Revision: 16535 http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16535 Author: campbellbarton Date: 2008-09-15 11:08:36 +0200 (Mon, 15 Sep 2008)
Log Message: ----------- tooltip improvements from dfelinto, some minor edits Modified Paths: -------------- trunk/blender/source/blender/src/buttons_logic.c Modified: trunk/blender/source/blender/src/buttons_logic.c =================================================================== --- trunk/blender/source/blender/src/buttons_logic.c 2008-09-15 04:15:37 UTC (rev 16534) +++ trunk/blender/source/blender/src/buttons_logic.c 2008-09-15 09:08:36 UTC (rev 16535) @@ -1054,10 +1054,10 @@ (short)(x + 10 + 0.85 * (w-20)), (short)(y - 19), (short)(0.15 * (w-20)), 19, &sens->invert, 0.0, 0.0, 0, 0, "Invert the level (output) of this sensor"); - uiDefButS(block, TOG, 1, "Lvl", - (short)(x + 10 + 0.70 * (w-20)), (short)(y - 19), (short)(0.15 * (w-20)), 19, + uiDefButS(block, TOG, 1, "Level", + (short)(x + 10 + 0.65 * (w-20)), (short)(y - 19), (short)(0.20 * (w-20)), 19, &sens->level, 0.0, 0.0, 0, 0, - "Level detector versus edge detector (only applicable in case of logic state transition)"); + "Level detector, trigger controllers of new states (only applicable upon logic state transition)"); } static short draw_sensorbuttons(bSensor *sens, uiBlock *block, short xco, short yco, short width,char* objectname) @@ -1270,15 +1270,15 @@ if(ps->type == SENS_PROP_INTERVAL) { uiDefBut(block, TEX, 1, "Min: ", xco,yco-92,width/2, 19, - ps->value, 0, 31, 0, 0, "test for min value"); + ps->value, 0, 31, 0, 0, "check for min value"); uiDefBut(block, TEX, 1, "Max: ", xco+width/2,yco-92,width/2, 19, - ps->maxvalue, 0, 31, 0, 0, "test for max value"); + ps->maxvalue, 0, 31, 0, 0, "check for max value"); } else if(ps->type == SENS_PROP_CHANGED); else { uiDefBut(block, TEX, 1, "Value: ", xco+30,yco-92,width-60, 19, - ps->value, 0, 31, 0, 0, "test for value"); + ps->value, 0, 31, 0, 0, "check for value"); } yco-= ysize; @@ -1447,7 +1447,7 @@ uiDefButS(block, NUM, 1, "Index:", xco+10, yco-44, 0.6 * (width-120), 19, &joy->joyindex, 0, SENS_JOY_MAXINDEX-1, 100, 0, - "Spesify which joystick to use"); + "Specify which joystick to use"); str= "Type %t|Button %x0|Axis %x1|Hat%x2"; uiDefButS(block, MENU, B_REDR, str, xco+87, yco-44, 0.6 * (width-150), 19, @@ -1891,12 +1891,12 @@ else { uiDefButI(block, NUM, 0, "Sta", xco+10, yco-44, (width-80)/2, 19, - &ia->sta, 0.0, MAXFRAMEF, 0, 0, - "Start frame, (subtract 1 to match blenders frame numbers)"); + &ia->sta, 1.0, MAXFRAMEF, 0, 0, + "Start frame"); uiDefButI(block, NUM, 0, "End", xco+10+(width-80)/2, yco-44, (width-80)/2, 19, - &ia->end, 0.0, MAXFRAMEF, 0, 0, - "End frame, (subtract 1 to match blenders frame numbers)"); + &ia->end, 1.0, MAXFRAMEF, 0, 0, + "End frame"); } uiDefButBitS(block, TOG, ACT_IPOCHILD, B_REDR, "Child", xco+10+(width-80), yco-44, 60, 19, @@ -1925,7 +1925,7 @@ uiDefBut(block, TEX, 1, "Prop: ", xco+10+(width-20)/2, yco-64, (width-20)/2, 19, pa->value, 0, 31, 0, 0, "Copy this property"); } else { - uiDefBut(block, TEX, 1, "Value: ", xco+30,yco-64,width-60, 19, pa->value, 0, 31, 0, 0, "change with this value"); + uiDefBut(block, TEX, 1, "Value: ", xco+30,yco-64,width-60, 19, pa->value, 0, 31, 0, 0, "change with this value, use \"\" around strings"); } yco-= ysize; @@ -3168,7 +3168,7 @@ but= uiDefBut(block, BUT, 1, "Del", 10, (short)(50-20*a), 40, 20, NULL, 0.0, 0.0, 1, (float)a, ""); uiButSetFunc(but, del_property, prop, NULL); uiDefButS(block, MENU, B_CHANGE_PROP, pupstr, 50, (short)(50-20*a), 60, 20, &prop->type, 0, 0, 0, 0, ""); - but= uiDefBut(block, TEX, 1, "Name:", 110, (short)(50-20*a), 110, 20, prop->name, 0, 31, 0, 0, ""); + but= uiDefBut(block, TEX, 1, "Name:", 110, (short)(50-20*a), 110, 20, prop->name, 0, 31, 0, 0, "Available as GameObject attributes in the game engines python api"); uiButSetFunc(but, make_unique_prop_names_cb, prop->name, (void*) 1); if(prop->type==PROP_BOOL) { @@ -3311,7 +3311,7 @@ uiDefIconButBitS(block, ICONTOG, CONT_SHOW, B_REDR, ICON_RIGHTARROW, (short)(xco+width-22), yco, 22, 19, &cont->flag, 0, 0, 0, 0, "Controller settings"); uiBlockSetEmboss(block, UI_EMBOSSP); sprintf(name, "%d", first_bit(cont->state_mask)+1); - uiDefBlockBut(block, controller_state_mask_menu, cont, name, (short)(xco+width-44), yco, 22, 19, "Set controller state mask"); + uiDefBlockBut(block, controller_state_mask_menu, cont, name, (short)(xco+width-44), yco, 22, 19, "Set controller state index (from 1 to 30)"); uiBlockSetEmboss(block, UI_EMBOSSM); if(cont->flag & CONT_SHOW) { _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org http://lists.blender.org/mailman/listinfo/bf-blender-cvs