Revision: 21041
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=21041
Author:   nicholasbishop
Date:     2009-06-20 22:29:25 +0200 (Sat, 20 Jun 2009)

Log Message:
-----------
2.5/Sculpt:

Added a clay brush. It behaves like a combination of the flatten and draw 
brushes.

Credit to Fredrik Hannson for the original patch (#18666)

Modified Paths:
--------------
    branches/blender2.5/blender/source/blender/editors/sculpt_paint/sculpt.c
    
branches/blender2.5/blender/source/blender/editors/space_view3d/view3d_buttons.c
    branches/blender2.5/blender/source/blender/makesdna/DNA_brush_types.h

Modified: 
branches/blender2.5/blender/source/blender/editors/sculpt_paint/sculpt.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/sculpt_paint/sculpt.c    
2009-06-20 20:08:11 UTC (rev 21040)
+++ branches/blender2.5/blender/source/blender/editors/sculpt_paint/sculpt.c    
2009-06-20 20:29:25 UTC (rev 21041)
@@ -248,8 +248,9 @@
        switch(sd->brush->sculpt_tool){
        case SCULPT_TOOL_DRAW:
        case SCULPT_TOOL_INFLATE:
+       case SCULPT_TOOL_CLAY:
+       case SCULPT_TOOL_FLATTEN:
                return alpha * dir * pressure * flip; /*XXX: not sure why? was 
multiplied by G.vd->grid */;
-       case SCULPT_TOOL_FLATTEN:
        case SCULPT_TOOL_SMOOTH:
                return alpha * 4 * pressure;
        case SCULPT_TOOL_PINCH:
@@ -552,7 +553,7 @@
        VecMulf(co, 1.0f / FLATTEN_SAMPLE_SIZE);
 }
 
-static void do_flatten_brush(Sculpt *sd, SculptSession *ss, const ListBase 
*active_verts)
+static void do_flatten_clay_brush(Sculpt *sd, SculptSession *ss, const 
ListBase *active_verts, int clay)
 {
        ActiveData *node= active_verts->first;
        /* area_normal and cntr define the plane towards which vertices are 
squashed */
@@ -575,16 +576,23 @@
                VecAddf(intr, intr, p1);
                
                VecSubf(val, intr, co);
-               VecMulf(val, node->Fade);
+               VecMulf(val, fabs(node->Fade));
                VecAddf(val, val, co);
                
+               if(clay) {
+                       /* Clay brush displaces after flattening */
+                       float tmp[3];
+                       VecCopyf(tmp, area_normal);
+                       VecMulf(tmp, ss->cache->radius * node->Fade * 0.1);
+                       VecAddf(val, val, tmp);
+               }
+
                sculpt_clip(ss->cache, co, val);
                
                node= node->next;
        }
 }
-
-
+ 
 /* Uses symm to selectively flip any axis of a coordinate. */
 static void flip_coord(float out[3], float in[3], const char symm)
 {
@@ -852,8 +860,10 @@
                        do_layer_brush(sd, ss, &active_verts);
                        break;
                case SCULPT_TOOL_FLATTEN:
-                       do_flatten_brush(sd, ss, &active_verts);
+                       do_flatten_clay_brush(sd, ss, &active_verts, 0);
                        break;
+               case SCULPT_TOOL_CLAY:
+                       do_flatten_clay_brush(sd, ss, &active_verts, 1);
                }
        
                /* Copy the modified vertices from mesh to the active key */

Modified: 
branches/blender2.5/blender/source/blender/editors/space_view3d/view3d_buttons.c
===================================================================
--- 
branches/blender2.5/blender/source/blender/editors/space_view3d/view3d_buttons.c
    2009-06-20 20:08:11 UTC (rev 21040)
+++ 
branches/blender2.5/blender/source/blender/editors/space_view3d/view3d_buttons.c
    2009-06-20 20:29:25 UTC (rev 21041)
@@ -1132,9 +1132,10 @@
                
uiDefButC(block,ROW,B_REDR,"Pinch",cx+134,cy,67,19,&br->sculpt_tool,14.0,SCULPT_TOOL_PINCH,0,0,"Interactively
 pinch areas of the model");
                
uiDefButC(block,ROW,B_REDR,"Inflate",cx+201,cy,67,19,&br->sculpt_tool,14,SCULPT_TOOL_INFLATE,0,0,"Push
 vertices along the direction of their normals");
                cy-= 20;
-               uiDefButC(block,ROW,B_REDR,"Grab", 
cx,cy,89,19,&br->sculpt_tool,14,SCULPT_TOOL_GRAB,0,0,"Grabs a group of vertices 
and moves them with the mouse");
-               uiDefButC(block,ROW,B_REDR,"Layer", 
cx+89,cy,89,19,&br->sculpt_tool,14, SCULPT_TOOL_LAYER,0,0,"Adds a layer of 
depth");
-               uiDefButC(block,ROW,B_REDR,"Flatten", 
cx+178,cy,90,19,&br->sculpt_tool,14, SCULPT_TOOL_FLATTEN,0,0,"Interactively 
flatten areas of the model");
+               uiDefButC(block,ROW,B_REDR,"Grab", 
cx,cy,67,19,&br->sculpt_tool,14,SCULPT_TOOL_GRAB,0,0,"Grabs a group of vertices 
and moves them with the mouse");
+               uiDefButC(block,ROW,B_REDR,"Layer", 
cx+67,cy,67,19,&br->sculpt_tool,14, SCULPT_TOOL_LAYER,0,0,"Adds a layer of 
depth");
+               uiDefButC(block,ROW,B_REDR,"Flatten", 
cx+134,cy,67,19,&br->sculpt_tool,14, SCULPT_TOOL_FLATTEN,0,0,"Interactively 
flatten areas of the model");
+               uiDefButC(block,ROW,B_REDR,"Clay", 
cx+201,cy,67,19,&br->sculpt_tool,14, SCULPT_TOOL_CLAY,0,0,"Build up depth 
quickly");
                cy-= 25;
                uiBlockEndAlign(block);
        }

Modified: branches/blender2.5/blender/source/blender/makesdna/DNA_brush_types.h
===================================================================
--- branches/blender2.5/blender/source/blender/makesdna/DNA_brush_types.h       
2009-06-20 20:08:11 UTC (rev 21040)
+++ branches/blender2.5/blender/source/blender/makesdna/DNA_brush_types.h       
2009-06-20 20:29:25 UTC (rev 21041)
@@ -108,6 +108,7 @@
 #define SCULPT_TOOL_GRAB    5
 #define SCULPT_TOOL_LAYER   6
 #define SCULPT_TOOL_FLATTEN 7
+#define SCULPT_TOOL_CLAY    8
 
 #define PAINT_TOOL_DRAW                0
 #define PAINT_TOOL_SOFTEN      1


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