Revision: 22309
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=22309
Author:   dingto
Date:     2009-08-08 19:21:34 +0200 (Sat, 08 Aug 2009)

Log Message:
-----------
2.5 Button Files:

* Cleanup of smoke and texture files to match guidelines. 
* Made "Curve" Panel in Toolbar Closed per default. 

Modified Paths:
--------------
    branches/blender2.5/blender/release/ui/buttons_physics_smoke.py
    branches/blender2.5/blender/release/ui/buttons_texture.py
    branches/blender2.5/blender/release/ui/space_view3d_toolbar.py

Modified: branches/blender2.5/blender/release/ui/buttons_physics_smoke.py
===================================================================
--- branches/blender2.5/blender/release/ui/buttons_physics_smoke.py     
2009-08-08 16:28:10 UTC (rev 22308)
+++ branches/blender2.5/blender/release/ui/buttons_physics_smoke.py     
2009-08-08 17:21:34 UTC (rev 22309)
@@ -41,7 +41,6 @@
                        layout.itemR(md, "smoke_type")
                
                        if md.smoke_type == 'TYPE_DOMAIN':
-                               
                                split = layout.split()
                                
                                col = split.column()
@@ -56,13 +55,13 @@
                                sub.itemR(md.domain_settings, "amplify", 
text="High")
                                col.itemR(md.domain_settings, "highres", 
text="Use High Resolution")
                                
-                               sub = split.column()
-                               sub.itemL(text="Display:")
-                               sub.itemR(md.domain_settings, "visibility")
-                               sub.itemR(md.domain_settings, "color", 
slider=True)
-                               mysub = sub.column()
-                               mysub.active = md.domain_settings.highres
-                               mysub.itemR(md.domain_settings, "viewhighres")
+                               col = split.column()
+                               col.itemL(text="Display:")
+                               col.itemR(md.domain_settings, "visibility")
+                               col.itemR(md.domain_settings, "color", 
slider=True)
+                               sub = col.column()
+                               sub.active = md.domain_settings.highres
+                               sub.itemR(md.domain_settings, "viewhighres")
                                
                                layout.itemL(text="Noise Type:")
                                layout.itemR(md.domain_settings, "noise_type", 
expand=True)
@@ -81,7 +80,6 @@
                                col.itemR(md.domain_settings, "coll_group", 
text="")
                                
                        elif md.smoke_type == 'TYPE_FLOW':
-                               
                                split = layout.split()
                                
                                col = split.column()
@@ -92,12 +90,12 @@
                                if md.flow_settings.outflow:                    
        
                                        col = split.column()
                                else:
-                                       sub = split.column()
-                                       sub.itemL(text="Behavior:")
-                                       sub.itemR(md.flow_settings, 
"temperature")
-                                       sub.itemR(md.flow_settings, "density")
+                                       col = split.column()
+                                       col.itemL(text="Behavior:")
+                                       col.itemR(md.flow_settings, 
"temperature")
+                                       col.itemR(md.flow_settings, "density")
                                        
-                       elif md.smoke_type == 'TYPE_COLL':
-                               layout.itemS()
+                       #elif md.smoke_type == 'TYPE_COLL':
+                       #       layout.itemS()
 
 bpy.types.register(PHYSICS_PT_smoke)
\ No newline at end of file

Modified: branches/blender2.5/blender/release/ui/buttons_texture.py
===================================================================
--- branches/blender2.5/blender/release/ui/buttons_texture.py   2009-08-08 
16:28:10 UTC (rev 22308)
+++ branches/blender2.5/blender/release/ui/buttons_texture.py   2009-08-08 
17:21:34 UTC (rev 22309)
@@ -7,14 +7,14 @@
        __context__ = "texture"
        
        def poll(self, context):
-               return (context.texture != None and context.texture.type != 
'NONE')
+               return (context.texture and context.texture.type != 'NONE')
                
 class TEXTURE_PT_preview(TextureButtonsPanel):
-       __idname__= "TEXTURE_PT_preview"
        __label__ = "Preview"
 
        def draw(self, context):
                layout = self.layout
+               
                tex = context.texture
                ma = context.material
                la = context.lamp
@@ -33,7 +33,6 @@
                        layout.template_preview(tex)
 
 class TEXTURE_PT_context_texture(TextureButtonsPanel):
-       __idname__= "TEXTURE_PT_context_texture"
        __show_header__ = False
 
        def poll(self, context):
@@ -44,7 +43,7 @@
 
                tex = context.texture
                
-               id =                            context.material
+               id = context.material
                if not id: id = context.lamp
                if not id: id = context.world
                if not id: id = context.brush
@@ -63,9 +62,9 @@
                        split.template_ID(space, "pin_id")
 
                if (not space.pin_id) and (     context.sculpt_object or \
-                                                                               
context.vertex_paint_object or \
-                                                                               
context.weight_paint_object or \
-                                                                               
context.texture_paint_object \
+                                                                       
context.vertex_paint_object or \
+                                                                       
context.weight_paint_object or \
+                                                                       
context.texture_paint_object \
                                                                        ):
                        split.itemR(space, "brush_texture", text="Brush", 
toggle=True)
                
@@ -74,13 +73,10 @@
                if tex:
                        split = layout.split(percentage=0.2)
                
-                       col = split.column()
-                       col.itemL(text="Type:")
-                       col = split.column()
-                       col.itemR(tex, "type", text="")
+                       split.itemL(text="Type:")
+                       split.itemR(tex, "type", text="")
 
 class TEXTURE_PT_mapping(TextureButtonsPanel):
-       __idname__= "TEXTURE_PT_mapping"
        __label__ = "Mapping"
        
        def poll(self, context):
@@ -88,6 +84,7 @@
 
        def draw(self, context):
                layout = self.layout
+               
                ma = context.material
                la = context.lamp
                wo = context.world
@@ -121,10 +118,8 @@
                        
                if ma:
                        split = layout.split(percentage=0.3)
-                       col = split.column()
-                       col.itemL(text="Projection:")
-                       col = split.column()
-                       col.itemR(tex, "mapping", text="")
+                       split.itemL(text="Projection:")
+                       split.itemR(tex, "mapping", text="")
 
                        split = layout.split()
                        
@@ -147,7 +142,6 @@
                row.column().itemR(tex, "size")
 
 class TEXTURE_PT_influence(TextureButtonsPanel):
-       __idname__= "TEXTURE_PT_influence"
        __label__ = "Influence"
        
        def poll(self, context):
@@ -174,7 +168,6 @@
                        split = layout.split()
                        
                        col = split.column()
-
                        col.itemL(text="Diffuse:")
                        factor_but(col, tex.map_diffuse, "map_diffuse", 
"diffuse_factor", "Intensity")
                        factor_but(col, tex.map_colordiff, "map_colordiff", 
"colordiff_factor", "Color")
@@ -198,15 +191,16 @@
                        factor_but(col, tex.map_warp, "map_warp", 
"warp_factor", "Warp")
                        factor_but(col, tex.map_displacement, 
"map_displacement", "displacement_factor", "Displace")
 
-                       #colsub = col.column()
-                       #colsub.active = tex.map_translucency or tex.map_emit 
or tex.map_alpha or tex.map_raymir or tex.map_hardness or tex.map_ambient or 
tex.map_specularity or tex.map_reflection or tex.map_mirror
-                       #colsub.itemR(tex, "default_value", text="Amount", 
slider=True)
+                       #sub = col.column()
+                       #sub.active = tex.map_translucency or tex.map_emit or 
tex.map_alpha or tex.map_raymir or tex.map_hardness or tex.map_ambient or 
tex.map_specularity or tex.map_reflection or tex.map_mirror
+                       #sub.itemR(tex, "default_value", text="Amount", 
slider=True)
                elif la:
                        row = layout.row()
                        factor_but(row, tex.map_color, "map_color", 
"color_factor", "Color")
                        factor_but(row, tex.map_shadow, "map_shadow", 
"shadow_factor", "Shadow")
                elif wo:
                        split = layout.split()
+                       
                        col = split.column()
                        factor_but(col, tex.map_blend, "map_blend", 
"blend_factor", "Blend")
                        factor_but(col, tex.map_horizon, "map_horizon", 
"horizon_factor", "Horizon")
@@ -216,15 +210,15 @@
                        factor_but(col, tex.map_zenith_down, "map_zenith_down", 
"zenith_down_factor", "Zenith Down")
 
                layout.itemS()
+               
                split = layout.split()
 
                col = split.column()
-
                col.itemR(tex, "blend_type", text="Blend")
                col.itemR(tex, "rgb_to_intensity")
-               colsub = col.column()
-               colsub.active = tex.rgb_to_intensity
-               colsub.itemR(tex, "color", text="")
+               sub = col.column()
+               sub.active = tex.rgb_to_intensity
+               sub.itemR(tex, "color", text="")
 
                col = split.column()
                col.itemR(tex, "negate", text="Negative")
@@ -233,12 +227,12 @@
                        col.itemR(tex, "default_value", text="DVar", 
slider=True)
 
 class TEXTURE_PT_colors(TextureButtonsPanel):
-       __idname__= "TEXTURE_PT_colors"
        __label__ = "Colors"
        __default_closed__ = True
 
        def draw(self, context):
                layout = self.layout
+               
                tex = context.texture
 
                layout.itemR(tex, "use_color_ramp", text="Ramp")
@@ -246,16 +240,17 @@
                        layout.template_color_ramp(tex.color_ramp, expand=True)
 
                split = layout.split()
-               col = split.column()
-               col.itemR(tex, "rgb_factor", text="Multiply RGB")
+               
+               split.itemR(tex, "rgb_factor", text="Multiply RGB")
 
                col = split.column()
                col.itemL(text="Adjust:")
                col.itemR(tex, "brightness")
                col.itemR(tex, "contrast")
+               
+# Texture Type Panels #
 
 class TEXTURE_PT_clouds(TextureButtonsPanel):
-       __idname__= "TEXTURE_PT_clouds"
        __label__ = "Clouds"
        
        def poll(self, context):
@@ -264,6 +259,7 @@
 
        def draw(self, context):
                layout = self.layout
+               
                tex = context.texture
                
                layout.itemR(tex, "stype", expand=True)
@@ -271,13 +267,12 @@
                layout.itemR(tex, "noise_type", text="Type", expand=True)
                layout.itemR(tex, "noise_basis", text="Basis")
                
-               col = layout.column_flow()
-               col.itemR(tex, "noise_size", text="Size")
-               col.itemR(tex, "noise_depth", text="Depth")
-               col.itemR(tex, "nabla", text="Nabla")
+               flow = layout.column_flow()
+               flow.itemR(tex, "noise_size", text="Size")
+               flow.itemR(tex, "noise_depth", text="Depth")
+               flow.itemR(tex, "nabla", text="Nabla")
 
 class TEXTURE_PT_wood(TextureButtonsPanel):
-       __idname__= "TEXTURE_PT_wood"
        __label__ = "Wood"
        
        def poll(self, context):
@@ -286,6 +281,7 @@
 
        def draw(self, context):
                layout = self.layout
+               
                tex = context.texture
                
                layout.itemR(tex, "noisebasis2", expand=True)
@@ -297,14 +293,13 @@
                col.row().itemR(tex, "noise_type", text="Type", expand=True)
                col.itemR(tex, "noise_basis", text="Basis")
                
-               col = layout.column_flow()
-               col.active = tex.stype in ('RINGNOISE', 'BANDNOISE')
-               col.itemR(tex, "noise_size", text="Size")
-               col.itemR(tex, "turbulence")
-               col.itemR(tex, "nabla")
+               flow = layout.column_flow()
+               flow.active = tex.stype in ('RINGNOISE', 'BANDNOISE')
+               flow.itemR(tex, "noise_size", text="Size")
+               flow.itemR(tex, "turbulence")
+               flow.itemR(tex, "nabla")
                
 class TEXTURE_PT_marble(TextureButtonsPanel):
-       __idname__= "TEXTURE_PT_marble"
        __label__ = "Marble"
        
        def poll(self, context):
@@ -313,6 +308,7 @@
 
        def draw(self, context):
                layout = self.layout
+               
                tex = context.texture
                
                layout.itemR(tex, "stype", expand=True)
@@ -321,14 +317,13 @@
                layout.itemR(tex, "noise_type", text="Type", expand=True)
                layout.itemR(tex, "noise_basis", text="Basis")
                
-               col = layout.column_flow()      
-               col.itemR(tex, "noise_size", text="Size")
-               col.itemR(tex, "noise_depth", text="Depth")
-               col.itemR(tex, "turbulence")
-               col.itemR(tex, "nabla")
+               flow = layout.column_flow()     
+               flow.itemR(tex, "noise_size", text="Size")
+               flow.itemR(tex, "noise_depth", text="Depth")
+               flow.itemR(tex, "turbulence")
+               flow.itemR(tex, "nabla")
 
 class TEXTURE_PT_magic(TextureButtonsPanel):
-       __idname__= "TEXTURE_PT_magic"
        __label__ = "Magic"
        
        def poll(self, context):
@@ -337,6 +332,7 @@
 
        def draw(self, context):
                layout = self.layout
+               
                tex = context.texture
                        
                row = layout.row()
@@ -344,7 +340,6 @@
                row.itemR(tex, "turbulence")
 
 class TEXTURE_PT_blend(TextureButtonsPanel):
-       __idname__= "TEXTURE_PT_blend"
        __label__ = "Blend"
        
        def poll(self, context):
@@ -353,13 +348,13 @@
 
        def draw(self, context):
                layout = self.layout
+               
                tex = context.texture
 
                layout.itemR(tex, "progression")
                layout.itemR(tex, "flip_axis")
                        

@@ Diff output truncated at 10240 characters. @@

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