Revision: 20435
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=20435
Author:   ben2610
Date:     2009-05-26 20:37:46 +0200 (Tue, 26 May 2009)

Log Message:
-----------
BGE VideoTexture: VideoFFmpeg was missing a rewind function: rename stop() to 
pause() and add stop() that will also reset the frame counter.

Modified Paths:
--------------
    trunk/blender/source/gameengine/VideoTexture/VideoBase.cpp
    trunk/blender/source/gameengine/VideoTexture/VideoBase.h
    trunk/blender/source/gameengine/VideoTexture/VideoFFmpeg.cpp
    trunk/blender/source/gameengine/VideoTexture/VideoFFmpeg.h

Modified: trunk/blender/source/gameengine/VideoTexture/VideoBase.cpp
===================================================================
--- trunk/blender/source/gameengine/VideoTexture/VideoBase.cpp  2009-05-26 
18:06:09 UTC (rev 20434)
+++ trunk/blender/source/gameengine/VideoTexture/VideoBase.cpp  2009-05-26 
18:37:46 UTC (rev 20435)
@@ -113,7 +113,10 @@
 PyObject * Video_play (PyImage * self)
 { if (getVideo(self)->play()) Py_RETURN_TRUE; else Py_RETURN_FALSE; }
 
-// stop video
+// pause video
+PyObject * Video_pause (PyImage * self)
+{ if (getVideo(self)->pause()) Py_RETURN_TRUE; else Py_RETURN_FALSE; }
+
 PyObject * Video_stop (PyImage * self)
 { if (getVideo(self)->stop()) Py_RETURN_TRUE; else Py_RETURN_FALSE; }
 

Modified: trunk/blender/source/gameengine/VideoTexture/VideoBase.h
===================================================================
--- trunk/blender/source/gameengine/VideoTexture/VideoBase.h    2009-05-26 
18:06:09 UTC (rev 20434)
+++ trunk/blender/source/gameengine/VideoTexture/VideoBase.h    2009-05-26 
18:37:46 UTC (rev 20435)
@@ -80,7 +80,17 @@
                }
                return false;
        }
-       /// stop/pause video
+       /// pause video
+       virtual bool pause (void)
+       {
+               if (m_status == SourcePlaying)
+               {
+                       m_status = SourceStopped;
+                       return true;
+               }
+               return false;
+       }
+       /// stop video
        virtual bool stop (void)
        {
                if (m_status == SourcePlaying)
@@ -170,6 +180,7 @@
 // video functions
 void Video_open (VideoBase * self, char * file, short captureID);
 PyObject * Video_play (PyImage * self);
+PyObject * Video_pause (PyImage * self);
 PyObject * Video_stop (PyImage * self);
 PyObject * Video_refresh (PyImage * self);
 PyObject * Video_getStatus (PyImage * self, void * closure);

Modified: trunk/blender/source/gameengine/VideoTexture/VideoFFmpeg.cpp
===================================================================
--- trunk/blender/source/gameengine/VideoTexture/VideoFFmpeg.cpp        
2009-05-26 18:06:09 UTC (rev 20434)
+++ trunk/blender/source/gameengine/VideoTexture/VideoFFmpeg.cpp        
2009-05-26 18:37:46 UTC (rev 20435)
@@ -669,12 +669,12 @@
 }
 
 
-// stop video
-bool VideoFFmpeg::stop (void)
+// pause video
+bool VideoFFmpeg::pause (void)
 {
        try
        {
-               if (VideoBase::stop())
+               if (VideoBase::pause())
                {
                        return true;
                }
@@ -683,7 +683,21 @@
        return false;
 }
 
+// stop video
+bool VideoFFmpeg::stop (void)
+{
+       try
+       {
+               VideoBase::stop();
+               // force restart when play
+               m_lastFrame = -1;
+               return true;
+       }
+       CATCH_EXCP;
+       return false;
+}
 
+
 // set video range
 void VideoFFmpeg::setRange (double start, double stop)
 {
@@ -721,6 +735,8 @@
        {
                // get actual time
                double startTime = PIL_check_seconds_timer();
+               if (m_lastFrame == -1)
+                       m_startTime = startTime;
                double actTime = startTime - m_startTime;
                // if video has ended
                if (m_isFile && actTime * m_frameRate >= m_range[1])
@@ -886,28 +902,47 @@
                if (position != m_curPosition + 1) 
                { 
                        double timeBase = 
av_q2d(m_formatCtx->streams[m_videoStream]->time_base);
-                       long long pos = (long long)
-                               ((long long) (position - m_preseek) * 
AV_TIME_BASE / m_baseFrameRate);
-                       long long startTs = 
m_formatCtx->streams[m_videoStream]->start_time;
+                       int64_t pos = (int64_t)((position - m_preseek) / 
(m_baseFrameRate*timeBase));
+                       int64_t startTs = 
m_formatCtx->streams[m_videoStream]->start_time;
+                       int seekres;
 
                        if (pos < 0)
                                pos = 0;
 
                        if (startTs != AV_NOPTS_VALUE)
-                               pos += (long long)(startTs * AV_TIME_BASE * 
timeBase);
+                               pos += startTs;
 
                        if (position <= m_curPosition || !m_eof)
                        {
-                               // no need to seek past the end of the file
-                               if (av_seek_frame(m_formatCtx, -1, pos, 
AVSEEK_FLAG_BACKWARD) >= 0)
+#if 0
+                               // Tried to make this work but couldn't: 
seeking on byte is ignored by the
+                               // format plugin and it will generally continue 
to read from last timestamp.
+                               // Too bad because frame seek is not always 
able to get the first frame
+                               // of the file.
+                               if (position <= m_preseek)
                                {
+                                       // we can safely go the begining of the 
file
+                                       if (av_seek_frame(m_formatCtx, 
m_videoStream, 0, AVSEEK_FLAG_BYTE) >= 0)
+                                       {
+                                               // binary seek does not reset 
the timestamp, must do it now
+                                               av_update_cur_dts(m_formatCtx, 
m_formatCtx->streams[m_videoStream], startTs);
+                                               m_curPosition = 0;
+                                       }
+                               }
+                               else
+#endif
+                               {
                                        // current position is now lost, guess 
a value. 
-                                       // It's not important because it will 
be set at this end of this function
-                                       m_curPosition = position - m_preseek - 
1;
+                                       if (av_seek_frame(m_formatCtx, 
m_videoStream, pos, AVSEEK_FLAG_BACKWARD) >= 0)
+                                       {
+                                               // current position is now 
lost, guess a value. 
+                                               // It's not important because 
it will be set at this end of this function
+                                               m_curPosition = position - 
m_preseek - 1;
+                                       }
                                }
                        }
                        // this is the timestamp of the frame we're looking for
-                       targetTs = (long long)(((double) position) / 
m_baseFrameRate / timeBase);
+                       targetTs = (int64_t)(position / (m_baseFrameRate * 
timeBase));
                        if (startTs != AV_NOPTS_VALUE)
                                targetTs += startTs;
 
@@ -1097,8 +1132,9 @@
 // methods structure
 static PyMethodDef videoMethods[] =
 { // methods from VideoBase class
-       {"play", (PyCFunction)Video_play, METH_NOARGS, "Play video"},
-       {"stop", (PyCFunction)Video_stop, METH_NOARGS, "Stop (pause) video"},
+       {"play", (PyCFunction)Video_play, METH_NOARGS, "Play (restart) video"},
+       {"pause", (PyCFunction)Video_pause, METH_NOARGS, "pause video"},
+       {"stop", (PyCFunction)Video_stop, METH_NOARGS, "stop video (play will 
replay it from start)"},
        {"refresh", (PyCFunction)Video_refresh, METH_NOARGS, "Refresh video - 
get its status"},
        {NULL}
 };

Modified: trunk/blender/source/gameengine/VideoTexture/VideoFFmpeg.h
===================================================================
--- trunk/blender/source/gameengine/VideoTexture/VideoFFmpeg.h  2009-05-26 
18:06:09 UTC (rev 20434)
+++ trunk/blender/source/gameengine/VideoTexture/VideoFFmpeg.h  2009-05-26 
18:37:46 UTC (rev 20435)
@@ -83,9 +83,10 @@
 
        /// play video
        virtual bool play (void);
-       /// stop/pause video
+       /// pause video
+       virtual bool pause (void);
+       /// stop video
        virtual bool stop (void);
-
        /// set play range
        virtual void setRange (double start, double stop);
        /// set frame rate


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