Revision: 16700
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16700
Author:   jhk
Date:     2008-09-23 13:51:40 +0200 (Tue, 23 Sep 2008)

Log Message:
-----------
"Fix" for [#17671] Particles spin out of control and pass through when hitting 
collision object
-The fix is that particle random size factor should never ever be bigger than 
1.0, else negative sizes are possible! Don't know who to blame, but probably my 
self :)
-The second issue of passing through the deflection and rotating wildly around 
strange centers is not a bug, but for particles the group and object 
visualization objects have to be centered on the global origin. I'll probably 
make an option later to use the object center, but this is how things are for 
now.

Modified Paths:
--------------
    trunk/blender/source/blender/src/buttons_object.c

Modified: trunk/blender/source/blender/src/buttons_object.c
===================================================================
--- trunk/blender/source/blender/src/buttons_object.c   2008-09-23 08:00:55 UTC 
(rev 16699)
+++ trunk/blender/source/blender/src/buttons_object.c   2008-09-23 11:51:40 UTC 
(rev 16700)
@@ -4379,7 +4379,7 @@
 
        /* size changes must create a recalc event always so that sizes are 
updated properly */
        uiDefButF(block, NUM, B_PART_RECALC, "Size:",   
butx,(buty-=buth),butw,buth, &part->size, 0.01, 100, 10, 1, "The size of the 
particles");
-       uiDefButF(block, NUM, B_PART_RECALC, "Rand:",   
butx,(buty-=buth),butw,buth, &part->randsize, 0.0, 2.0, 10, 1, "Give the 
particle size a random variation");
+       uiDefButF(block, NUM, B_PART_RECALC, "Rand:",   
butx,(buty-=buth),butw,buth, &part->randsize, 0.0, 1.0, 10, 1, "Give the 
particle size a random variation");
 
        uiDefButBitI(block, TOG, PART_SIZEMASS, B_PART_RECALC, "Mass from 
size",         butx,(buty-=buth),butw,buth, &part->flag, 0, 0, 0, 0, "Multiply 
mass with particle size");
        uiDefButF(block, NUM, B_PART_RECALC, "Mass:",   
butx,(buty-=buth),butw,buth, &part->mass, 0.01, 100, 10, 1, "Specify the mass 
of the particles");


_______________________________________________
Bf-blender-cvs mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-blender-cvs

Reply via email to