Revision: 17384
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=17384
Author:   broken
Date:     2008-11-10 06:06:09 +0100 (Mon, 10 Nov 2008)

Log Message:
-----------
* reverting last commit, forgot it was affected by an old patch

Modified Paths:
--------------
    trunk/blender/source/blender/src/interface_draw.c

Modified: trunk/blender/source/blender/src/interface_draw.c
===================================================================
--- trunk/blender/source/blender/src/interface_draw.c   2008-11-10 04:40:09 UTC 
(rev 17383)
+++ trunk/blender/source/blender/src/interface_draw.c   2008-11-10 05:06:09 UTC 
(rev 17384)
@@ -68,7 +68,6 @@
 #include "BKE_global.h"
 #include "BKE_key.h"
 #include "BKE_utildefines.h"
-#include "BKE_texture.h"
 
 #include "datatoc.h"            /* std font */
 
@@ -1979,7 +1978,6 @@
        CBData *cbd;
        float x1, y1, sizex, sizey;
        float dx, v3[2], v1[2], v2[2], v1a[2], v2a[2];
-       float pos, colf[4];
        int a;
                
        if(coba==NULL) return;
@@ -2000,7 +1998,7 @@
                v1[0]+= dx;
        }
        
-       glShadeModel(GL_FLAT);
+       glShadeModel(GL_SMOOTH);
        glEnable(GL_BLEND);
        
        cbd= coba->data;
@@ -2014,16 +2012,17 @@
        glColor4fv( &cbd->r );
        glVertex2fv(v1); glVertex2fv(v2);
        
-       for( a = 1; a < sizex; a++ ) {
-               pos = ((float)a) / (sizex-1);
-               do_colorband( coba, pos, colf );
-
-               v1[0]=v2[0]= x1 + a;
-
-               glColor4fv( colf );
+       for(a=0; a<coba->tot; a++, cbd++) {
+               
+               v1[0]=v2[0]= x1+ cbd->pos*sizex;
+               
+               glColor4fv( &cbd->r );
                glVertex2fv(v1); glVertex2fv(v2);
        }
-
+       
+       v1[0]=v2[0]= x1+ sizex;
+       glVertex2fv(v1); glVertex2fv(v2);
+       
        glEnd();
        glShadeModel(GL_FLAT);
        glDisable(GL_BLEND);
@@ -2204,17 +2203,11 @@
 static void ui_draw_but_CURVE(uiBut *but)
 {
        CurveMapping *cumap= (CurveMapping *)but->poin;
-       CurveMap *cuma;
+       CurveMap *cuma= cumap->cm+cumap->cur;
        CurveMapPoint *cmp;
        float fx, fy, dx, dy, fac[2], zoomx, zoomy, offsx, offsy;
        GLint scissor[4];
-       int a, i, c, tmp;
-
-       /* Check number of curves */
-       if(cumap->flag & CUMA_MULTI_CURVE)
-               c= 4;
-       else
-               c= 1;
+       int a;
        
        /* need scissor test, curve can draw outside of boundary */
        glGetIntegerv(GL_VIEWPORT, scissor);
@@ -2293,105 +2286,57 @@
                        glEnd();
                }
        }
-
-       /* Ugly hack to make sure all curves are there */
-    tmp= cumap->cur;
-       for(i= 0; i<c; i++) {
-        if (c>1) {
-            cumap->cur= i;
-               cuma= cumap->cm+i;
-        }
-        else
-            cuma= cumap->cm+cumap->cur;
-               if(cuma->table==NULL)
-                       curvemapping_changed(cumap, 0); /* 0 = no remove 
doubles */
-       }
-    cumap->cur= tmp;
        
        /* the curve */
-       for(i=0; i<c; i++) {
-               if(c>1) {
-                       cuma= cumap->cm+i;
-                       switch (i) {
-                               case 0:
-                                       glColor3ub(240,20,20);
-                                       break;
-                               case 1:
-                                       glColor3ub(20,240,20);
-                                       break;
-                               case 2:
-                                       glColor3ub(20,20,240);
-                                       break;
-                               default:
-                                       BIF_ThemeColorBlend(TH_TEXT, 
TH_BUT_NEUTRAL, 0.35);
-                                       break;                  
-                       }
-               }
-               else {
-                       cuma= cumap->cm+cumap->cur;
-                       switch(cumap->cur) {
-                               case 0:
-                                       glColor3ub(240,20,20);
-                                       break;
-                               case 1:
-                                       glColor3ub(20,240,20);
-                                       break;
-                               case 2:
-                                       glColor3ub(20,20,240);
-                                       break;
-                               default:
-                                       BIF_ThemeColorBlend(TH_TEXT, 
TH_BUT_NEUTRAL, 0.35);
-                                       break;
-                       }
-               }
-               glEnable(GL_LINE_SMOOTH);
-               glEnable(GL_BLEND);
-               glBegin(GL_LINE_STRIP);
-               
-               cmp= cuma->table;
-               
-               /* first point */
-               if((cuma->flag & CUMA_EXTEND_EXTRAPOLATE)==0)
-                       glVertex2f(but->x1, but->y1 + zoomy*(cmp[0].y-offsy));
-               else {
-                       fx= but->x1 + zoomx*(cmp[0].x-offsx + cuma->ext_in[0]);
-                       fy= but->y1 + zoomy*(cmp[0].y-offsy + cuma->ext_in[1]);
-                       glVertex2f(fx, fy);
-               }
-               /* Points inbetween first and last */
-               for(a=0; a<=CM_TABLE; a++) {
-                       fx= but->x1 + zoomx*(cmp[a].x-offsx);
-                       fy= but->y1 + zoomy*(cmp[a].y-offsy);
-                       glVertex2f(fx, fy);
-               }
-               /* last point */
-               if((cuma->flag & CUMA_EXTEND_EXTRAPOLATE)==0)
-                       glVertex2f(but->x2, but->y1 + 
zoomy*(cmp[CM_TABLE].y-offsy));   
-               else {
-                       fx= but->x1 + zoomx*(cmp[CM_TABLE].x-offsx - 
cuma->ext_out[0]);
-                       fy= but->y1 + zoomy*(cmp[CM_TABLE].y-offsy - 
cuma->ext_out[1]);
-                       glVertex2f(fx, fy);
-               }
-               glEnd();
-               glDisable(GL_LINE_SMOOTH);
-               glDisable(GL_BLEND);
+       BIF_ThemeColorBlend(TH_TEXT, TH_BUT_NEUTRAL, 0.35);
+       glEnable(GL_LINE_SMOOTH);
+       glEnable(GL_BLEND);
+       glBegin(GL_LINE_STRIP);
+       
+       if(cuma->table==NULL)
+               curvemapping_changed(cumap, 0); /* 0 = no remove doubles */
+       cmp= cuma->table;
+       
+       /* first point */
+       if((cuma->flag & CUMA_EXTEND_EXTRAPOLATE)==0)
+               glVertex2f(but->x1, but->y1 + zoomy*(cmp[0].y-offsy));
+       else {
+               fx= but->x1 + zoomx*(cmp[0].x-offsx + cuma->ext_in[0]);
+               fy= but->y1 + zoomy*(cmp[0].y-offsy + cuma->ext_in[1]);
+               glVertex2f(fx, fy);
+       }
+       for(a=0; a<=CM_TABLE; a++) {
+               fx= but->x1 + zoomx*(cmp[a].x-offsx);
+               fy= but->y1 + zoomy*(cmp[a].y-offsy);
+               glVertex2f(fx, fy);
+       }
+       /* last point */
+       if((cuma->flag & CUMA_EXTEND_EXTRAPOLATE)==0)
+               glVertex2f(but->x2, but->y1 + zoomy*(cmp[CM_TABLE].y-offsy));   
+       else {
+               fx= but->x1 + zoomx*(cmp[CM_TABLE].x-offsx - cuma->ext_out[0]);
+               fy= but->y1 + zoomy*(cmp[CM_TABLE].y-offsy - cuma->ext_out[1]);
+               glVertex2f(fx, fy);
+       }
+       glEnd();
+       glDisable(GL_LINE_SMOOTH);
+       glDisable(GL_BLEND);
 
-        /* the points, use aspect to make them visible on edges */
-        cmp= cuma->curve;
-        glPointSize(3.0f);
-        bglBegin(GL_POINTS);
-        for(a=0; a<cuma->totpoint; a++) {
-            if(cmp[a].flag & SELECT)
-                BIF_ThemeColor(TH_TEXT_HI);
-            else
-                BIF_ThemeColor(TH_TEXT);
-            fac[0]= but->x1 + zoomx*(cmp[a].x-offsx);
-            fac[1]= but->y1 + zoomy*(cmp[a].y-offsy);
-            bglVertex2fv(fac);
-        }
-        bglEnd();
-        glPointSize(1.0f);
-    }
+       /* the points, use aspect to make them visible on edges */
+       cmp= cuma->curve;
+       glPointSize(3.0f);
+       bglBegin(GL_POINTS);
+       for(a=0; a<cuma->totpoint; a++) {
+               if(cmp[a].flag & SELECT)
+                       BIF_ThemeColor(TH_TEXT_HI);
+               else
+                       BIF_ThemeColor(TH_TEXT);
+               fac[0]= but->x1 + zoomx*(cmp[a].x-offsx);
+               fac[1]= but->y1 + zoomy*(cmp[a].y-offsy);
+               bglVertex2fv(fac);
+       }
+       bglEnd();
+       glPointSize(1.0f);
        
        /* restore scissortest */
        glScissor(scissor[0], scissor[1], scissor[2], scissor[3]);


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