Revision: 16844
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16844
Author:   unclezeiv
Date:     2008-09-30 11:22:11 +0200 (Tue, 30 Sep 2008)

Log Message:
-----------
reverting wrong commit, sorry all

Modified Paths:
--------------
    trunk/blender/source/blender/makesdna/DNA_lamp_types.h
    trunk/blender/source/blender/python/api2_2x/Mesh.c
    trunk/blender/source/blender/python/api2_2x/doc/Mesh.py
    trunk/blender/source/blender/render/intern/include/render_types.h
    trunk/blender/source/blender/render/intern/source/convertblender.c
    trunk/blender/source/blender/src/space.c

Modified: trunk/blender/source/blender/makesdna/DNA_lamp_types.h
===================================================================
--- trunk/blender/source/blender/makesdna/DNA_lamp_types.h      2008-09-30 
09:13:54 UTC (rev 16843)
+++ trunk/blender/source/blender/makesdna/DNA_lamp_types.h      2008-09-30 
09:22:11 UTC (rev 16844)
@@ -72,7 +72,7 @@
        float area_size, area_sizey, area_sizez;
        float adapt_thresh;
        short ray_samp_method;
-       short fast_soft_shadows;
+       short pad1;
        
        /* texact is for buttons */
        short texact, shadhalostep;

Modified: trunk/blender/source/blender/python/api2_2x/Mesh.c
===================================================================
--- trunk/blender/source/blender/python/api2_2x/Mesh.c  2008-09-30 09:13:54 UTC 
(rev 16843)
+++ trunk/blender/source/blender/python/api2_2x/Mesh.c  2008-09-30 09:22:11 UTC 
(rev 16844)
@@ -73,7 +73,6 @@
 #include "BLI_arithb.h"
 #include "BLI_blenlib.h"
 #include "BLI_memarena.h"
-#include "BLI_editVert.h"
 
 #include "blendef.h"
 #include "mydevice.h"
@@ -89,7 +88,6 @@
 #include "gen_utils.h"
 #include "gen_library.h"
 #include "multires.h"
-#include "editmesh.h"          /* for extrusion tools */
 
 /* EXPP Mesh defines */
 
@@ -119,7 +117,6 @@
 #define MESH_TOOL_RECALCNORM           6
 #define MESH_TOOL_TRI2QUAD             7
 #define MESH_TOOL_QUAD2TRI             8
-#define MESH_TOOL_EXTRUSION            9
 
 static PyObject *MVertSeq_CreatePyObject( Mesh * mesh );
 static PyObject *MFaceSeq_CreatePyObject( Mesh * mesh );
@@ -7281,54 +7278,6 @@
        case MESH_TOOL_QUAD2TRI:
                convert_to_triface( *((int *)args[0]) );
                break;
-       case MESH_TOOL_EXTRUSION:
-               {
-                       float nor[3]= {0.0, 0.0, 0.0};
-                       int only = *((int *)args[0]);
-                       VectorObject *vec = *((VectorObject **) args[1]);
-                       float mult = *((float *) args[2]);
-                       
-                       if (only == 3)
-                               extrudeflag_face_indiv(SELECT, nor);
-                       else if (only == 2)
-                               extrudeflag_edges_indiv(SELECT, nor);
-                       else if (only == 1)
-                               extrudeflag_verts_indiv(SELECT, nor);
-                       else    
-                               extrudeflag(SELECT, nor);
-                       
-                       if (vec != NULL)
-                               translateflag(SELECT, vec->vec);
-                       else if (mult != 0.0)
-                       {
-                               if (only != 3)
-                               {
-                                       VecMulf(nor, mult);
-                                       translateflag(SELECT, nor);
-                               }
-                               else /* individual faces */
-                               {
-                                       EditMesh * em = G.editMesh;
-                                       EditFace * efa= em->faces.first;
-                                       
-                                       while (efa)
-                                       {
-                                               if (efa->f & SELECT)
-                                               {
-                                                       VECCOPY(nor, efa->n)
-                                                       VecMulf(nor, mult);
-                                                       VecAddf(efa->v1->co, 
efa->v1->co, nor);
-                                                       VecAddf(efa->v2->co, 
efa->v2->co, nor);
-                                                       VecAddf(efa->v3->co, 
efa->v3->co, nor);
-                                                       if (efa->v4)
-                                                               
VecAddf(efa->v4->co, efa->v4->co, nor);
-                                               }
-                                               efa = efa->next;
-                                       }
-                               }
-                       }
-               }
-               break;
        }
 
        /* exit edit mode, free edit mesh */
@@ -7471,47 +7420,6 @@
        return Mesh_Tools( self, MESH_TOOL_FILL, NULL );
 }
 
-static PyObject *Mesh_extrude( BPy_Mesh * self, PyObject *args, PyObject *kwd )
-{
-       int only = 0;
-       PyObject * ob = NULL;
-       VectorObject *vec = NULL;
-       float mult = 0.0;
-       void *params[] = {(void *)&only, (void *)&vec, (void *)&mult};
-       static char *kwlist[] = {"translate", "mode", NULL};
-       
-       /*
-       if( !PyArg_ParseTupleAndKeywords( args, kwd, "|O!i", kwlist, 
&vector_Type, &vec, &only ) )
-                       return EXPP_ReturnPyObjError( PyExc_TypeError,
-                                       "expected nothing or a 3D vector and an 
optional ExtrudeMode flag" );
-        */
-       
-       if( !PyArg_ParseTupleAndKeywords( args, kwd, "|Oi", kwlist, &ob, &only 
) )
-                       return EXPP_ReturnPyObjError( PyExc_TypeError,
-                                       "expected nothing or a 3D vector and an 
optional ExtrudeMode flag" );
-       
-       if( ob )
-       {
-               if (PyObject_TypeCheck(ob, &vector_Type))
-               {
-                       vec = (VectorObject *)ob;
-                       
-                       if( vec->size != 3 )
-                               return 
EXPP_ReturnPyObjError(PyExc_AttributeError, 
-                                       "Mesh.extrude(vec) expects a 3D vector 
object\n");
-               }
-               else if (PyFloat_Check(ob))
-               {
-                       mult = (float)PyFloat_AsDouble(ob);
-               }
-       }
-       
-       if( only < 0 || only > 3 )
-                       return EXPP_ReturnPyObjError( PyExc_ValueError,
-                                       "expected ExtrudeMode flag" );
-       
-       return Mesh_Tools( self, MESH_TOOL_EXTRUSION, params );
-}
 
 /*
  * "pointInside" function
@@ -7558,7 +7466,7 @@
        VectorObject *vec;
        static char *kwlist[] = {"point", "selected_only", NULL};
        
-       if( !PyArg_ParseTupleAndKeywords(args, kwd, "O!|i", kwlist,
+       if( !PyArg_ParseTupleAndKeywords(args, kwd, "|O!i", kwlist,
                 &vector_Type, &vec, &selected_only) ) {
                         return EXPP_ReturnPyObjError( PyExc_TypeError, 
"expected a vector and an optional bool argument");
        }
@@ -7838,8 +7746,6 @@
                "Recalculates inside or outside normals (experimental)"},
        {"getTangents", (PyCFunction)Mesh_getTangents, 
METH_VARARGS|METH_KEYWORDS,
                "Return a list of face tangents"},
-       {"extrude", (PyCFunction)Mesh_extrude, METH_VARARGS|METH_KEYWORDS,
-               "Extrudes selected region (experimental)"},
                
        /* mesh custom data layers */
        {"addUVLayer", (PyCFunction)Mesh_addUVLayer, METH_VARARGS,
@@ -8886,19 +8792,6 @@
        return Mode;
 }
 
-static PyObject *M_Mesh_ExtrudeModeDict( void )
-{
-       PyObject *Mode = PyConstant_New(  );
-       if( Mode ) {
-               BPy_constant *d = ( BPy_constant * ) Mode;
-               PyConstant_Insert(d, "REGION", PyInt_FromLong(0));
-               PyConstant_Insert(d, "ONLYVERTS", PyInt_FromLong(1));
-               PyConstant_Insert(d, "ONLYEDGES", PyInt_FromLong(2));
-               PyConstant_Insert(d, "INDIVFACES", PyInt_FromLong(3));
-       }
-       return Mode;
-}
-
 static char M_Mesh_doc[] = "The Blender.Mesh submodule";
 
 PyObject *Mesh_Init( void )
@@ -8913,7 +8806,6 @@
        PyObject *AssignModes = M_Mesh_VertAssignDict( );
        PyObject *SelectModes = M_Mesh_SelectModeDict( );
        PyObject *PropertyTypes = M_Mesh_PropertiesTypeDict( );
-       PyObject *ExtrudeModes = M_Mesh_ExtrudeModeDict( );
        
        if( PyType_Ready( &MCol_Type ) < 0 )
                return NULL;
@@ -8956,8 +8848,6 @@
                PyModule_AddObject( submodule, "SelectModes", SelectModes );
        if( PropertyTypes )
                PyModule_AddObject( submodule, "PropertyTypes", PropertyTypes );
-       if( ExtrudeModes )
-               PyModule_AddObject( submodule, "ExtrudeModes", ExtrudeModes );
 
 
 

Modified: trunk/blender/source/blender/python/api2_2x/doc/Mesh.py
===================================================================
--- trunk/blender/source/blender/python/api2_2x/doc/Mesh.py     2008-09-30 
09:13:54 UTC (rev 16843)
+++ trunk/blender/source/blender/python/api2_2x/doc/Mesh.py     2008-09-30 
09:22:11 UTC (rev 16844)
@@ -110,16 +110,9 @@
        - VERTEX: vertex select mode.
        - EDGE: edge select mode.
        - FACE: face select mode.
[EMAIL PROTECTED] ExtrudeModes: readonly dictionary.
[EMAIL PROTECTED] ExtrudeModes: The available mesh extrusion modes.
-       - REGION: extrude region.
-       - ONLYVERTS: extrude only vertices.
-       - ONLYEDGES: extrude only edges.
-       - INDIVFACES: extrude individual faces.
 """
 
 AssignModes = {'REPLACE':1}
-ExtrudeModes = {'REGION':0}
 
 def Get(name=None):
        """
@@ -1260,21 +1253,7 @@
                @param direction: specifies outward (0) or inward (1) normals.  
Outward
                is the default.  Value must be in the range [0,1].
                """
-       
-       def extrude(translate = None, mode = ExtrudeModes['REGION']):
-               """
-               Extrudes selected vertices according to the required mode. The 
extruded
-               geometry may also be optionally translated.
-               @type translate: vector or float
-               @param translate: amount by which the extruded region gets 
translated;
-               if float, it is intended as a multiplier for the individual 
faces normal
-               (INDIVFACES), or for the average normal of the entire region 
(all other
-               cases)
-               @type mode: module constant
-               @param mode: four choices: REGION, ONLYVERTS, ONLYEDGES and 
INDIVFACES.
-                       See L{ExtrudeModes} for a complete description.
-               """
-               
+
        def __copy__ ():
                """
                Make a copy of this mesh

Modified: trunk/blender/source/blender/render/intern/include/render_types.h
===================================================================
--- trunk/blender/source/blender/render/intern/include/render_types.h   
2008-09-30 09:13:54 UTC (rev 16843)
+++ trunk/blender/source/blender/render/intern/include/render_types.h   
2008-09-30 09:22:11 UTC (rev 16844)
@@ -455,9 +455,6 @@
        /** A small depth offset to prevent self-shadowing. */
        float bias;
        
-       /* fast soft shadow rendering */
-       short fast_soft_shadows;
-       
        short ray_samp, ray_sampy, ray_sampz, ray_samp_method, ray_samp_type, 
area_shape, ray_totsamp;
        short xold[BLENDER_MAX_THREADS], yold[BLENDER_MAX_THREADS];     /* last 
jitter table for area lights */
        float area_size, area_sizey, area_sizez;

Modified: trunk/blender/source/blender/render/intern/source/convertblender.c
===================================================================
--- trunk/blender/source/blender/render/intern/source/convertblender.c  
2008-09-30 09:13:54 UTC (rev 16843)
+++ trunk/blender/source/blender/render/intern/source/convertblender.c  
2008-09-30 09:22:11 UTC (rev 16844)
@@ -3439,8 +3439,6 @@
 
        lar->type= la->type;
        lar->mode= la->mode;
-       
-       lar->fast_soft_shadows = la->fast_soft_shadows;
 
        lar->energy= la->energy;
        if(la->mode & LA_NEG) lar->energy= -lar->energy;

Modified: trunk/blender/source/blender/src/space.c
===================================================================
--- trunk/blender/source/blender/src/space.c    2008-09-30 09:13:54 UTC (rev 
16843)
+++ trunk/blender/source/blender/src/space.c    2008-09-30 09:22:11 UTC (rev 
16844)
@@ -370,7 +370,7 @@
 void handle_view3d_lock()
 {      
        if (G.vd != NULL && curarea != NULL ) {
-               if(G.vd->localview==0 && G.vd->scenelock/* && 
curarea->spacetype==SPACE_VIEW3D*/) {
+               if(G.vd->localview==0 && G.vd->scenelock && 
curarea->spacetype==SPACE_VIEW3D) {
 
                        /* copy to scene */
                        G.scene->lay= G.vd->lay;


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