Revision: 22044
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=22044
Author:   billrey
Date:     2009-07-30 10:30:57 +0200 (Thu, 30 Jul 2009)

Log Message:
-----------
World UI

Cleaned up AO influence controls. These buttons had no labels, and were aligned 
strangely. Also made mist intensity a slider, since it's a percentage.

Modified Paths:
--------------
    branches/blender2.5/blender/release/ui/buttons_world.py

Modified: branches/blender2.5/blender/release/ui/buttons_world.py
===================================================================
--- branches/blender2.5/blender/release/ui/buttons_world.py     2009-07-30 
08:29:03 UTC (rev 22043)
+++ branches/blender2.5/blender/release/ui/buttons_world.py     2009-07-30 
08:30:57 UTC (rev 22044)
@@ -86,7 +86,7 @@
                flow.itemR(world.mist, "start")
                flow.itemR(world.mist, "depth")
                flow.itemR(world.mist, "height")
-               flow.itemR(world.mist, "intensity")
+               flow.itemR(world.mist, "intensity", slider=True)
 
                layout.itemR(world.mist, "falloff")
                
@@ -163,12 +163,21 @@
                        col.itemR(ao, "pixel_cache")
                        col.itemR(ao, "correction")
                        
-               col = layout.column(align=True)
+               col = layout.column()
                col.itemL(text="Influence:")
-               row = col.row()
-               row.itemR(ao, "blend_mode", text="")
-               row.itemR(ao, "color", text="")
-               row.itemR(ao, "energy", text="")
+               
+               col.row().itemR(ao, "blend_mode", expand=True)
+               
+               split = layout.split()
+               
+               col = split.column()
+               col.itemR(ao, "energy")
+               
+               col = split.column()
+               colsub = col.split(percentage=0.3)
+               colsub.itemL(text="Color:")
+               colsub.itemR(ao, "color", text="")
+               
 
 bpy.types.register(WORLD_PT_context_world)     
 bpy.types.register(WORLD_PT_preview)


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