Revision: 20415
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=20415
Author:   broken
Date:     2009-05-26 04:49:46 +0200 (Tue, 26 May 2009)

Log Message:
-----------
* Small tweaks to texture panels

Modified Paths:
--------------
    branches/blender2.5/blender/release/ui/buttons_texture.py
    branches/blender2.5/blender/source/blender/makesrna/intern/rna_texture.c

Modified: branches/blender2.5/blender/release/ui/buttons_texture.py
===================================================================
--- branches/blender2.5/blender/release/ui/buttons_texture.py   2009-05-26 
00:14:22 UTC (rev 20414)
+++ branches/blender2.5/blender/release/ui/buttons_texture.py   2009-05-26 
02:49:46 UTC (rev 20415)
@@ -34,8 +34,8 @@
                
                layout.itemR(tex, "stype", expand=True)
                layout.itemL(text="Noise:")
+               layout.itemR(tex, "noise_type", text="Type", expand=True)
                layout.itemR(tex, "noise_basis", text="Basis")
-               layout.itemR(tex, "noise_type", text="Type", expand=True)
                
                col = layout.column_flow()
                col.itemR(tex, "noise_size", text="Size")
@@ -54,11 +54,11 @@
                layout = self.layout
                tex = 
context.active_object.active_material.active_texture.texture
                
+               layout.itemR(tex, "stype", expand=True)
                layout.itemR(tex, "noisebasis2", expand=True)
-               layout.itemR(tex, "stype", expand=True)
                layout.itemL(text="Noise:")
+               layout.itemR(tex, "noise_type", text="Type", expand=True)
                layout.itemR(tex, "noise_basis", text="Basis")
-               layout.itemR(tex, "noise_type", text="Type", expand=True)
                
                col = layout.column_flow()
                col.itemR(tex, "noise_size", text="Size")
@@ -80,8 +80,8 @@
                layout.itemR(tex, "stype", expand=True)
                layout.itemR(tex, "noisebasis2", expand=True)
                layout.itemL(text="Noise:")
+               layout.itemR(tex, "noise_type", text="Type", expand=True)
                layout.itemR(tex, "noise_basis", text="Basis")
-               layout.itemR(tex, "noise_type", text="Type", expand=True)
                
                col = layout.column_flow()      
                col.itemR(tex, "noise_size", text="Size")
@@ -134,8 +134,8 @@
                
                layout.itemR(tex, "stype", expand=True)
                layout.itemL(text="Noise:")
+               layout.itemR(tex, "noise_type", text="Type", expand=True)
                layout.itemR(tex, "noise_basis", text="Basis")
-               layout.itemR(tex, "noise_type", text="Type", expand=True)
                
                row = layout.row()
                row.itemR(tex, "noise_size", text="Size")
@@ -251,9 +251,11 @@
                layout = self.layout
                tex = 
context.active_object.active_material.active_texture.texture
                
+               layout.itemR(tex, "musgrave_type")      
+               
                split = layout.split()
                
-               sub = split.column()   
+               sub = split.column()
                sub.itemR(tex, "highest_dimension", text="Dimension")
                sub.itemR(tex, "lacunarity")
                sub.itemR(tex, "octaves")
@@ -265,8 +267,8 @@
                        sub.itemR(tex, "noise_intensity", text="Intensity")
                
                layout.itemL(text="Noise:")
+               
                layout.itemR(tex, "noise_basis", text="Basis")
-               layout.itemR(tex, "musgrave_type")      
                
                row = layout.row()
                row.itemR(tex, "noise_size", text="Size")
@@ -286,13 +288,15 @@
                tex = 
context.active_object.active_material.active_texture.texture
        
                layout.itemR(tex, "distance_metric")
-               layout.itemR(tex, "color_type")
+               layout.itemR(tex, "coloring")
                
                split = layout.split()
                
                sub = split.column()   
-               sub.itemR(tex, "minkovsky_exponent", text="Minkovsky")
+               
                sub.itemR(tex, "noise_intensity", text="Intensity")
+               if tex.distance_metric == 'MINKOVSKY':
+                       sub.itemR(tex, "minkovsky_exponent", text="Exponent")
                sub = split.column()
                sub.itemR(tex, "feature_weights", slider=True)
                
@@ -317,9 +321,14 @@
                layout.itemR(tex, "noise_distortion")
                layout.itemR(tex, "noise_basis", text="Basis")
                
-               row = layout.row()
-               row.itemR(tex, "noise_size", text="Size")
-               row.itemR(tex, "nabla") 
+               split = layout.split()
+               
+               sub = split.column()
+               sub.itemR(tex, "distortion_amount", text="Amount")
+               sub.itemR(tex, "noise_size", text="Size")
+               
+               sub = split.column()
+               sub.itemR(tex, "nabla") 
 
 bpy.types.register(TEXTURE_PT_texture)
 bpy.types.register(TEXTURE_PT_clouds)

Modified: 
branches/blender2.5/blender/source/blender/makesrna/intern/rna_texture.c
===================================================================
--- branches/blender2.5/blender/source/blender/makesrna/intern/rna_texture.c    
2009-05-26 00:14:22 UTC (rev 20414)
+++ branches/blender2.5/blender/source/blender/makesrna/intern/rna_texture.c    
2009-05-26 02:49:46 UTC (rev 20415)
@@ -345,8 +345,8 @@
        {0, NULL, NULL, NULL}};
 
 static EnumPropertyItem prop_noise_type[] = {
-       {TEX_NOISESOFT, "SOFT_NOISE", "Soft Noise", ""},
-       {TEX_NOISEPERL, "HARD_NOISE", "Hard Noise", ""},
+       {TEX_NOISESOFT, "SOFT_NOISE", "Soft", ""},
+       {TEX_NOISEPERL, "HARD_NOISE", "Hard", ""},
        {0, NULL, NULL, NULL}};
 
 
@@ -356,7 +356,7 @@
        PropertyRNA *prop;
 
        static EnumPropertyItem prop_clouds_stype[] = {
-       {TEX_DEFAULT, "DEFAULT", "Default", ""},
+       {TEX_DEFAULT, "GREYSCALE", "Greyscale", ""},
        {TEX_COLOR, "COLOR", "Color", ""},
        {0, NULL, NULL, NULL}};
 
@@ -406,12 +406,12 @@
        static EnumPropertyItem prop_wood_stype[] = {
        {TEX_BAND, "BANDS", "Bands", "Uses standard wood texture in bands"},
        {TEX_RING, "RINGS", "Rings", "Uses wood texture in rings"},
-       {TEX_BANDNOISE, "BANDNOISE", "BandNoise", "Adds noise to standard 
wood"},
-       {TEX_RINGNOISE, "RINGNOISE", "RingNoise", "Adds noise to rings"},
+       {TEX_BANDNOISE, "BANDNOISE", "Band Noise", "Adds noise to standard 
wood"},
+       {TEX_RINGNOISE, "RINGNOISE", "Ring Noise", "Adds noise to rings"},
        {0, NULL, NULL, NULL}};
 
        static EnumPropertyItem prop_wood_noisebasis2[] = {
-       {TEX_SIN, "SIN", "Sin", "Uses a sine wave to produce bands"},
+       {TEX_SIN, "SIN", "Sine", "Uses a sine wave to produce bands"},
        {TEX_SAW, "SAW", "Saw", "Uses a saw wave to produce bands"},
        {TEX_TRI, "TRI", "Tri", "Uses a triangle wave to produce bands"},
        {0, NULL, NULL, NULL}};
@@ -877,7 +877,7 @@
                {TEX_MINKOVSKY, "MINKOVSKY", "Minkovsky", ""},
                {0, NULL, NULL, NULL}};
 
-       static EnumPropertyItem prop_color_type_items[] = {
+       static EnumPropertyItem prop_coloring_items[] = {
                /* XXX: OK names / descriptions? */
                {TEX_INTENSITY, "INTENSITY", "Intensity", "Only calculate 
intensity."},
                {TEX_COL1, "POSITION", "Position", "Color cells by position."},
@@ -905,10 +905,10 @@
        RNA_def_property_enum_items(prop, prop_distance_metric_items);
        RNA_def_property_ui_text(prop, "Distance Metric", "");
 
-       prop= RNA_def_property(srna, "color_type", PROP_ENUM, PROP_NONE);
+       prop= RNA_def_property(srna, "coloring", PROP_ENUM, PROP_NONE);
        RNA_def_property_enum_sdna(prop, NULL, "vn_coltype");
-       RNA_def_property_enum_items(prop, prop_color_type_items);
-       RNA_def_property_ui_text(prop, "Color Type", "");
+       RNA_def_property_enum_items(prop, prop_coloring_items);
+       RNA_def_property_ui_text(prop, "Coloring", "");
 
        prop= RNA_def_property(srna, "noise_intensity", PROP_FLOAT, PROP_NONE);
        RNA_def_property_float_sdna(prop, NULL, "ns_outscale");


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