Revision: 16535
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16535
Author:   campbellbarton
Date:     2008-09-15 11:08:36 +0200 (Mon, 15 Sep 2008)

Log Message:
-----------
tooltip improvements from dfelinto, some minor edits

Modified Paths:
--------------
    trunk/blender/source/blender/src/buttons_logic.c

Modified: trunk/blender/source/blender/src/buttons_logic.c
===================================================================
--- trunk/blender/source/blender/src/buttons_logic.c    2008-09-15 04:15:37 UTC 
(rev 16534)
+++ trunk/blender/source/blender/src/buttons_logic.c    2008-09-15 09:08:36 UTC 
(rev 16535)
@@ -1054,10 +1054,10 @@
                         (short)(x + 10 + 0.85 * (w-20)), (short)(y - 19), 
(short)(0.15 * (w-20)), 19,
                         &sens->invert, 0.0, 0.0, 0, 0,
                         "Invert the level (output) of this sensor");
-       uiDefButS(block, TOG, 1, "Lvl",
-                        (short)(x + 10 + 0.70 * (w-20)), (short)(y - 19), 
(short)(0.15 * (w-20)), 19,
+       uiDefButS(block, TOG, 1, "Level",
+                        (short)(x + 10 + 0.65 * (w-20)), (short)(y - 19), 
(short)(0.20 * (w-20)), 19,
                         &sens->level, 0.0, 0.0, 0, 0,
-                        "Level detector versus edge detector (only applicable 
in case of logic state transition)");
+                        "Level detector, trigger controllers of new states 
(only applicable upon logic state transition)");
 }
 
 static short draw_sensorbuttons(bSensor *sens, uiBlock *block, short xco, 
short yco, short width,char* objectname)
@@ -1270,15 +1270,15 @@
                        if(ps->type == SENS_PROP_INTERVAL)
                        {
                                uiDefBut(block, TEX, 1, "Min: ",                
xco,yco-92,width/2, 19,
-                                       ps->value, 0, 31, 0, 0, "test for min 
value");
+                                       ps->value, 0, 31, 0, 0, "check for min 
value");
                                uiDefBut(block, TEX, 1, "Max: ",                
xco+width/2,yco-92,width/2, 19,
-                                       ps->maxvalue, 0, 31, 0, 0, "test for 
max value");
+                                       ps->maxvalue, 0, 31, 0, 0, "check for 
max value");
                        }
                        else if(ps->type == SENS_PROP_CHANGED);
                        else
                        {
                                uiDefBut(block, TEX, 1, "Value: ",              
xco+30,yco-92,width-60, 19,
-                                       ps->value, 0, 31, 0, 0, "test for 
value");
+                                       ps->value, 0, 31, 0, 0, "check for 
value");
                        }
                        
                        yco-= ysize;
@@ -1447,7 +1447,7 @@
 
                        uiDefButS(block, NUM, 1, "Index:", xco+10, yco-44, 0.6 
* (width-120), 19,
                        &joy->joyindex, 0, SENS_JOY_MAXINDEX-1, 100, 0,
-                       "Spesify which joystick to use");                       
+                       "Specify which joystick to use");                       
 
                        str= "Type %t|Button %x0|Axis %x1|Hat%x2"; 
                        uiDefButS(block, MENU, B_REDR, str, xco+87, yco-44, 0.6 
* (width-150), 19,
@@ -1891,12 +1891,12 @@
                        else {
                                uiDefButI(block, NUM, 0, 
                                        "Sta",          xco+10, yco-44, 
(width-80)/2, 19, 
-                                       &ia->sta, 0.0, MAXFRAMEF, 0, 0, 
-                                       "Start frame, (subtract 1 to match 
blenders frame numbers)");
+                                       &ia->sta, 1.0, MAXFRAMEF, 0, 0, 
+                                       "Start frame");
                                uiDefButI(block, NUM, 0, 
                                        "End",          xco+10+(width-80)/2, 
yco-44, (width-80)/2, 19, 
-                                       &ia->end, 0.0, MAXFRAMEF, 0, 0, 
-                                       "End frame, (subtract 1 to match 
blenders frame numbers)");
+                                       &ia->end, 1.0, MAXFRAMEF, 0, 0, 
+                                       "End frame");
                        }
                        uiDefButBitS(block, TOG, ACT_IPOCHILD,  B_REDR, 
                                "Child",        xco+10+(width-80), yco-44, 60, 
19, 
@@ -1925,7 +1925,7 @@
                                uiDefBut(block, TEX, 1, "Prop: ",               
xco+10+(width-20)/2, yco-64, (width-20)/2, 19, pa->value, 0, 31, 0, 0, "Copy 
this property");
                        }
                        else {
-                               uiDefBut(block, TEX, 1, "Value: ",              
xco+30,yco-64,width-60, 19, pa->value, 0, 31, 0, 0, "change with this value");
+                               uiDefBut(block, TEX, 1, "Value: ",              
xco+30,yco-64,width-60, 19, pa->value, 0, 31, 0, 0, "change with this value, 
use \"\" around strings");
                        }
                        yco-= ysize;
                        
@@ -3168,7 +3168,7 @@
                but= uiDefBut(block, BUT, 1, "Del",             10, 
(short)(50-20*a), 40, 20, NULL, 0.0, 0.0, 1, (float)a, "");
                uiButSetFunc(but, del_property, prop, NULL);
                uiDefButS(block, MENU, B_CHANGE_PROP, pupstr,           50, 
(short)(50-20*a), 60, 20, &prop->type, 0, 0, 0, 0, "");
-               but= uiDefBut(block, TEX, 1, "Name:",                           
        110, (short)(50-20*a), 110, 20, prop->name, 0, 31, 0, 0, "");
+               but= uiDefBut(block, TEX, 1, "Name:",                           
        110, (short)(50-20*a), 110, 20, prop->name, 0, 31, 0, 0, "Available as 
GameObject attributes in the game engines python api");
                uiButSetFunc(but, make_unique_prop_names_cb, prop->name, 
(void*) 1);
                
                if(prop->type==PROP_BOOL) {
@@ -3311,7 +3311,7 @@
                                                uiDefIconButBitS(block, 
ICONTOG, CONT_SHOW, B_REDR, ICON_RIGHTARROW, (short)(xco+width-22), yco, 22, 
19, &cont->flag, 0, 0, 0, 0, "Controller settings");
                                                uiBlockSetEmboss(block, 
UI_EMBOSSP);
                                                sprintf(name, "%d", 
first_bit(cont->state_mask)+1);
-                                               uiDefBlockBut(block, 
controller_state_mask_menu, cont, name, (short)(xco+width-44), yco, 22, 19, 
"Set controller state mask");
+                                               uiDefBlockBut(block, 
controller_state_mask_menu, cont, name, (short)(xco+width-44), yco, 22, 19, 
"Set controller state index (from 1 to 30)");
                                                uiBlockSetEmboss(block, 
UI_EMBOSSM);
                                
                                                if(cont->flag & CONT_SHOW) {


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