Revision: 17037
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=17037
Author:   broken
Date:     2008-10-12 08:39:47 +0200 (Sun, 12 Oct 2008)

Log Message:
-----------
* Patch #17729 from Dalai Felinto

Additional sculpt mode hotkeys to toggle Smooth stroke (Shift S) and Anchored 
brush (Shift A) . Menus are updated with hotkeys too. This is a real last 
minute one, but it was given the ok previously, and I've just had time to 
commit this for him.

Modified Paths:
--------------
    trunk/blender/source/blender/src/buttons_editing.c
    trunk/blender/source/blender/src/header_view3d.c
    trunk/blender/source/blender/src/space.c

Modified: trunk/blender/source/blender/src/buttons_editing.c
===================================================================
--- trunk/blender/source/blender/src/buttons_editing.c  2008-10-12 00:59:58 UTC 
(rev 17036)
+++ trunk/blender/source/blender/src/buttons_editing.c  2008-10-12 06:39:47 UTC 
(rev 17037)
@@ -5706,7 +5706,7 @@
        if(sd->brush_type == DRAW_BRUSH)
                uiDefButC(block,NUM,B_NOP, "View", cx,cy,80,19, 
&sculptmode_brush()->view, 0,10,20,0,"Pulls brush direction towards view");
        cy-= 20;
-       uiDefButBitC(block, TOG, SCULPT_BRUSH_ANCHORED, B_NOP, "Anchored", 
cx,cy,80,19, &sculptmode_brush()->flag, 0,0,0,0, "Keep the brush center 
anchored to the initial location");
+       uiDefButBitC(block, TOG, SCULPT_BRUSH_ANCHORED, B_NOP, "Anchored", 
cx,cy,80,19, &sculptmode_brush()->flag, 0,0,0,0, "Keep the brush center 
anchored to the initial location (Shift A)");
        uiBlockEndAlign(block);
 
        /* Draw curve */

Modified: trunk/blender/source/blender/src/header_view3d.c
===================================================================
--- trunk/blender/source/blender/src/header_view3d.c    2008-10-12 00:59:58 UTC 
(rev 17036)
+++ trunk/blender/source/blender/src/header_view3d.c    2008-10-12 06:39:47 UTC 
(rev 17037)
@@ -4740,7 +4740,7 @@
        block= uiNewBlock(&curarea->uiblocks, "view3d_sculpt_inputmenu", 
UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
        uiBlockSetButmFunc(block, do_view3d_sculpt_inputmenu, NULL);
 
-       uiDefIconTextBut(block, BUTM, 1, ((sd->flags & SCULPT_INPUT_SMOOTH) ? 
ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT), "Smooth Stroke", 0, yco-=20, 
menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
+       uiDefIconTextBut(block, BUTM, 1, ((sd->flags & SCULPT_INPUT_SMOOTH) ? 
ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT), "Smooth Stroke|Shift S", 0, yco-=20, 
menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
        uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Tablet Size Adjust", 0, 
yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");       
        uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Tablet Strength Adjust", 
0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
        

Modified: trunk/blender/source/blender/src/space.c
===================================================================
--- trunk/blender/source/blender/src/space.c    2008-10-12 00:59:58 UTC (rev 
17036)
+++ trunk/blender/source/blender/src/space.c    2008-10-12 06:39:47 UTC (rev 
17037)
@@ -1523,7 +1523,10 @@
                                break;
                        /* Brush properties */
                        case AKEY:
-                               br->flag ^= SCULPT_BRUSH_AIRBRUSH;
+                               if(G.qual==LR_SHIFTKEY)
+                                       br->flag ^= SCULPT_BRUSH_ANCHORED;
+                               else
+                                       br->flag ^= SCULPT_BRUSH_AIRBRUSH;
                                update_prop= 1; break;
                        case FKEY:
                                if(ss) {
@@ -1541,8 +1544,13 @@
                                sd->brush_type= DRAW_BRUSH;
                                update_prop= 1; break;
                        case SKEY:
-                               sd->brush_type= SMOOTH_BRUSH;
-                               update_prop= 1; break;
+                               if(G.qual==LR_SHIFTKEY)
+                                       sd->flags ^= SCULPT_INPUT_SMOOTH;
+                               else {
+                                       sd->brush_type= SMOOTH_BRUSH;
+                                       update_prop= 1;
+                               }
+                               break;
                        case PKEY:
                                sd->brush_type= PINCH_BRUSH;
                                update_prop= 1; break;


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