Revision: 20766
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=20766
Author:   blendix
Date:     2009-06-09 20:25:57 +0200 (Tue, 09 Jun 2009)

Log Message:
-----------
Fix for bug #18860: particle hair strands missed first segment
when rendering as regular geometry (not strand render).

Modified Paths:
--------------
    trunk/blender/source/blender/render/intern/source/convertblender.c

Modified: trunk/blender/source/blender/render/intern/source/convertblender.c
===================================================================
--- trunk/blender/source/blender/render/intern/source/convertblender.c  
2009-06-09 18:21:48 UTC (rev 20765)
+++ trunk/blender/source/blender/render/intern/source/convertblender.c  
2009-06-09 18:25:57 UTC (rev 20766)
@@ -1863,8 +1863,6 @@
                                        strand->totvert++;
                                }
                                else{
-                                       sd.first = 0;
-                                       sd.time = time;
                                        sd.size = hasize;
 
                                        if(k==1){
@@ -1872,8 +1870,13 @@
                                                sd.time = 0.0f;
                                                VECSUB(loc0,loc1,loc);
                                                VECADD(loc0,loc1,loc0);
+
+                                               render_new_particle(re, obr, 
psmd->dm, ma, &sd, loc1, loc0, seed);
                                        }
 
+                                       sd.first = 0;
+                                       sd.time = time;
+
                                        if(k)
                                                render_new_particle(re, obr, 
psmd->dm, ma, &sd, loc, loc1, seed);
 


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