Revision: 19548
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=19548
Author:   campbellbarton
Date:     2009-04-05 16:55:50 +0200 (Sun, 05 Apr 2009)

Log Message:
-----------
BGE Python API
- action attribute wasnt checking for NULL (own fault)
- KX_Scene getCamera wasnt checking for NULL
- CListValue had asserts for not yet implimented functionality, this would 
close blender. Better to print an error if the user manages to run this 
functions (I managed to by CListValue.count([1,2,3]))

Modified Paths:
--------------
    trunk/blender/source/gameengine/Converter/BL_ActionActuator.cpp
    trunk/blender/source/gameengine/Converter/BL_ShapeActionActuator.cpp
    trunk/blender/source/gameengine/Expressions/ListValue.cpp
    trunk/blender/source/gameengine/Ketsji/KX_SceneActuator.cpp

Modified: trunk/blender/source/gameengine/Converter/BL_ActionActuator.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_ActionActuator.cpp     
2009-04-05 14:01:49 UTC (rev 19547)
+++ trunk/blender/source/gameengine/Converter/BL_ActionActuator.cpp     
2009-04-05 14:55:50 UTC (rev 19548)
@@ -1055,7 +1055,7 @@
 PyObject* BL_ActionActuator::pyattr_get_action(void *self_v, const 
KX_PYATTRIBUTE_DEF *attrdef)
 {
        BL_ActionActuator* self= static_cast<BL_ActionActuator*>(self_v);
-       return PyString_FromString(self->GetAction()->id.name+2);
+       return PyString_FromString(self->GetAction() ? 
self->GetAction()->id.name+2 : "");
 }
 
 int BL_ActionActuator::pyattr_set_action(void *self_v, const 
KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)

Modified: trunk/blender/source/gameengine/Converter/BL_ShapeActionActuator.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_ShapeActionActuator.cpp        
2009-04-05 14:01:49 UTC (rev 19547)
+++ trunk/blender/source/gameengine/Converter/BL_ShapeActionActuator.cpp        
2009-04-05 14:55:50 UTC (rev 19548)
@@ -886,7 +886,7 @@
 PyObject* BL_ShapeActionActuator::pyattr_get_action(void *self_v, const 
KX_PYATTRIBUTE_DEF *attrdef)
 {
        BL_ShapeActionActuator* self= 
static_cast<BL_ShapeActionActuator*>(self_v);
-       return PyString_FromString(self->GetAction()->id.name+2);
+       return PyString_FromString(self->GetAction() ? 
self->GetAction()->id.name+2 : "");
 }
 
 int BL_ShapeActionActuator::pyattr_set_action(void *self_v, const 
KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)

Modified: trunk/blender/source/gameengine/Expressions/ListValue.cpp
===================================================================
--- trunk/blender/source/gameengine/Expressions/ListValue.cpp   2009-04-05 
14:01:49 UTC (rev 19547)
+++ trunk/blender/source/gameengine/Expressions/ListValue.cpp   2009-04-05 
14:55:50 UTC (rev 19548)
@@ -430,6 +430,10 @@
        bool result = false;
 
        CValue* eqval =  
((CValue*)first)->Calc(VALUE_EQL_OPERATOR,(CValue*)second);
+       
+       if (eqval==NULL)
+               return false;
+               
        STR_String txt = eqval->GetText();
        eqval->Release();
        if (txt=="TRUE")
@@ -479,7 +483,7 @@
        
        if (checkobj==NULL) { /* in this case just return that there are no 
items in the list */
                PyErr_Clear();
-               PyInt_FromLong(0);
+               return PyInt_FromLong(0);
        }
 
        int numelem = GetCount();
@@ -503,7 +507,8 @@
  * --------------------------------------------------------------------- */
 CValue* CListValue::Calc(VALUE_OPERATOR op,CValue *val) 
 {
-       assert(false); // todo: implement me!
+       //assert(false); // todo: implement me!
+       fprintf(stderr, "CValueList::Calc not yet implimented\n");
        return NULL;
 }
 
@@ -513,7 +518,8 @@
                                                          VALUE_OPERATOR op, 
                                                          CValue* val) 
 {
-       assert(false); // todo: implement me!
+       //assert(false); // todo: implement me!
+       fprintf(stderr, "CValueList::CalcFinal not yet implimented\n");
        return NULL;
 }
 

Modified: trunk/blender/source/gameengine/Ketsji/KX_SceneActuator.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_SceneActuator.cpp 2009-04-05 
14:01:49 UTC (rev 19547)
+++ trunk/blender/source/gameengine/Ketsji/KX_SceneActuator.cpp 2009-04-05 
14:55:50 UTC (rev 19548)
@@ -469,7 +469,7 @@
 {
        ShowDeprecationWarning("getCamera()", "the camera property");
        if (m_camera) {
-               PyString_FromString(m_camera->GetName());
+               return PyString_FromString(m_camera->GetName());
        }
        else {
                Py_RETURN_NONE;


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