Revision: 19576
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=19576
Author:   ton
Date:     2009-04-07 09:46:58 +0200 (Tue, 07 Apr 2009)

Log Message:
-----------
bugfix #18196

Halos for objects (not particles) can get texture color, but they skipped
the alpha mapt-to channel when that was set. Actually bug from ehh 1995!

Modified Paths:
--------------
    trunk/blender/source/blender/render/intern/source/renderdatabase.c

Modified: trunk/blender/source/blender/render/intern/source/renderdatabase.c
===================================================================
--- trunk/blender/source/blender/render/intern/source/renderdatabase.c  
2009-04-07 06:23:45 UTC (rev 19575)
+++ trunk/blender/source/blender/render/intern/source/renderdatabase.c  
2009-04-07 07:46:58 UTC (rev 19576)
@@ -1032,9 +1032,11 @@
                                har->g= (yn*tg+ zn*ma->g);
                                har->b= (yn*tb+ zn*ma->b);
                        }
-                       if(mtex->texco & 16) {
+                       if(mtex->texco & TEXCO_UV) {
                                har->alfa= tin;
                        }
+                       if(mtex->mapto & MAP_ALPHA)
+                               har->alfa= tin;
                }
        }
 


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