Revision: 20470
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=20470
Author:   campbellbarton
Date:     2009-05-28 08:34:56 +0200 (Thu, 28 May 2009)

Log Message:
-----------
grsaaynoel spent ~2hrs to figure this out, theeth, feel free to elaborate if 
the tip isnt quite correct.

Modified Paths:
--------------
    trunk/blender/source/blender/src/drawview.c

Modified: trunk/blender/source/blender/src/drawview.c
===================================================================
--- trunk/blender/source/blender/src/drawview.c 2009-05-28 06:13:56 UTC (rev 
20469)
+++ trunk/blender/source/blender/src/drawview.c 2009-05-28 06:34:56 UTC (rev 
20470)
@@ -2321,7 +2321,7 @@
                uiBlockBeginAlign(block);
                
                /* use real flag instead of 1 */
-               uiDefButBitC(block, TOG, BONE_SKETCHING, B_REDR, "Use Bone 
Sketching", 10, yco, 160, 20, &G.scene->toolsettings->bone_sketching, 0, 0, 0, 
0, "Use sketching to create and edit bones");
+               uiDefButBitC(block, TOG, BONE_SKETCHING, B_REDR, "Use Bone 
Sketching", 10, yco, 160, 20, &G.scene->toolsettings->bone_sketching, 0, 0, 0, 
0, "Use sketching to create and edit bones, (Ctrl snaps to mesh volume)");
                uiDefButBitC(block, TOG, BONE_SKETCHING_ADJUST, B_REDR, "A", 
170, yco, 20, 20, &G.scene->toolsettings->bone_sketching, 0, 0, 0, 0, "Adjust 
strokes by drawing near them");
                uiDefButBitC(block, TOG, BONE_SKETCHING_QUICK, B_REDR, "Q", 
190, yco, 20, 20, &G.scene->toolsettings->bone_sketching, 0, 0, 0, 0, 
"Automatically convert and delete on stroke end");
                yco -= 20;


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