Revision: 20314
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=20314
Author:   dingto
Date:     2009-05-21 13:10:34 +0200 (Thu, 21 May 2009)

Log Message:
-----------
2.5 Buttons:

* Some minor layout cleanup. 

Modified Paths:
--------------
    branches/blender2.5/blender/release/ui/buttons_data_lamp.py
    branches/blender2.5/blender/release/ui/buttons_material.py
    branches/blender2.5/blender/release/ui/buttons_scene.py

Modified: branches/blender2.5/blender/release/ui/buttons_data_lamp.py
===================================================================
--- branches/blender2.5/blender/release/ui/buttons_data_lamp.py 2009-05-21 
10:25:40 UTC (rev 20313)
+++ branches/blender2.5/blender/release/ui/buttons_data_lamp.py 2009-05-21 
11:10:34 UTC (rev 20314)
@@ -200,16 +200,16 @@
                split = layout.split()
                
                sub = split.column()
+               sub.itemR(lamp, "spot_size", text="Size")
+               sub.itemR(lamp, "spot_blend", text="Blend")
                sub.itemR(lamp, "square")
-               sub.itemR(lamp, "spot_size")
-               sub.itemR(lamp, "spot_blend")
                
                sub = split.column()
                sub.itemR(lamp, "halo")
                if lamp.halo:
-                       sub.itemR(lamp, "halo_intensity")
+                       sub.itemR(lamp, "halo_intensity", text="Intensity")
                        if lamp.shadow_method == 'BUFFER_SHADOW':
-                               sub.itemR(lamp, "halo_step")
+                               sub.itemR(lamp, "halo_step", text="Step")
 
 bpy.types.register(DATA_PT_lamp)
 bpy.types.register(DATA_PT_shadow)

Modified: branches/blender2.5/blender/release/ui/buttons_material.py
===================================================================
--- branches/blender2.5/blender/release/ui/buttons_material.py  2009-05-21 
10:25:40 UTC (rev 20313)
+++ branches/blender2.5/blender/release/ui/buttons_material.py  2009-05-21 
11:10:34 UTC (rev 20314)
@@ -150,30 +150,28 @@
 
                split = layout.split()
                
-               sub = split.column()
-               sub.itemL(text="General Settings:")
-               sub.itemR(halo, "size")
-               sub.itemR(halo, "hardness")
-               sub.itemR(halo, "add", slider=True)
+               col = split.column(align=True)
+               col.itemL(text="General Settings:")
+               col.itemR(halo, "size")
+               col.itemR(halo, "hardness")
+               col.itemR(halo, "add", slider=True)
                
-               sub = split.column()
+               col.itemL(text="Options:")
+               col.itemR(halo, "use_texture", text="Texture")
+               col.itemR(halo, "use_vertex_normal", text="Vertex Normal")
+               col.itemR(halo, "xalpha")
+               col.itemR(halo, "shaded")
+               col.itemR(halo, "soft")
+
+               col = split.column()
+               sub = col.column(align=True)
                sub.itemL(text="Elements:")
                sub.itemR(halo, "ring")
                sub.itemR(halo, "lines")
                sub.itemR(halo, "star")
                sub.itemR(halo, "flare_mode")
-
-               row = layout.row()
                
-               sub = row.column()
-               sub.itemL(text="Options:")
-               sub.itemR(halo, "use_texture", text="Texture")
-               sub.itemR(halo, "use_vertex_normal", text="Vertex Normal")
-               sub.itemR(halo, "xalpha")
-               sub.itemR(halo, "shaded")
-               sub.itemR(halo, "soft")
-       
-               sub = row.column()
+               sub = col.column()
                if (halo.ring):
                        sub.itemR(halo, "rings")
                if (halo.lines):
@@ -183,6 +181,7 @@
                if (halo.star):
                        sub.itemR(halo, "star_tips")
                if (halo.flare_mode):
+                       sub = col.column(align=True)
                        sub.itemL(text="Flare:")
                        sub.itemR(halo, "flare_size", text="Size")
                        sub.itemR(halo, "flare_subsize", text="Subsize")

Modified: branches/blender2.5/blender/release/ui/buttons_scene.py
===================================================================
--- branches/blender2.5/blender/release/ui/buttons_scene.py     2009-05-21 
10:25:40 UTC (rev 20313)
+++ branches/blender2.5/blender/release/ui/buttons_scene.py     2009-05-21 
11:10:34 UTC (rev 20314)
@@ -114,19 +114,17 @@
                if rd.do_composite:
                        row = layout.row()
                        row.itemR(rd, "free_image_textures")
-               
-               row = layout.row()
-               row.itemL(text="Threads:")
-               row.itemL(text="Tiles:")
-               
+
                split = layout.split()
                
                sub = split.column(align=True)
+               sub.itemL(text="Threads:")
                sub.row().itemR(rd, "threads_mode", expand=True)
                if rd.threads_mode == 'THREADS_FIXED':
                        sub.itemR(rd, "threads")
                
                sub = split.column(align=True)
+               sub.itemL(text="Tiles:")
                sub.itemR(rd, "parts_x", text="X")
                sub.itemR(rd, "parts_y", text="Y")
                
@@ -146,19 +144,21 @@
                
                split = layout.split()
                
-               col = split.column(align=True)
-               col.itemL(text="Resolution:")
-               col.itemR(rd, "resolution_x", text="X")
-               col.itemR(rd, "resolution_y", text="Y")
-               col.itemR(rd, "resolution_percentage", text="")
+               col = split.column()
+               sub = col.column(align=True)
+               sub.itemL(text="Resolution:")
+               sub.itemR(rd, "resolution_x", text="X")
+               sub.itemR(rd, "resolution_y", text="Y")
+               sub.itemR(rd, "resolution_percentage", text="")
                
-               col.itemL(text="Aspect Ratio:")
-               col.itemR(rd, "pixel_aspect_x", text="X")
-               col.itemR(rd, "pixel_aspect_y", text="Y")
+               sub.itemL(text="Aspect Ratio:")
+               sub.itemR(rd, "pixel_aspect_x", text="X")
+               sub.itemR(rd, "pixel_aspect_y", text="Y")
                
-               col.itemR(rd, "border", text="Border")
+               sub = col.column()
+               sub.itemR(rd, "border", text="Border")
                if rd.border:
-                       col.itemR(rd, "crop_to_border")
+                       sub.itemR(rd, "crop_to_border")
 
                col = split.column(align=True)
                col.itemL(text="Frame Range:")


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