Revision: 22408
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=22408
Author: billrey
Date: 2009-08-12 17:55:15 +0200 (Wed, 12 Aug 2009)
Log Message:
-----------
Edited timeline header layout slightly.
-Made the 'PR' button not align itself to the start/end frame fields, as this
makes for a nicer visual rounding of those two numbers.
-Made current frame indicator longer, to allow for display of higher frame
numbers
-Removed the auto-keyframe dropdown menu. This exists as a preference, and
doesn't need to take up space here. This is not something you're likely to
change much after all.
-Made the keying sets menu stay put in the UI. It was moving about depending on
what options are selected to the left of it. This sort of moving around should
be avoided as much as possible.
-Swapped Add/Delete keyframe buttons. It's more intuitive to have the add key
button first.
Modified Paths:
--------------
branches/blender2.5/blender/source/blender/editors/space_time/time_header.c
Modified:
branches/blender2.5/blender/source/blender/editors/space_time/time_header.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/space_time/time_header.c
2009-08-12 15:03:48 UTC (rev 22407)
+++ branches/blender2.5/blender/source/blender/editors/space_time/time_header.c
2009-08-12 15:55:15 UTC (rev 22408)
@@ -430,15 +430,17 @@
uiBlockSetEmboss(block, UI_EMBOSS);
- uiBlockBeginAlign(block);
+
uiDefButI(block, TOG, B_TL_PREVIEWON,"PR",
xco,yco, XIC*2, YIC,
&scene->r.psfra,0, 1, 0, 0,
"Show settings for frame range of animation preview");
- xco += XIC*2;
+ xco += XIC*2.5;
+ uiBlockBeginAlign(block);
+
if (scene->r.psfra) {
uiDefButI(block, NUM, B_REDRAWALL,"Start:",
xco,yco, (int)4.5*XIC, YIC,
@@ -473,11 +475,11 @@
* to facilitate easier keyframing in some situations
*/
uiDefButI(block, NUM, B_NEWFRAME, "",
- xco,yco, (int)3.5*XIC,YIC,
+ xco,yco, (int)4.5*XIC,YIC,
&(scene->r.cfra), MINAFRAMEF, MAXFRAMEF, 0, 0,
"Displays Current Frame of animation");
- xco += (short)(3.5 * XIC);
+ xco += (short)(4.5 * XIC);
uiBlockBeginAlign(block);
@@ -514,33 +516,36 @@
xco+= XIC;
uiBlockEndAlign(block);
- xco+= 1.5*XIC;
+ xco+= 0.5*XIC;
uiBlockBeginAlign(block);
uiDefIconButBitS(block, TOG, AUTOKEY_ON, B_REDRAWALL, ICON_REC,
xco, yco, XIC, YIC,
&(scene->toolsettings->autokey_mode), 0, 0, 0, 0, "Automatic keyframe insertion
for Objects and Bones");
- xco+= XIC;
-
+ xco+= 1*XIC;
if (IS_AUTOKEY_ON(scene)) {
- uiDefButS(block, MENU, B_REDRAWALL,
- "Auto-Keying Mode %t|Add/Replace
Keys%x3|Replace Keys %x5",
- xco, yco, (int)5.5*XIC, YIC,
&(scene->toolsettings->autokey_mode), 0, 1, 0, 0,
- "Mode of automatic keyframe insertion for
Objects and Bones");
- xco+= (5.5*XIC);
+// uiDefButS(block, MENU, B_REDRAWALL,
+// "Auto-Keying Mode %t|Add/Replace
Keys%x3|Replace Keys %x5",
+// xco, yco, (int)5.5*XIC, YIC,
&(scene->toolsettings->autokey_mode), 0, 1, 0, 0,
+// "Mode of automatic keyframe insertion for
Objects and Bones");
if (animtimer) {
uiDefButBitS(block, TOG, ANIMRECORD_FLAG_WITHNLA,
B_REDRAWALL, "Layered",
- xco,yco, XIC*2.5, YIC,
+ xco,yco, 70, YIC,
&(scene->toolsettings->autokey_flag),0, 1, 0,
0,
"Add a new NLA Track + Strip for every
loop/pass made over the animation to allow non-destructive tweaking.");
- xco+= (3*XIC);
+ uiBlockEndAlign(block);
}
+
+ uiBlockEndAlign(block);
}
else
- xco+= 6;
+
+
uiBlockEndAlign(block);
+ xco+= (4.5*XIC);
+
menustr= ANIM_build_keyingsets_menu(&scene->keyingsets, 0);
uiDefButI(block, MENU, B_DIFF,
menustr,
@@ -550,10 +555,10 @@
xco+= (5.5*XIC);
uiBlockBeginAlign(block);
+ uiDefIconButO(block, BUT, "ANIM_OT_insert_keyframe",
WM_OP_INVOKE_REGION_WIN, ICON_KEY_HLT, xco,yco,XIC,YIC, "Insert Keyframes for
the Active Keying Set (I)");
+ xco += XIC;
uiDefIconButO(block, BUT, "ANIM_OT_delete_keyframe",
WM_OP_INVOKE_REGION_WIN, ICON_KEY_DEHLT, xco,yco,XIC,YIC, "Delete Keyframes for
the Active Keying Set (Alt-I)");
xco += XIC;
- uiDefIconButO(block, BUT, "ANIM_OT_insert_keyframe",
WM_OP_INVOKE_REGION_WIN, ICON_KEY_HLT, xco,yco,XIC,YIC, "Insert Keyframes for
the Active Keying Set (I)");
- xco += XIC;
uiBlockEndAlign(block);
xco+= XIC;
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