Revision: 19947
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=19947
Author: ben2610
Date: 2009-04-27 18:40:26 +0200 (Mon, 27 Apr 2009)
Log Message:
-----------
BGE bug #18624: Collision detection fails on parented objects. Partial fix,
parented shape now moves with the parent but still the parent near detector
detects the child only in the zone where it was parented.
Modified Paths:
--------------
trunk/blender/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp
trunk/blender/source/gameengine/Ketsji/KX_BulletPhysicsController.h
Modified: trunk/blender/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp
2009-04-27 15:43:35 UTC (rev 19946)
+++ trunk/blender/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp
2009-04-27 16:40:26 UTC (rev 19947)
@@ -361,6 +361,7 @@
btBroadphaseProxy* handle = body->getBroadphaseHandle();
m_savedCollisionFlags = body->getCollisionFlags();
m_savedMass = GetMass();
+ m_savedDyna = m_bDyna;
m_savedCollisionFilterGroup = handle->m_collisionFilterGroup;
m_savedCollisionFilterMask = handle->m_collisionFilterMask;
m_savedActivationState = body->getActivationState();
@@ -370,6 +371,7 @@
btCollisionObject::CF_STATIC_OBJECT|((ghost)?btCollisionObject::CF_NO_CONTACT_RESPONSE:(m_savedCollisionFlags&btCollisionObject::CF_NO_CONTACT_RESPONSE)),
btBroadphaseProxy::StaticFilter,
btBroadphaseProxy::AllFilter ^
btBroadphaseProxy::StaticFilter);
+ m_bDyna = false;
}
}
@@ -384,6 +386,7 @@
m_savedCollisionFilterGroup,
m_savedCollisionFilterMask);
body->forceActivationState(m_savedActivationState);
+ m_bDyna = m_savedDyna;
}
}
Modified: trunk/blender/source/gameengine/Ketsji/KX_BulletPhysicsController.h
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_BulletPhysicsController.h
2009-04-27 15:43:35 UTC (rev 19946)
+++ trunk/blender/source/gameengine/Ketsji/KX_BulletPhysicsController.h
2009-04-27 16:40:26 UTC (rev 19947)
@@ -13,6 +13,7 @@
short int m_savedCollisionFilterGroup;
short int m_savedCollisionFilterMask;
MT_Scalar m_savedMass;
+ bool m_savedDyna;
btCollisionShape* m_bulletChildShape;
public:
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