockSetEmboss(block, UI_EMBOSSN);
bt= uiDefIconButBitI(block, ICONTOG,
BONE_HIDDEN_P, REDRAWALL, ICON_RESTRICT_VIEW_OFF,
(int)soops->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, te->ys, 17, OL_H-1,
&(bone->flag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
@@ -3743,6 +3745,8 @@
else if(tselem->type==TSE_EBONE) {
EditBone *ebone= (EditBone *)te->directdata;
+ ob = (Object *)tselem->id;
+
uiBlockSetEmboss(block, UI_EMBOSSN);
bt= uiDefIconButBitI(block, ICONTOG,
BONE_HIDDEN_A, REDRAWALL, ICON_RESTRICT_VIEW_OFF,
(int)soops->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, te->ys, 17, OL_H-1,
&(ebone->flag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
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