Revision: 19911
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=19911
Author:   ben2610
Date:     2009-04-23 23:19:42 +0200 (Thu, 23 Apr 2009)

Log Message:
-----------
BGE bug #17950: crash when GE softbody is parented to a rigid body/soft 
body/dynamic object.

Modified Paths:
--------------
    trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp

Modified: trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp      
2009-04-23 20:30:01 UTC (rev 19910)
+++ trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp      
2009-04-23 21:19:42 UTC (rev 19911)
@@ -1528,6 +1528,7 @@
                objprop.m_dynamic_parent = parentgameobject;
                //cannot be dynamic:
                objprop.m_dyna = false;
+               objprop.m_softbody = false;
                shapeprops->m_mass = 0.f;
        }
 


_______________________________________________
Bf-blender-cvs mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-blender-cvs

Reply via email to