Revision: 17365
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=17365
Author:   jesterking
Date:     2008-11-08 14:38:21 +0100 (Sat, 08 Nov 2008)

Log Message:
-----------
=== BPy API ===
* add two optional arguments to control click step and precision of Number 
buttons.

Modified Paths:
--------------
    trunk/blender/source/blender/python/api2_2x/Draw.c
    trunk/blender/source/blender/python/api2_2x/doc/Draw.py

Modified: trunk/blender/source/blender/python/api2_2x/Draw.c
===================================================================
--- trunk/blender/source/blender/python/api2_2x/Draw.c  2008-11-08 12:01:55 UTC 
(rev 17364)
+++ trunk/blender/source/blender/python/api2_2x/Draw.c  2008-11-08 13:38:21 UTC 
(rev 17365)
@@ -258,7 +258,7 @@
 [tooltip=] The button's tooltip";
 
 static char Method_Number_doc[] =
-       "(name, event, x, y, width, height, initial, min, max, [tooltip]) - 
Create a \
+       "(name, event, x, y, width, height, initial, min, max, [tooltip], 
[callback], [range], [precision]) - Create a \
 new Number button\n\n\
 (name) A string to display on the button\n\
 (event) The event number to pass to the button event function when activated\n\
@@ -266,7 +266,10 @@
 (width, height) The button width and height\n\
 (initial, min, max) Three values (int or float) specifying the initial and \
 limit values.\n\
-[tooltip=] The button's tooltip";
+[tooltip=] The button's tooltip\n\
+[callback=] The button's callback\n\
+[clickstep=] Click step for the button\n\
+[precision=] How many decimal places to maintain, if not given, it is 
calculated depending on range, otherwise 1,2,3 or 4. Larger values are clamped 
to 4";
 
 static char Method_String_doc[] =
        "(name, event, x, y, width, height, initial, length, [tooltip]) - 
Create a \
@@ -1600,6 +1603,8 @@
        Button *but;
        PyObject *mino, *maxo, *inio;
        PyObject *callback=NULL;
+       PyObject *a1=NULL;
+       PyObject *a2=NULL;
        uiBut *ubut= NULL;
        
        if (G.background) {
@@ -1607,11 +1612,11 @@
                                              "Can't run Draw.Number() in 
background mode." );
        }
        
-       if( !PyArg_ParseTuple( args, "siiiiiOOO|sO", &name, &event,
-                              &x, &y, &w, &h, &inio, &mino, &maxo, &tip, 
&callback ) )
+       if( !PyArg_ParseTuple( args, "siiiiiOOO|sOOO", &name, &event,
+                              &x, &y, &w, &h, &inio, &mino, &maxo, &tip, 
&callback, &a1, &a2 ) )
                return EXPP_ReturnPyObjError( PyExc_TypeError,
                                              "expected a string, five ints, 
three PyObjects and\n\
-                       optionally string and callback arguments" );
+                       optionally string, callback, range and precision 
arguments" );
 
        UI_METHOD_ERRORCHECK;
 
@@ -1632,14 +1637,30 @@
                min = (float)PyFloat_AsDouble( mino );
                max = (float)PyFloat_AsDouble( maxo );
                
-               range= (float)fabs(max-min); /* Click step will be a 10th of 
the range. */
-               if (!range) range= 1.0f; /* avoid any odd errors */
+               if(a1 && PyNumber_Check(a1)) {
+                       if(PyFloat_Check(a1))
+                               range= (float)PyFloat_AsDouble(a1);
+                       else
+                               range= (float)PyInt_AsLong(a1);
+               } else {
+                       range= (float)fabs(max-min); /* Click step will be a 
10th of the range. */
+                       if (!range) range= 1.0f; /* avoid any odd errors */
+               }
                
-               /* set the precission to display*/
-               if      (range>=1000.0f) precission=1.0f;
-               else if (range>=100.0f) precission=2.0f;
-               else if (range>=10.0f) precission=3.0f;
-               else precission=4.0f;
+               if(a2 && PyNumber_Check(a2)) {
+                       if(PyFloat_Check(a2))
+                               precission= (float)PyFloat_AsDouble(a2);
+                       else
+                               precission= (float)PyInt_AsLong(a2);
+               } else {
+                       /* set the precission to display*/
+                       if      (range>=1000.0f) precission=1.0f;
+                       else if (range>=100.0f) precission=2.0f;
+                       else if (range>=10.0f) precission=3.0f;
+                       else precission=4.0f;
+                       
+                       range *= 10;
+               }
                        
                but->type = BFLOAT_TYPE;
                but->val.asfloat = ini;
@@ -1647,7 +1668,7 @@
                
                if( block )
                        ubut= uiDefButF( block, NUM, event, name, (short)x, 
(short)y, (short)w, (short)h,
-                                  &but->val.asfloat, min, max, 10*range, 
precission, but->tooltip );
+                                  &but->val.asfloat, min, max, range, 
precission, but->tooltip );
        } else {
                int ini, min, max;
 

Modified: trunk/blender/source/blender/python/api2_2x/doc/Draw.py
===================================================================
--- trunk/blender/source/blender/python/api2_2x/doc/Draw.py     2008-11-08 
12:01:55 UTC (rev 17364)
+++ trunk/blender/source/blender/python/api2_2x/doc/Draw.py     2008-11-08 
13:38:21 UTC (rev 17365)
@@ -706,7 +706,7 @@
        @note: Using the same button variable with more then 1 button at a time 
will corrupt memory.
        """
 
-def Number(name, event, x, y, width, height, initial, min, max, tooltip = 
None, callback = None):
+def Number(name, event, x, y, width, height, initial, min, max, tooltip = 
None, callback = None, clickstep = None, precision = None):
        """
        Create a new Number Button object.
        @type name: string
@@ -735,6 +735,11 @@
        @param callback: an optional argument so this button can have its own
                callback function. the function will run whenever this button 
is pressed.
                This function must accept 2 arguments (event, val).
+       @type clickstep: float
+       @param clickstep: an optional argument to control the amount of change 
per click on the button.
+       @type precision: float
+       @param precision: an optional argument to control the amount of places 
after the decimal. From 1 to 4 places with 1.0..4.0. 
+               Larger values are clamped to 4 places.
        @rtype: Blender Button
        @return: The Button created.
 


_______________________________________________
Bf-blender-cvs mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-blender-cvs

Reply via email to