Revision: 19885 http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=19885 Author: campbellbarton Date: 2009-04-23 02:32:33 +0200 (Thu, 23 Apr 2009)
Log Message: ----------- BGE Python API CListValue fixes - Disable changing CValueLists that the BGE uses internally (scene.objects.append(1) would crash when drawing) - val=clist+list would modify clist in place, now return a new value. - clist.append([....]), was working like extend. - clist.append(val) didnt work for most CValue types like KX_GameObjects. Other changes - "isValid" was always returning True. - Set all errors for invalid proxy access to PyExc_SystemError (was using a mix of error types) - Added PyObjectPlus::InvalidateProxy() to manually invalidate, though if python ever gains access again, it will make a new valid proxy. This is so removing an object from a scene can invalidate the object even if its stored elsewhere in a CValueList for eg. Modified Paths: -------------- trunk/blender/source/gameengine/Expressions/ListValue.cpp trunk/blender/source/gameengine/Expressions/PyObjectPlus.cpp trunk/blender/source/gameengine/Expressions/PyObjectPlus.h trunk/blender/source/gameengine/Expressions/Value.cpp trunk/blender/source/gameengine/Expressions/Value.h trunk/blender/source/gameengine/Ketsji/KX_GameObject.cpp trunk/blender/source/gameengine/Ketsji/KX_MeshProxy.cpp trunk/blender/source/gameengine/Ketsji/KX_Scene.cpp trunk/blender/source/gameengine/Ketsji/KX_SceneActuator.cpp Modified: trunk/blender/source/gameengine/Expressions/ListValue.cpp =================================================================== --- trunk/blender/source/gameengine/Expressions/ListValue.cpp 2009-04-22 23:01:40 UTC (rev 19884) +++ trunk/blender/source/gameengine/Expressions/ListValue.cpp 2009-04-23 00:32:33 UTC (rev 19885) @@ -39,8 +39,10 @@ PyObject* listvalue_buffer_item(PyObject* self, Py_ssize_t index) { CListValue *list= static_cast<CListValue *>(BGE_PROXY_REF(self)); + CValue *cval; + if (list==NULL) { - PyErr_SetString(PyExc_IndexError, BGE_PROXY_ERROR_MSG); + PyErr_SetString(PyExc_SystemError, "val = CList[i], "BGE_PROXY_ERROR_MSG); return NULL; } @@ -49,24 +51,25 @@ if (index < 0) index = count+index; - if (index >= 0 && index < count) - { - PyObject* pyobj = list->GetValue(index)->ConvertValueToPython(); - if (pyobj) - return pyobj; - else - return list->GetValue(index)->GetProxy(); - + if (index < 0 || index >= count) { + PyErr_SetString(PyExc_IndexError, "CList[i]: Python ListIndex out of range in CValueList"); + return NULL; } - PyErr_SetString(PyExc_IndexError, "list[i]: Python ListIndex out of range in CValueList"); - return NULL; + + cval= list->GetValue(index); + + PyObject* pyobj = cval->ConvertValueToPython(); + if (pyobj) + return pyobj; + else + return cval->GetProxy(); } PyObject* listvalue_mapping_subscript(PyObject* self, PyObject* pyindex) { CListValue *list= static_cast<CListValue *>(BGE_PROXY_REF(self)); if (list==NULL) { - PyErr_SetString(PyExc_IndexError, BGE_PROXY_ERROR_MSG); + PyErr_SetString(PyExc_SystemError, "value = CList[i], "BGE_PROXY_ERROR_MSG); return NULL; } @@ -85,7 +88,7 @@ } PyObject *pyindex_str = PyObject_Repr(pyindex); /* new ref */ - PyErr_Format(PyExc_KeyError, "list[key]: '%s' key not in list", PyString_AsString(pyindex_str)); + PyErr_Format(PyExc_KeyError, "CList[key]: '%s' key not in list", PyString_AsString(pyindex_str)); Py_DECREF(pyindex_str); return NULL; } @@ -96,7 +99,7 @@ { CListValue *list= static_cast<CListValue *>(BGE_PROXY_REF(self)); if (list==NULL) { - PyErr_SetString(PyExc_IndexError, BGE_PROXY_ERROR_MSG); + PyErr_SetString(PyExc_SystemError, "val = CList[i:j], "BGE_PROXY_ERROR_MSG); return NULL; } @@ -127,73 +130,79 @@ } - -static PyObject * -listvalue_buffer_concat(PyObject * self, PyObject * other) +/* clist + list, return a list that python owns */ +static PyObject *listvalue_buffer_concat(PyObject * self, PyObject * other) { CListValue *listval= static_cast<CListValue *>(BGE_PROXY_REF(self)); + int i, numitems, numitems_orig; + if (listval==NULL) { - PyErr_SetString(PyExc_IndexError, BGE_PROXY_ERROR_MSG); + PyErr_SetString(PyExc_SystemError, "CList+other, "BGE_PROXY_ERROR_MSG); return NULL; } + numitems_orig= listval->GetCount(); + // for now, we support CListValue concatenated with items // and CListValue concatenated to Python Lists // and CListValue concatenated with another CListValue - listval->AddRef(); - if (other->ob_type == &PyList_Type) + /* Shallow copy, dont use listval->GetReplica(), it will screw up with KX_GameObjects */ + CListValue* listval_new = new CListValue(); + + if (PyList_Check(other)) { + CValue* listitemval; bool error = false; - - int i; - int numitems = PyList_Size(other); + + numitems = PyList_Size(other); + + /* copy the first part of the list */ + listval_new->Resize(numitems_orig + numitems); + for (i=0;i<numitems_orig;i++) + listval_new->SetValue(i, listval->GetValue(i)->AddRef()); + for (i=0;i<numitems;i++) { - PyObject* listitem = PyList_GetItem(other,i); - CValue* listitemval = listval->ConvertPythonToValue(listitem); - if (listitemval) - { - listval->Add(listitemval); - } else - { - error = true; + listitemval = listval->ConvertPythonToValue(PyList_GetItem(other,i), "cList + pyList: CListValue, "); + + if (listitemval) { + listval_new->SetValue(i+numitems_orig, listitemval); + } else { + error= true; + break; } } - + if (error) { - PyErr_SetString(PyExc_SystemError, "list.append(val): couldn't add one or more items to this CValueList"); + listval_new->Resize(numitems_orig+i); /* resize so we dont try release NULL pointers */ + listval_new->Release(); + return NULL; /* ConvertPythonToValue above sets the error */ + } + + } + else if (PyObject_TypeCheck(other, &CListValue::Type)) { + // add items from otherlist to this list + CListValue* otherval = static_cast<CListValue *>(BGE_PROXY_REF(other)); + if(otherval==NULL) { + listval_new->Release(); + PyErr_SetString(PyExc_SystemError, "CList+other, "BGE_PROXY_ERROR_MSG); return NULL; } - - } else - { - if (other->ob_type == &CListValue::Type) - { - // add items from otherlist to this list - CListValue* otherval = (CListValue*) other; - - - for (int i=0;i<otherval->GetCount();i++) - { - otherval->Add(listval->GetValue(i)->AddRef()); - } - } - else - { - CValue* objval = listval->ConvertPythonToValue(other); - if (objval) - { - listval->Add(objval); - } else - { - PyErr_SetString(PyExc_SystemError, "list.append(i): couldn't add item to this CValueList"); - return NULL; - } - } + + numitems = otherval->GetCount(); + + /* copy the first part of the list */ + listval_new->Resize(numitems_orig + numitems); /* resize so we dont try release NULL pointers */ + for (i=0;i<numitems_orig;i++) + listval_new->SetValue(i, listval->GetValue(i)->AddRef()); + + /* now copy the other part of the list */ + for (i=0;i<numitems;i++) + listval_new->SetValue(i+numitems_orig, otherval->GetValue(i)->AddRef()); + } - - return self; + return listval_new->NewProxy(true); /* python owns this list */ } @@ -437,14 +446,24 @@ { SetValue(i+numelements,otherlist->GetValue(i)->AddRef()); } - } - PyObject* CListValue::Pyappend(PyObject* value) { - return listvalue_buffer_concat(m_proxy, value); /* m_proxy is the same as self */ + CValue* objval = ConvertPythonToValue(value, "CList.append(i): CValueList, "); + + if (!objval) /* ConvertPythonToValue sets the error */ + return NULL; + + if (!BGE_PROXY_PYOWNS(m_proxy)) { + PyErr_SetString(PyExc_TypeError, "CList.append(i): this CValueList is used internally for the game engine and can't be modified"); + return NULL; + } + + Add(objval); + + Py_RETURN_NONE; } @@ -482,7 +501,7 @@ { PyObject* result = NULL; - CValue* checkobj = ConvertPythonToValue(value); + CValue* checkobj = ConvertPythonToValue(value, "val = cList[i]: CValueList, "); if (checkobj==NULL) return NULL; /* ConvertPythonToValue sets the error */ @@ -499,7 +518,7 @@ checkobj->Release(); if (result==NULL) { - PyErr_SetString(PyExc_ValueError, "list.index(x): x not in CListValue"); + PyErr_SetString(PyExc_ValueError, "CList.index(x): x not in CListValue"); } return result; @@ -511,7 +530,7 @@ { int numfound = 0; - CValue* checkobj = ConvertPythonToValue(value); + CValue* checkobj = ConvertPythonToValue(value, "cList.count(val): CValueList, "); if (checkobj==NULL) { /* in this case just return that there are no items in the list */ PyErr_Clear(); Modified: trunk/blender/source/gameengine/Expressions/PyObjectPlus.cpp =================================================================== --- trunk/blender/source/gameengine/Expressions/PyObjectPlus.cpp 2009-04-22 23:01:40 UTC (rev 19884) +++ trunk/blender/source/gameengine/Expressions/PyObjectPlus.cpp 2009-04-23 00:32:33 UTC (rev 19885) @@ -138,9 +138,9 @@ PyObjectPlus *self_plus= BGE_PROXY_REF(self); if(self_plus==NULL) { if(!strcmp("isValid", PyString_AsString(attr))) { - Py_RETURN_TRUE; + Py_RETURN_FALSE; } - PyErr_SetString(PyExc_RuntimeError, BGE_PROXY_ERROR_MSG); + PyErr_SetString(PyExc_SystemError, BGE_PROXY_ERROR_MSG); return NULL; } @@ -171,7 +171,7 @@ { PyObjectPlus *self_plus= BGE_PROXY_REF(self); if(self_plus==NULL) { - PyErr_SetString(PyExc_RuntimeError, BGE_PROXY_ERROR_MSG); + PyErr_SetString(PyExc_SystemError, BGE_PROXY_ERROR_MSG); return -1; } @@ -186,7 +186,7 @@ PyObjectPlus *self_plus= BGE_PROXY_REF(self); if(self_plus==NULL) { - PyErr_SetString(PyExc_RuntimeError, BGE_PROXY_ERROR_MSG); + PyErr_SetString(PyExc_SystemError, BGE_PROXY_ERROR_MSG); return NULL; } @@ -818,6 +818,23 @@ m_proxy= NULL; } +/* Sometimes we might want to manually invalidate a BGE type even if + * it hasnt been released by the BGE, say for example when an object + * is removed from a scene, accessing it may cause problems. + * + * In this case the current proxy is made invalid, disowned, + * and will raise an error on access. However if python can get access + * to this class again it will make a new proxy and work as expected. + */ +void PyObjectPlus::InvalidateProxy() // check typename of each parent +{ + if(m_proxy) { + BGE_PROXY_REF(m_proxy)=NULL; + Py_DECREF(m_proxy); + m_proxy= NULL; + } +} + /* Utility function called by the macro py_getattro_up() * for getting ob.__dict__() values from our PyObject * this is used by python for doing dir() on an object, so its good Modified: trunk/blender/source/gameengine/Expressions/PyObjectPlus.h =================================================================== --- trunk/blender/source/gameengine/Expressions/PyObjectPlus.h 2009-04-22 23:01:40 UTC (rev 19884) +++ trunk/blender/source/gameengine/Expressions/PyObjectPlus.h 2009-04-23 00:32:33 UTC (rev 19885) @@ -451,6 +451,8 @@ static PyObject *GetProxy_Ext(PyObjectPlus *self, PyTypeObject *tp); static PyObject *NewProxy_Ext(PyObjectPlus *self, PyTypeObject *tp, bool py_owns); + void InvalidateProxy(); + /** * Makes sure any internal data owned by this class is deep copied. */ Modified: trunk/blender/source/gameengine/Expressions/Value.cpp =================================================================== --- trunk/blender/source/gameengine/Expressions/Value.cpp 2009-04-22 23:01:40 UTC (rev 19884) +++ trunk/blender/source/gameengine/Expressions/Value.cpp 2009-04-23 00:32:33 UTC (rev 19885) @@ -604,7 +604,7 @@ py_getattro_dict_up(PyObjectPlus); } -CValue* CValue::ConvertPythonToValue(PyObject* pyobj) +CValue* CValue::ConvertPythonToValue(PyObject* pyobj, const char *error_prefix) { CValue* vallie = NULL; @@ -620,7 +620,7 @@ for (i=0;i<numitems;i++) { PyObject* listitem = PyList_GetItem(pyobj,i); /* borrowed ref */ - CValue* listitemval = ConvertPythonToValue(listitem); @@ Diff output truncated at 10240 characters. @@ _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org http://lists.blender.org/mailman/listinfo/bf-blender-cvs