Revision: 16762
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16762
Author:   aligorith
Date:     2008-09-27 08:49:10 +0200 (Sat, 27 Sep 2008)

Log Message:
-----------
Lots of mingw/gcc compiler warning fixes

Modified Paths:
--------------
    trunk/blender/source/blender/blenkernel/intern/effect.c
    trunk/blender/source/blender/blenkernel/intern/particle_system.c
    trunk/blender/source/blender/python/api2_2x/Object.c
    trunk/blender/source/blender/render/intern/source/convertblender.c
    trunk/blender/source/blender/src/buttons_logic.c
    trunk/blender/source/blender/src/buttons_object.c
    trunk/blender/source/blender/src/drawobject.c
    trunk/blender/source/blender/src/drawtext.c
    trunk/blender/source/blender/src/space.c

Modified: trunk/blender/source/blender/blenkernel/intern/effect.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/effect.c     2008-09-27 
06:29:52 UTC (rev 16761)
+++ trunk/blender/source/blender/blenkernel/intern/effect.c     2008-09-27 
06:49:10 UTC (rev 16762)
@@ -526,8 +526,6 @@
        Object *ob;
        pEffectorCache *ec;
        PartDeflect *pd;
-       float vect_to_vert[3];
-       float *obloc;
        
        float distance, vec_to_part[3];
        float falloff;

Modified: trunk/blender/source/blender/blenkernel/intern/particle_system.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/particle_system.c    
2008-09-27 06:29:52 UTC (rev 16761)
+++ trunk/blender/source/blender/blenkernel/intern/particle_system.c    
2008-09-27 06:49:10 UTC (rev 16762)
@@ -2458,7 +2458,7 @@
        ParticleSettings *part=psys->part;
        ParticleData *pa;
        float vec2[3],loc[3],*co=0;
-       int p,totpart,totvert;
+       int p,totpart;
        
        for(ec= lb->first; ec; ec= ec->next) {
                PartDeflect *pd= ec->ob->pd;
@@ -2991,8 +2991,7 @@
        MFace *face = col->md->mfaces + index;
        MVert *x = col->md->x;
        MVert *v = col->md->current_v;
-       float dir[3], vel[3], co1[3], co2[3], uv[2], ipoint[3], temp[3], dist, 
t, threshold;
-       int ret=0;
+       float vel[3], co1[3], co2[3], uv[2], ipoint[3], temp[3], t;
 
        float *t0, *t1, *t2, *t3;
        t0 = x[ face->v1 ].co;
@@ -3061,12 +3060,11 @@
 /* 1. check for all possible deflectors for closest intersection on particle 
path */
 /* 2. if deflection was found kill the particle or calculate new coordinates */
 static void deflect_particle(Object *pob, ParticleSystemModifierData *psmd, 
ParticleSystem *psys, ParticleSettings *part, ParticleData *pa, int p, float 
timestep, float dfra, float cfra){
-       Object *ob;
+       Object *ob = NULL;
        ListBase *lb=&psys->effectors;
        ParticleEffectorCache *ec;
        ParticleKey reaction_state;
        ParticleCollision col;
-       CollisionModifierData *collmd;
        BVHTreeRayHit hit;
        float ray_dir[3], zerovec[3]={0.0,0.0,0.0};
        float radius = ((part->flag & PART_SIZE_DEFL)?pa->size:0.0f);
@@ -3114,7 +3112,6 @@
                        int through = (BLI_frand() < pd->pdef_perm) ? 1 : 0;
                        float co[3]; /* point of collision */
                        float vec[3]; /* movement through collision */
-                       float vel[3]; /* velocity after collision */
                        float t = hit.dist/col.ray_len; /* time of collision 
between this iteration */
                        float dt = col.t + t * (1.0f - col.t); /* time of 
collision between frame change*/
 

Modified: trunk/blender/source/blender/python/api2_2x/Object.c
===================================================================
--- trunk/blender/source/blender/python/api2_2x/Object.c        2008-09-27 
06:29:52 UTC (rev 16761)
+++ trunk/blender/source/blender/python/api2_2x/Object.c        2008-09-27 
06:49:10 UTC (rev 16762)
@@ -3150,7 +3150,6 @@
        PyObject *dest;
        Object *dest_ob;
        bProperty *prop = NULL;
-       bProperty *propn = NULL;
 
        if( !PyArg_ParseTuple( args, "O!", &Object_Type, &dest ) )
                return EXPP_ReturnPyObjError( PyExc_TypeError,

Modified: trunk/blender/source/blender/render/intern/source/convertblender.c
===================================================================
--- trunk/blender/source/blender/render/intern/source/convertblender.c  
2008-09-27 06:29:52 UTC (rev 16761)
+++ trunk/blender/source/blender/render/intern/source/convertblender.c  
2008-09-27 06:49:10 UTC (rev 16762)
@@ -3013,7 +3013,6 @@
        int need_orco=0, need_stress=0, need_nmap_tangent=0, need_tangent=0;
        int a, a1, ok, vertofs;
        int end, do_autosmooth=0, totvert = 0;
-       int useFluidmeshNormals= 0; // NT fluidsim, use smoothed normals?
        int use_original_normals= 0;
 
        me= ob->data;

Modified: trunk/blender/source/blender/src/buttons_logic.c
===================================================================
--- trunk/blender/source/blender/src/buttons_logic.c    2008-09-27 06:29:52 UTC 
(rev 16761)
+++ trunk/blender/source/blender/src/buttons_logic.c    2008-09-27 06:49:10 UTC 
(rev 16762)
@@ -2942,14 +2942,6 @@
        }
 }
 
-static void check_actor(void *arg1_but, void *arg2_object)
-{
-       int *gameflag = arg2_object;
-       /* force enabled ACTOR for body >= dynamic */
-       if (*gameflag & OB_DYNAMIC)
-               *gameflag |= OB_ACTOR;
-}
-
 static void check_body_type(void *arg1_but, void *arg2_object)
 {
        Object *ob = arg2_object;
@@ -3018,7 +3010,7 @@
                if (ob->soft)
                {
                        
-                       uiDefButBitI(block, TOG, OB_SB_GOAL, 0, "Shape 
matching", 
+                       uiDefButBitS(block, TOG, OB_SB_GOAL, 0, "Shape 
matching", 
                                                xco+=120, yco, 118, 19, 
&ob->softflag, 0, 0, 0, 0, 
                                                "Enable soft body shape 
matching goal");
                        yco -= 25;

Modified: trunk/blender/source/blender/src/buttons_object.c
===================================================================
--- trunk/blender/source/blender/src/buttons_object.c   2008-09-27 06:29:52 UTC 
(rev 16761)
+++ trunk/blender/source/blender/src/buttons_object.c   2008-09-27 06:49:10 UTC 
(rev 16762)
@@ -4960,7 +4960,7 @@
 }
 
 /* NT - Panel for fluidsim settings */
-
+#ifndef DISABLE_ELBEEM
 static int _can_fluidsim_at_all(Object *ob)
 {
        // list of Yes
@@ -5006,6 +5006,7 @@
                countall();
        }
 }
+#endif
 
 static void object_panel_fluidsim(Object *ob)
 {

Modified: trunk/blender/source/blender/src/drawobject.c
===================================================================
--- trunk/blender/source/blender/src/drawobject.c       2008-09-27 06:29:52 UTC 
(rev 16761)
+++ trunk/blender/source/blender/src/drawobject.c       2008-09-27 06:49:10 UTC 
(rev 16762)
@@ -3999,7 +3999,6 @@
                        BevPoint *bevp= (BevPoint *)(bl+1);             
                        int nr= bl->nr;
                        int skip= nu->resolu/16;
-                       float fac;
                        
                        while (nr-->0) { /* accounts for empty bevel lists */
                                float ox,oy,oz; // Offset perpendicular to the 
curve

Modified: trunk/blender/source/blender/src/drawtext.c
===================================================================
--- trunk/blender/source/blender/src/drawtext.c 2008-09-27 06:29:52 UTC (rev 
16761)
+++ trunk/blender/source/blender/src/drawtext.c 2008-09-27 06:49:10 UTC (rev 
16762)
@@ -142,7 +142,7 @@
 static int check_whitespace(char ch);
 
 static int get_wrap_width(SpaceText *st);
-static int get_wrap_points(SpaceText *st, char *line);
+//static int get_wrap_points(SpaceText *st, char *line);
 static void get_suggest_prefix(Text *text, int offset);
 static void confirm_suggestion(Text *text, int skipleft);
 
@@ -278,6 +278,7 @@
        return i;
 }
 
+#if 0 // not used 
 static void print_format(SpaceText *st, TextLine *line) {
        int i, a;
        char *s, *f;
@@ -292,6 +293,7 @@
        }
        printf("\n%s [%#x]\n", line->format, (int) (f[strlen(f)+1]));
 }
+#endif // not used
 
 /* Ensures the format string for the given line is long enough, reallocating 
as needed */
 static int check_format_len(TextLine *line, unsigned int len) {
@@ -684,6 +686,7 @@
        return max>8 ? max : 8;
 }
 
+#if 0 // not used 
 /* Returns the number of wrap points (or additional lines) in the given string 
*/
 static int get_wrap_points(SpaceText *st, char *line) {
        int start, end, taboffs, i, max, count;
@@ -707,6 +710,7 @@
        }
        return count;
 }
+#endif // not used
 
 /* Sets (offl, offc) for transforming (line, curs) to its wrapped position */
 static void wrap_offset(SpaceText *st, TextLine *linein, int cursin, int 
*offl, int *offc) {

Modified: trunk/blender/source/blender/src/space.c
===================================================================
--- trunk/blender/source/blender/src/space.c    2008-09-27 06:29:52 UTC (rev 
16761)
+++ trunk/blender/source/blender/src/space.c    2008-09-27 06:49:10 UTC (rev 
16762)
@@ -88,6 +88,7 @@
 #include "BKE_multires.h"
 #include "BKE_node.h"
 #include "BKE_pointcache.h"
+#include "BKE_property.h"
 #include "BKE_scene.h"
 #include "BKE_sculpt.h"
 #include "BKE_texture.h"


_______________________________________________
Bf-blender-cvs mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-blender-cvs

Reply via email to