Revision: 20638
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=20638
Author:   ben2610
Date:     2009-06-04 23:24:41 +0200 (Thu, 04 Jun 2009)

Log Message:
-----------
BGE [#18884] light in skinned object only work properly after running the 
action once.

Modified Paths:
--------------
    trunk/blender/source/gameengine/Converter/BL_MeshDeformer.cpp

Modified: trunk/blender/source/gameengine/Converter/BL_MeshDeformer.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_MeshDeformer.cpp       
2009-06-04 20:07:06 UTC (rev 20637)
+++ trunk/blender/source/gameengine/Converter/BL_MeshDeformer.cpp       
2009-06-04 21:24:41 UTC (rev 20638)
@@ -143,9 +143,9 @@
                                RAS_TexVert& v3 = it.vertex[it.index[i+2]];
                                RAS_TexVert *v4 = NULL;
 
-                               const float *co1 = v1.getXYZ();
-                               const float *co2 = v2.getXYZ();
-                               const float *co3 = v3.getXYZ();
+                               const float *co1 = 
m_transverts[v1.getOrigIndex()];
+                               const float *co2 = 
m_transverts[v2.getOrigIndex()];
+                               const float *co3 = 
m_transverts[v3.getOrigIndex()];
                                const float *co4 = NULL;
                                
                                /* compute face normal */
@@ -153,7 +153,7 @@
 
                                if(nvert == 4) {
                                        v4 = &it.vertex[it.index[i+3]];
-                                       co4 = v4->getXYZ();
+                                       co4 = m_transverts[v4->getOrigIndex()];
 
                                        n1[0]= co1[0]-co3[0];
                                        n1[1]= co1[1]-co3[1];


_______________________________________________
Bf-blender-cvs mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-blender-cvs

Reply via email to