Revision: 18133
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=18133
Author:   mfoxdogg
Date:     2008-12-29 01:45:00 +0100 (Mon, 29 Dec 2008)

Log Message:
-----------
  2.5
********
-ported the selection functions to use context data loops
-removed unused functions
-added select by layer (alt-numpad *), hardcoded to layer 2 until appropriate 
popup is available
- normal select is still the same, need to untangle it badly, and add extend to 
it for multiple selection, group selections, activations etc etc

Modified Paths:
--------------
    
branches/blender2.5/blender/source/blender/editors/space_view3d/view3d_intern.h
    branches/blender2.5/blender/source/blender/editors/space_view3d/view3d_ops.c
    
branches/blender2.5/blender/source/blender/editors/space_view3d/view3d_select.c

Modified: 
branches/blender2.5/blender/source/blender/editors/space_view3d/view3d_intern.h
===================================================================
--- 
branches/blender2.5/blender/source/blender/editors/space_view3d/view3d_intern.h 
    2008-12-29 00:03:05 UTC (rev 18132)
+++ 
branches/blender2.5/blender/source/blender/editors/space_view3d/view3d_intern.h 
    2008-12-29 00:45:00 UTC (rev 18133)
@@ -122,6 +122,7 @@
 void VIEW3D_OT_select_invert(struct wmOperatorType *ot);
 void VIEW3D_OT_select_random(struct wmOperatorType *ot);
 void VIEW3D_OT_select_by_type(struct wmOperatorType *ot);
+void VIEW3D_OT_select_by_layer(struct wmOperatorType *ot);
 void VIEW3D_OT_borderselect(struct wmOperatorType *ot);
 void VIEW3D_OT_circle_select(struct wmOperatorType *ot);
 

Modified: 
branches/blender2.5/blender/source/blender/editors/space_view3d/view3d_ops.c
===================================================================
--- 
branches/blender2.5/blender/source/blender/editors/space_view3d/view3d_ops.c    
    2008-12-29 00:03:05 UTC (rev 18132)
+++ 
branches/blender2.5/blender/source/blender/editors/space_view3d/view3d_ops.c    
    2008-12-29 00:45:00 UTC (rev 18133)
@@ -72,6 +72,7 @@
        WM_operatortype_append(VIEW3D_OT_select_random);
        WM_operatortype_append(VIEW3D_OT_de_select_all);
        WM_operatortype_append(VIEW3D_OT_select_by_type);
+       WM_operatortype_append(VIEW3D_OT_select_by_layer);
        WM_operatortype_append(VIEW3D_OT_borderselect);
        WM_operatortype_append(VIEW3D_OT_clipping);
        WM_operatortype_append(VIEW3D_OT_circle_select);
@@ -125,6 +126,7 @@
        WM_keymap_add_item(keymap, "VIEW3D_OT_select_invert", IKEY, KM_PRESS, 
KM_CTRL, 0);
        WM_keymap_add_item(keymap, "VIEW3D_OT_select_random",PADASTERKEY, 
KM_PRESS, 0, 0);
        WM_keymap_add_item(keymap, "VIEW3D_OT_select_by_type",PADASTERKEY, 
KM_PRESS, KM_CTRL, 0);
+       WM_keymap_add_item(keymap, "VIEW3D_OT_select_by_layer",PADASTERKEY, 
KM_PRESS, KM_ALT, 0);
        WM_keymap_add_item(keymap, "VIEW3D_OT_borderselect", BKEY, KM_PRESS, 0, 
0);
        WM_keymap_add_item(keymap, "VIEW3D_OT_circle_select", CKEY, KM_PRESS, 
0, 0);
        

Modified: 
branches/blender2.5/blender/source/blender/editors/space_view3d/view3d_select.c
===================================================================
--- 
branches/blender2.5/blender/source/blender/editors/space_view3d/view3d_select.c 
    2008-12-29 00:03:05 UTC (rev 18132)
+++ 
branches/blender2.5/blender/source/blender/editors/space_view3d/view3d_select.c 
    2008-12-29 00:45:00 UTC (rev 18133)
@@ -680,108 +680,6 @@
        
 }
 
-
-void deselectall(Scene *scene, View3D *v3d)    /* is toggle */
-{
-       Base *base;
-       int a=0, ok=0; 
-
-       base= FIRSTBASE;
-       while(base) {
-               /* is there a visible selected object */
-               if(base->lay & v3d->lay &&
-                 (base->object->restrictflag & OB_RESTRICT_VIEW)==0 &&
-                 (base->object->restrictflag & OB_RESTRICT_SELECT)==0
-               ) {
-                       if (base->flag & SELECT) {
-                               ok= a= 1;
-                               break;
-                       } else {
-                               ok=1;
-                       }
-               }
-               base= base->next;
-       }
-       
-       if (!ok) return;
-       
-       base= FIRSTBASE;
-       while(base) {
-               if(base->lay & v3d->lay &&
-                 (base->object->restrictflag & OB_RESTRICT_VIEW)==0 &&
-                 (base->object->restrictflag & OB_RESTRICT_SELECT)==0
-               ) {
-                       if(a) 
-                               select_base_v3d(base, BA_DESELECT);
-                       else 
-                               select_base_v3d(base, BA_SELECT);
-                       base->object->flag= base->flag;
-               }
-               base= base->next;
-       }
-
-       BIF_undo_push("(De)select all");
-}
-
-/* inverts object selection */
-void selectswap(Scene *scene, View3D *v3d)
-{
-       Base *base;
-
-       for(base= FIRSTBASE; base; base= base->next) {
-               if(base->lay & v3d->lay && (base->object->restrictflag & 
OB_RESTRICT_VIEW)==0) {
-                       
-                       if (TESTBASE(v3d, base))
-                               select_base_v3d(base, BA_DESELECT);
-                       else
-                               select_base_v3d(base, BA_SELECT);
-                       base->object->flag= base->flag;
-               }
-       }
-
-       BIF_undo_push("Select Inverse");
-}
-
-/* inverts object selection */
-void selectrandom(Scene *scene, View3D *v3d, short randfac)
-{
-       Base *base;
-       /*static short randfac = 50;*/
-// XXX if(button(&randfac,0, 100,"Percentage:")==0) return;
-       
-       for(base= FIRSTBASE; base; base= base->next) {
-               if(base->lay & v3d->lay &&
-                 (base->object->restrictflag & OB_RESTRICT_VIEW)==0
-               ) {
-                       if (!TESTBASE(v3d, base) && ( (BLI_frand() * 100) < 
randfac)) {
-                               select_base_v3d(base, BA_SELECT);
-                               base->object->flag= base->flag;
-                       }
-               }
-       }
-
-       BIF_undo_push("Select Random");
-}
-
-/* selects all objects on a particular layer */
-void selectall_layer(Scene *scene, unsigned int layernum) 
-{
-       Base *base;
-       
-       base= FIRSTBASE;
-       while(base) {
-               if(base->lay == (1<< (layernum -1)) &&
-                 (base->object->restrictflag & OB_RESTRICT_VIEW)==0
-               ) {
-                       select_base_v3d(base, BA_SELECT);
-               }
-               base= base->next;
-       }
-
-       BIF_undo_push("Select all per layer");
-}
-
-
 #if 0
 /* smart function to sample a rect spiralling outside, nice for backbuf 
selection */
 static unsigned int samplerect(unsigned int *buf, int size, unsigned int 
dontdo)
@@ -831,7 +729,6 @@
 }
 #endif
 
-
 /* ************************** mouse select ************************* */
 
 
@@ -1588,6 +1485,7 @@
 }
 
 /* ****** Mouse Select ****** */
+
 static int view3d_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
 {
        ScrArea *sa= CTX_wm_area(C);
@@ -1671,16 +1569,63 @@
 
 }
 
+/* ****** selection by layer *******/
+
+static int view3d_select_by_layer_exec(bContext *C, wmOperator *op)
+{
+       ARegion *ar= CTX_wm_region(C);
+       unsigned int layernum;
+       
+       layernum = RNA_int_get(op->ptr, "layer");
+               
+       CTX_DATA_BEGIN(C, Base*, base, visible_bases) {
+               if(base->lay == (1<< (layernum -1)))
+                       select_base_v3d(base, BA_SELECT);
+       }
+       CTX_DATA_END;
+       
+       /* undo? */
+       ED_region_tag_redraw(ar);
+       
+       return OPERATOR_FINISHED;
+}
+
+void VIEW3D_OT_select_by_layer(wmOperatorType *ot)
+{
+       PropertyRNA *prop;
+       
+       /* identifiers */
+       ot->name= "Selection by layer";
+       ot->idname= "VIEW3D_OT_select_by_layer";
+       
+       /* api callbacks */
+       /*ot->invoke = XXX - need a int grid popup*/
+       ot->exec= view3d_select_by_layer_exec;
+       ot->poll= ED_operator_view3d_active;
+       
+       prop = RNA_def_property(ot->srna, "layer", PROP_INT, PROP_UNSIGNED);
+       RNA_def_property_ui_range(prop, 1, 20,1, 1);
+       RNA_def_property_ui_text(prop, "layer", "The layer to select objects 
in");
+       RNA_def_property_int_default(prop, 2);
+
+}
+
 /* ****** invert selection *******/
-static int view3d_select_invert_invoke(bContext *C, wmOperator *op, wmEvent 
*event)
+static int view3d_select_invert_exec(bContext *C, wmOperator *op)
 {
        ScrArea *sa= CTX_wm_area(C);
        View3D *v3d= sa->spacedata.first;
        ARegion *ar= CTX_wm_region(C);
-       Scene *scene= CTX_data_scene(C);
+               
+       CTX_DATA_BEGIN(C, Base*, base, visible_bases) {
+               if (TESTBASE(v3d, base))
+                       select_base_v3d(base, BA_DESELECT);
+               else
+                       select_base_v3d(base, BA_SELECT);
+       }
+       CTX_DATA_END;
        
-       selectswap(scene, v3d);
-       
+       /* undo? */
        ED_region_tag_redraw(ar);
        
        return OPERATOR_FINISHED;
@@ -1694,20 +1639,37 @@
        ot->idname= "VIEW3D_OT_select_invert";
        
        /* api callbacks */
-       ot->invoke= view3d_select_invert_invoke;
+       ot->exec= view3d_select_invert_exec;
        ot->poll= ED_operator_view3d_active;
 
 }
 /* ****** (de)select All *******/
-static int view3d_de_select_all_invoke(bContext *C, wmOperator *op, wmEvent 
*event)
+
+static int view3d_de_select_all_exec(bContext *C, wmOperator *op)
 {
        ScrArea *sa= CTX_wm_area(C);
        View3D *v3d= sa->spacedata.first;
        ARegion *ar= CTX_wm_region(C);
-       Scene *scene= CTX_data_scene(C);
+       int a=0, ok=0; 
        
-       deselectall(scene, v3d);
+       CTX_DATA_BEGIN(C, Base*, base, visible_bases) {
+               if (TESTBASE(v3d, base)) {
+                       ok= a= 1;
+                       break;
+               }
+               else ok=1;
+       }
+       CTX_DATA_END;
        
+       if (!ok) return OPERATOR_PASS_THROUGH;
+       
+       CTX_DATA_BEGIN(C, Base*, base, visible_bases) {
+               if (a) select_base_v3d(base, BA_DESELECT);
+               else select_base_v3d(base, BA_SELECT);
+       }
+       CTX_DATA_END;
+       
+       /* undo? */
        ED_region_tag_redraw(ar);
        
        return OPERATOR_FINISHED;
@@ -1721,25 +1683,29 @@
        ot->idname= "VIEW3D_OT_de_select_all";
        
        /* api callbacks */
-       ot->invoke= view3d_de_select_all_invoke;
+       ot->exec= view3d_de_select_all_exec;
        ot->poll= ED_operator_view3d_active;
 
 }
 /* ****** random selection *******/
-static int view3d_select_random_invoke(bContext *C, wmOperator *op, wmEvent 
*event)
-{
+
+static int view3d_select_random_exec(bContext *C, wmOperator *op)
+{      
        ScrArea *sa= CTX_wm_area(C);
        View3D *v3d= sa->spacedata.first;
        ARegion *ar= CTX_wm_region(C);
-       Scene *scene= CTX_data_scene(C);
-       short randfac;
+       int percent;
        
-       /* uiPupmenuOperator(C, 0, op, "percent", "percent"); XXX - need a 
number popup */
+       percent = RNA_int_get(op->ptr, "percent");
+               
+       CTX_DATA_BEGIN(C, Base*, base, visible_bases) {
+               if ((!TESTBASE(v3d, base) && (BLI_frand() * 100) < percent)) {
+                               select_base_v3d(base, BA_SELECT);
+               }
+       }
+       CTX_DATA_END;
        
-       randfac = RNA_int_get(op->ptr, "percent");
-       
-       selectrandom(scene, v3d, randfac);
-       
+       /* undo? */
        ED_region_tag_redraw(ar);
        
        return OPERATOR_FINISHED;
@@ -1754,7 +1720,8 @@
        ot->idname= "VIEW3D_OT_select_random";
        
        /* api callbacks */
-       ot->invoke= view3d_select_random_invoke;
+       /*ot->invoke= view3d_select_random_invoke XXX - need a number popup ;*/
+       ot->exec = view3d_select_random_exec;
        ot->poll= ED_operator_view3d_active;
        
        prop = RNA_def_property(ot->srna, "percent", PROP_INT, PROP_NONE);


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