Revision: 22396
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=22396
Author: jhk
Date: 2009-08-12 11:54:29 +0200 (Wed, 12 Aug 2009)
Log Message:
-----------
New point cache file format:
- HEADER (beginning of each file)
* general header:
+ 8 char: "BPHYSICS"
+ 1 int: simulation type (same as PTCacheID->type)
* custom header (same for sb, particles and cloth, but can be different
for new dynamics)
+ 1 int: totpoint (number of points)
+ 1 int: data_types (bit flags for what the stored data is)
- DATA (directly after header)
*totpoint times the data as specified in data_types flags
- simulation type
soft body = 0, particles = 1, cloth = 2
- data types (more can be added easily when needed)
data flag contains
----------------------------------------
index (1<<0) 1 int (index of current point)
location (1<<1) 3 float
velocity (1<<2) 3 float
rotation (1<<3) 4 float (quaternion)
avelocity (1<<4) 3 float (used for particles)
xconst (1<<4) 3 float (used for cloth)
size (1<<5) 1 float
times (1<<6) 3 float (birth, die & lifetime of
particle)
boids (1<<7) 1 BoidData
Notes:
- Every frame is not nescessary since data is interpolated for the inbetween
frames.
- For now every point is needed for every cached frame, the "index" data type
is reserved for future usage.
- For loading external particle caches only "location" data is necessary, other
needed values are determined from the given data.
- Non-dynamic data should be written into an info file if external usage is
desired.
* Info file is named as normal cache files, but with frame number 0;
* "Non-dynamic" means data such as particle times.
* Written automatically when baking to disk so basically a library of
particle simulations should be possible.
- Old disk cache format is supported for reading, so pre 2.5 files shouldn't
break. However old style memory cache (added during 2.5 development) is not
supported. To keep memory cached simulations convert the cache to disk cache
before svn update and save the blend.
- External sb and cloth caches should be perfectly possible, but due to lack of
testing these are not yet enabled in ui.
Other changes:
- Multiple point caches per dynamics system.
* In the future these will hopefully be nla editable etc, but for now
things are simple and the current (selected) point cache is used.
* Changing the amount of cached points (for example particle count) is
allowed, but might not give correct results if multiple caches are present.
- Generalization of point cache baking etc operator & rna code.
- Comb brushing particle hair didn't work smoothly.
Modified Paths:
--------------
branches/blender2.5/blender/release/ui/buttons_particle.py
branches/blender2.5/blender/release/ui/buttons_physics_cloth.py
branches/blender2.5/blender/release/ui/buttons_physics_softbody.py
branches/blender2.5/blender/source/blender/blenkernel/BKE_cloth.h
branches/blender2.5/blender/source/blender/blenkernel/BKE_pointcache.h
branches/blender2.5/blender/source/blender/blenkernel/BKE_softbody.h
branches/blender2.5/blender/source/blender/blenkernel/intern/cloth.c
branches/blender2.5/blender/source/blender/blenkernel/intern/modifier.c
branches/blender2.5/blender/source/blender/blenkernel/intern/particle.c
branches/blender2.5/blender/source/blender/blenkernel/intern/particle_system.c
branches/blender2.5/blender/source/blender/blenkernel/intern/pointcache.c
branches/blender2.5/blender/source/blender/blenkernel/intern/softbody.c
branches/blender2.5/blender/source/blender/blenloader/intern/readfile.c
branches/blender2.5/blender/source/blender/blenloader/intern/writefile.c
branches/blender2.5/blender/source/blender/editors/mesh/editmesh.c
branches/blender2.5/blender/source/blender/editors/physics/ed_pointcache.c
branches/blender2.5/blender/source/blender/makesdna/DNA_modifier_types.h
branches/blender2.5/blender/source/blender/makesdna/DNA_object_force.h
branches/blender2.5/blender/source/blender/makesdna/DNA_particle_types.h
branches/blender2.5/blender/source/blender/makesrna/intern/rna_fluidsim.c
branches/blender2.5/blender/source/blender/makesrna/intern/rna_object_force.c
Modified: branches/blender2.5/blender/release/ui/buttons_particle.py
===================================================================
--- branches/blender2.5/blender/release/ui/buttons_particle.py 2009-08-12
08:16:10 UTC (rev 22395)
+++ branches/blender2.5/blender/release/ui/buttons_particle.py 2009-08-12
09:54:29 UTC (rev 22396)
@@ -151,8 +151,15 @@
psys = context.particle_system
part = psys.settings
cache = psys.point_cache
+ layout.set_context_pointer("PointCache", cache)
row = layout.row()
+ row.template_list(cache, "point_cache_list", cache,
"active_point_cache_index")
+ col = row.column(align=True)
+ col.itemO("ptcache.add_new", icon="ICON_ZOOMIN", text="")
+ col.itemO("ptcache.remove", icon="ICON_ZOOMOUT", text="")
+
+ row = layout.row()
row.itemL(text="File Name:")
row.itemR(cache, "external")
@@ -166,37 +173,38 @@
layout.itemL(text=cache.info)
- split = layout.split()
+ #split = layout.split()
- col = split.column(align=True)
- col.itemR(part, "start")
- col.itemR(part, "end")
+ #col = split.column(align=True)
+ #col.itemR(part, "start")
+ #col.itemR(part, "end")
- col = split.column(align=True)
- col.itemR(part, "lifetime")
- col.itemR(part, "random_lifetime", slider=True)
+ #col = split.column(align=True)
+ #col.itemR(part, "lifetime")
+ #col.itemR(part, "random_lifetime", slider=True)
else:
layout.itemR(cache, "name", text="")
row = layout.row()
if cache.baked == True:
- row.itemO("ptcache.free_bake_particle_system",
text="Free Bake")
+ row.itemO("ptcache.free_bake", text="Free Bake")
else:
-
row.item_booleanO("ptcache.cache_particle_system", "bake", True, text="Bake")
+ row.item_booleanO("ptcache.bake", "bake", True,
text="Bake")
subrow = row.row()
subrow.enabled = (cache.frames_skipped or
cache.outdated) and particle_panel_enabled(psys)
- subrow.itemO("ptcache.cache_particle_system",
text="Calculate to Current Frame")
+ subrow.itemO("ptcache.bake", "bake", False,
text="Calculate to Current Frame")
row = layout.row()
row.enabled = particle_panel_enabled(psys)
- row.itemO("ptcache.bake_from_particles_cache",
text="Current Cache to Bake")
+ row.itemO("ptcache.bake_from_cache", text="Current
Cache to Bake")
row.itemR(cache, "step");
row = layout.row()
- row.enabled = particle_panel_enabled(psys)
- row.itemR(cache, "quick_cache")
+ subrow = row.row()
+ subrow.enabled = particle_panel_enabled(psys)
+ subrow.itemR(cache, "quick_cache")
row.itemR(cache, "disk_cache")
layout.itemL(text=cache.info)
@@ -206,7 +214,7 @@
row = layout.row()
row.item_booleanO("ptcache.bake_all", "bake", True,
text="Bake All Dynamics")
row.itemO("ptcache.free_bake_all", text="Free All
Bakes")
- layout.itemO("ptcache.bake_all", text="Update All
Dynamics to current frame")
+ layout.itemO("ptcache.bake_all", "bake", False,
text="Update All Dynamics to current frame")
# for particles these are figured out automatically
#row.itemR(cache, "start_frame")
Modified: branches/blender2.5/blender/release/ui/buttons_physics_cloth.py
===================================================================
--- branches/blender2.5/blender/release/ui/buttons_physics_cloth.py
2009-08-12 08:16:10 UTC (rev 22395)
+++ branches/blender2.5/blender/release/ui/buttons_physics_cloth.py
2009-08-12 09:54:29 UTC (rev 22396)
@@ -85,8 +85,15 @@
layout = self.layout
cache = context.cloth.point_cache
+ layout.set_context_pointer("PointCache", cache)
row = layout.row()
+ row.template_list(cache, "point_cache_list", cache,
"active_point_cache_index")
+ col = row.column(align=True)
+ col.itemO("ptcache.add_new", icon="ICON_ZOOMIN", text="")
+ col.itemO("ptcache.remove", icon="ICON_ZOOMOUT", text="")
+
+ row = layout.row()
row.itemR(cache, "name")
row = layout.row()
@@ -96,17 +103,17 @@
row = layout.row()
if cache.baked == True:
- row.itemO("ptcache.free_bake_cloth", text="Free Bake")
+ row.itemO("ptcache.free_bake", text="Free Bake")
else:
- row.item_booleanO("ptcache.cache_cloth", "bake", True,
text="Bake")
+ row.item_booleanO("ptcache.bake", "bake", True,
text="Bake")
subrow = row.row()
subrow.enabled = cache.frames_skipped or cache.outdated
- subrow.itemO("ptcache.cache_cloth", text="Calculate to Current
Frame")
+ subrow.itemO("ptcache.bake", "bake", False, text="Calculate to
Current Frame")
row = layout.row()
#row.enabled = particle_panel_enabled(psys)
- row.itemO("ptcache.bake_from_cloth_cache", text="Current Cache
to Bake")
+ row.itemO("ptcache.bake_from_cache", text="Current Cache to
Bake")
row.itemR(cache, "step");
row = layout.row()
@@ -121,7 +128,7 @@
row = layout.row()
row.itemO("ptcache.bake_all", "bake", True, text="Bake All
Dynamics")
row.itemO("ptcache.free_bake_all", text="Free All Bakes")
- layout.itemO("ptcache.bake_all", text="Update All Dynamics to
current frame")
+ layout.itemO("ptcache.bake_all", "bake", False, text="Update
All Dynamics to current frame")
class PHYSICS_PT_cloth_collision(PhysicButtonsPanel):
__label__ = "Cloth Collision"
Modified: branches/blender2.5/blender/release/ui/buttons_physics_softbody.py
===================================================================
--- branches/blender2.5/blender/release/ui/buttons_physics_softbody.py
2009-08-12 08:16:10 UTC (rev 22395)
+++ branches/blender2.5/blender/release/ui/buttons_physics_softbody.py
2009-08-12 09:54:29 UTC (rev 22396)
@@ -63,8 +63,15 @@
layout = self.layout
cache = context.soft_body.point_cache
+ layout.set_context_pointer("PointCache", cache)
row = layout.row()
+ row.template_list(cache, "point_cache_list", cache,
"active_point_cache_index")
+ col = row.column(align=True)
+ col.itemO("ptcache.add_new", icon="ICON_ZOOMIN", text="")
+ col.itemO("ptcache.remove", icon="ICON_ZOOMOUT", text="")
+
+ row = layout.row()
row.itemR(cache, "name")
row = layout.row()
@@ -74,16 +81,16 @@
row = layout.row()
if cache.baked == True:
- row.itemO("ptcache.free_bake_softbody", text="Free
Bake")
+ row.itemO("ptcache.free_bake", text="Free Bake")
else:
- row.item_booleanO("ptcache.cache_softbody", "bake",
True, text="Bake")
+ row.item_booleanO("ptcache.bake", "bake", True,
text="Bake")
sub = row.row()
sub.enabled = cache.frames_skipped or cache.outdated
- sub.itemO("ptcache.cache_softbody", text="Calculate to Current
Frame")
+ sub.itemO("ptcache.bake", "bake", False, text="Calculate to
Current Frame")
row = layout.row()
- row.itemO("ptcache.bake_from_softbody_cache", text="Current
Cache to Bake")
+ row.itemO("ptcache.bake_from_cache", text="Current Cache to
Bake")
row.itemR(cache, "step");
row = layout.row()
@@ -97,7 +104,7 @@
row = layout.row()
row.itemO("ptcache.bake_all", "bake", True, text="Bake All
Dynamics")
row.itemO("ptcache.free_bake_all", text="Free All Bakes")
- layout.itemO("ptcache.bake_all", text="Update All Dynamics to
current frame")
+ layout.itemO("ptcache.bake_all", "bake", False, text="Update
All Dynamics to current frame")
class PHYSICS_PT_softbody_goal(PhysicButtonsPanel):
__label__ = "Soft Body Goal"
Modified: branches/blender2.5/blender/source/blender/blenkernel/BKE_cloth.h
===================================================================
--- branches/blender2.5/blender/source/blender/blenkernel/BKE_cloth.h
2009-08-12 08:16:10 UTC (rev 22395)
+++ branches/blender2.5/blender/source/blender/blenkernel/BKE_cloth.h
2009-08-12 09:54:29 UTC (rev 22396)
@@ -244,10 +244,6 @@
void bvhtree_update_from_cloth ( ClothModifierData *clmd, int moving );
void bvhselftree_update_from_cloth ( ClothModifierData *clmd, int moving );
-// needed for editmesh.c
-void cloth_write_cache( Object *ob, ClothModifierData *clmd, int framenr );
-int cloth_read_cache( Scene *scene, Object *ob, ClothModifierData *clmd, float
framenr, int *old_framenr );
-
// needed for button_object.c
void cloth_clear_cache ( Object *ob, ClothModifierData *clmd, float framenr );
Modified: branches/blender2.5/blender/source/blender/blenkernel/BKE_pointcache.h
===================================================================
--- branches/blender2.5/blender/source/blender/blenkernel/BKE_pointcache.h
2009-08-12 08:16:10 UTC (rev 22395)
+++ branches/blender2.5/blender/source/blender/blenkernel/BKE_pointcache.h
2009-08-12 09:54:29 UTC (rev 22396)
@@ -30,6 +30,8 @@
#define BKE_POINTCACHE_H
#include "DNA_ID.h"
+#include "DNA_object_force.h"
+#include "DNA_boid_types.h"
#include "MEM_guardedalloc.h"
@@ -73,43 +75,53 @@
struct PointCache;
struct ListBase;
+/* temp structure for read/write */
+typedef struct PTCacheData {
+ int index;
+ float loc[3];
+ float vel[3];
+ float rot[4];
+ float ave[3];
+ float size;
+ float times[3];
+ struct BoidData boids;
+} PTCacheData;
+
typedef struct PTCacheFile {
FILE *fp;
+
+ int totpoint, type;
+ unsigned int data_types;
+
+ struct PTCacheData data;
+ void *cur[BPHYS_TOT_DATA];
} PTCacheFile;
typedef struct PTCacheID {
struct PTCacheID *next, *prev;
+ struct Scene *scene;
struct Object *ob;
- void *data;
+ void *calldata;
int type;
int stack_index;
+ unsigned int data_types, info_types;
- struct PointCache *cache;
-} PTCacheID;
+ int (*write_elem)(int index, void *calldata, void **data);
+ void (*read_elem)(int index, void *calldata, void **data, float
frs_sec, float cfra, float *old_data);
+ void (*interpolate_elem)(int index, void *calldata, void **data, float
frs_sec, float cfra, float cfra1, float cfra2, float *old_data);
-typedef struct PTCacheWriter {
- struct PTCacheID *pid;
- int cfra;
- int totelem;
+ int (*totpoint)(void *calldata);
+ int (*totwrite)(void *calldata);
- void (*set_elem)(int index, void *calldata, float *data);
- void *calldata;
-} PTCacheWriter;
+ int (*write_header)(PTCacheFile *pf);
+ int (*read_header)(PTCacheFile *pf);
-typedef struct PTCacheReader {
- struct Scene *scene;
- struct PTCacheID *pid;
- float cfra;
- int totelem;
+ struct PointCache *cache;
+ struct PointCache **cache_ptr;
+ struct ListBase *ptcaches;
+} PTCacheID;
- void (*set_elem)(int elem_index, void *calldata, float *data);
- void (*interpolate_elem)(int index, void *calldata, float frs_sec,
float cfra, float cfra1, float cfra2, float *data1, float *data2);
- void *calldata;
-
- int *old_frame;
-} PTCacheReader;
-
@@ Diff output truncated at 10240 characters. @@
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