Revision: 23346
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=23346
Author:   aligorith
Date:     2009-09-19 13:59:23 +0200 (Sat, 19 Sep 2009)

Log Message:
-----------
2.5 - Animation Bugfixes:

* Breakdown tool for Poses (Shift-E in PoseMode) now works. Now this works as a 
modal operator when invoked, with the horizontal movement of the mouse (left to 
right) corresponding the placement of the breakdown relative to the endpoint 
keyframes.

* Moving bones between armature layers in Edit Mode didn't work (wrong variable 
name used)
* Fixed several notifier-related bugs regarding editing armature settings and 
the 3d-view not refreshing
* Duplicating bones preserves the rotation mode

* Animation Data for Nodes is now show in Datablocks viewer (i.e. AnimData for 
NodeTrees has now been wrapped)

Modified Paths:
--------------
    trunk/blender/source/blender/editors/animation/keyframes_draw.c
    trunk/blender/source/blender/editors/armature/editarmature.c
    trunk/blender/source/blender/editors/armature/poseSlide.c
    trunk/blender/source/blender/editors/armature/poseobject.c
    trunk/blender/source/blender/editors/space_view3d/space_view3d.c
    trunk/blender/source/blender/makesrna/intern/rna_nodetree.c

Modified: trunk/blender/source/blender/editors/animation/keyframes_draw.c
===================================================================
--- trunk/blender/source/blender/editors/animation/keyframes_draw.c     
2009-09-19 02:00:42 UTC (rev 23345)
+++ trunk/blender/source/blender/editors/animation/keyframes_draw.c     
2009-09-19 11:59:23 UTC (rev 23346)
@@ -332,6 +332,7 @@
 }
 
 /* helper function - find actkeycolumn that occurs on cframe, or the nearest 
one if not found */
+// FIXME: this is buggy... next() is ignored completely...
 ActKeyColumn *cfra_find_nearest_next_ak (ActKeyColumn *ak, float cframe, short 
next)
 {
        ActKeyColumn *akn= NULL;

Modified: trunk/blender/source/blender/editors/armature/editarmature.c
===================================================================
--- trunk/blender/source/blender/editors/armature/editarmature.c        
2009-09-19 02:00:42 UTC (rev 23345)
+++ trunk/blender/source/blender/editors/armature/editarmature.c        
2009-09-19 11:59:23 UTC (rev 23346)
@@ -2630,6 +2630,9 @@
                                                                /* copy 
transform locks */
                                                                
channew->protectflag = chanold->protectflag;
                                                                
+                                                               /* copy 
rotation mode */
+                                                               
channew->rotmode = chanold->rotmode;
+                                                               
                                                                /* copy bone 
group */
                                                                
channew->agrp_index= chanold->agrp_index;
                                                                

Modified: trunk/blender/source/blender/editors/armature/poseSlide.c
===================================================================
--- trunk/blender/source/blender/editors/armature/poseSlide.c   2009-09-19 
02:00:42 UTC (rev 23345)
+++ trunk/blender/source/blender/editors/armature/poseSlide.c   2009-09-19 
11:59:23 UTC (rev 23346)
@@ -103,6 +103,7 @@
        Scene *scene;           /* current scene */
        ARegion *ar;            /* region that we're operating in (needed for  
*/
        Object *ob;                     /* active object that Pose Info comes 
from */
+       bArmature *arm;         /* armature for pose */
        
        ListBase pfLinks;       /* links between posechannels and f-curves  */
        DLRBT_Tree keys;        /* binary tree for quicker searching for 
keyframes (when applicable) */
@@ -151,6 +152,7 @@
        /* get info from context */
        pso->scene= CTX_data_scene(C);
        pso->ob= CTX_data_active_object(C);
+       pso->arm= (pso->ob)? pso->ob->data : NULL;
        pso->ar= CTX_wm_region(C); /* only really needed when doing modal() */
        
        pso->cframe= pso->scene->r.cfra;
@@ -162,7 +164,7 @@
        pso->nextFrame= RNA_int_get(op->ptr, "next_frame");
        
        /* check the settings from the context */
-       if (ELEM3(NULL, pso->ob, pso->ob->adt, pso->ob->adt->action))
+       if (ELEM4(NULL, pso->ob, pso->arm, pso->ob->adt, pso->ob->adt->action))
                return 0;
        else
                act= pso->ob->adt->action;
@@ -204,6 +206,11 @@
        }
        CTX_DATA_END;
        
+       /* set depsgraph flags */
+               /* make sure the lock is set OK, unlock can be accidentally 
saved? */
+       pso->ob->pose->flag |= POSE_LOCKED;
+       pso->ob->pose->flag &= ~POSE_DO_UNLOCK;
+       
        /* do basic initialise of RB-BST used for finding keyframes, but leave 
the filling of it up 
         * to the caller of this (usually only invoke() will do it, to make 
things more efficient).
         */
@@ -289,8 +296,8 @@
        /* using this path, find each matching F-Curve for the variables we're 
interested in */
        while ( (ld= find_next_fcurve_link(&pfl->fcurves, ld, path)) ) {
                FCurve *fcu= (FCurve *)ld->data;
-               float w1, w2, wtot, ctrl, ictrl;
                float sVal, eVal;
+               float w1, w2;
                int ch;
                
                /* get keyframe values for endpoint poses to blend with */
@@ -302,22 +309,27 @@
                /* get channel index */
                ch= fcu->array_index;
                
-               /* get the influence of the control */
-               ctrl= pso->percentage;
-               ictrl= 1.0f - pso->percentage;
+               /* calculate the relative weights of the endpoints */
+               if (pso->mode == POSESLIDE_BREAKDOWN) {
+                       /* get weights from the percentage control */
+                       w1= pso->percentage;    /* this must come second */
+                       w2= 1.0f - w1;                  /* this must come first 
*/
+               }
+               else {
+                       /*      - these weights are derived from the relative 
distance of these 
+                        *        poses from the current frame
+                        *      - they then get normalised so that they only 
sum up to 1
+                        */
+                       float wtot; 
+                       
+                       w1 = cframe - (float)pso->prevFrame;
+                       w2 = (float)pso->nextFrame - cframe;
+                       
+                       wtot = w1 + w2;
+                       w1 = (w1/wtot);
+                       w2 = (w2/wtot);
+               }
                
-               /* calculate the relative weights of the endpoints 
-                *      - these weights are derived from the relative distance 
of these 
-                *        poses from the current frame
-                *      - they then get normalised, with the results of these 
normalised 
-                */
-               w1 = cframe - (float)pso->prevFrame;
-               w2 = (float)pso->nextFrame - cframe;
-               
-               wtot = w1 + w2;
-               w1 = w1/wtot;
-               w2 = w2/wtot;
-               
                /* depending on the mode, */
                switch (pso->mode) {
                        case POSESLIDE_PUSH: /* make the current pose more 
pronounced */
@@ -332,10 +344,8 @@
                                break;
                                
                        case POSESLIDE_BREAKDOWN: /* make the current pose 
slide around between the endpoints */
-                               // NOTE: just linear interpolation for now, but 
could add small component of our key if necessary...
-                               // TODO: this doesn't work at all
-                               w2= 1.0f - w1;
-                               vec[ch]= ((sVal * w1) + (eVal * w2));
+                               /* perform simple linear interpolation - 
coefficient for start must come from pso->percentage... */
+                               vec[ch]= ((sVal * w2) + (eVal * w1));
                                break;
                }
                
@@ -449,15 +459,18 @@
                }
        }
        
-       /* funky depsgraph flags - are these still needed? */
-       pso->ob->pose->flag |= (POSE_LOCKED|POSE_DO_UNLOCK);
+       /* old optimize trick... this enforces to bypass the depgraph 
+        *      - note: code copied from transform_generics.c -> recalcData()
+        */
+       // FIXME: shouldn't this use the builtin stuff?
+       if ((pso->arm->flag & ARM_DELAYDEFORM)==0)
+               DAG_id_flush_update(&pso->ob->id, OB_RECALC_DATA);  /* sets 
recalc flags */
+       else
+               where_is_pose(pso->scene, pso->ob);
        
-       /* do depsgraph flush */
-       DAG_id_flush_update(&pso->ob->id, OB_RECALC_DATA);
-       
        /* note, notifier might evolve */
-       //WM_event_add_notifier(C, NC_OBJECT|ND_POSE, pso->ob);
-       WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, pso->ob);
+       WM_event_add_notifier(C, NC_OBJECT|ND_POSE, pso->ob);
+       WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
 }
 
 /* ------------------------------------ */
@@ -482,7 +495,7 @@
        /* consolidate these keyframes, and figure out the nearest ones */
        BLI_dlrbTree_linkedlist_sync(&pso->keys);
        
-       /* cancel if no keyframes found... */
+               /* cancel if no keyframes found... */
        if (pso->keys.root) {
                ActKeyColumn *ak;
                
@@ -491,14 +504,24 @@
                
                if (ak == NULL) {
                        /* current frame is not a keyframe, so search */
+                       ActKeyColumn *pk= 
cfra_find_nearest_next_ak(pso->keys.root, pso->cframe, 0);
+                       ActKeyColumn *nk= 
cfra_find_nearest_next_ak(pso->keys.root, pso->cframe, 1);
+                       
+                       /* check if we found good keyframes */
+                       if ((pk == nk) && (pk != NULL)) {
+                               if (pk->cfra < pso->cframe)
+                                       nk= nk->next;
+                               else if (nk->cfra > pso->cframe)
+                                       pk= pk->prev;
+                       }
+                       
+                       /* new set the frames */
                                /* prev frame */
-                       ak= cfra_find_nearest_next_ak(pso->keys.root, 
pso->cframe, 0);
-                       pso->prevFrame= (ak)? (ak->cfra) : (pso->cframe - 1);
+                       pso->prevFrame= (pk)? (pk->cfra) : (pso->cframe - 1);
                        RNA_int_set(op->ptr, "prev_frame", pso->prevFrame);
                                /* next frame */
-                       ak= cfra_find_nearest_next_ak(pso->keys.root, 
pso->cframe, 1);
-                       pso->nextFrame= (ak)? (ak->cfra) : (pso->cframe + 1);
-                       RNA_int_set(op->ptr, "next_frame", pso->prevFrame);
+                       pso->nextFrame= (nk)? (nk->cfra) : (pso->cframe + 1);
+                       RNA_int_set(op->ptr, "next_frame", pso->nextFrame);
                }
                else {
                        /* current frame itself is a keyframe, so just take 
keyframes on either side */
@@ -515,19 +538,64 @@
                return OPERATOR_CANCELLED;
        }
        
+       // FIXME: for now, just do modal for breakdowns... 
+       if (pso->mode == POSESLIDE_BREAKDOWN) { 
+               /* initial apply for operator... */
+               pose_slide_apply(C, op, pso);
+               
+               /* add a modal handler for this operator */
+               WM_event_add_modal_handler(C, op);
+               return OPERATOR_RUNNING_MODAL;
+       }
+       else {
+               /* temp static operator code... until a way to include 
percentage in the formulation comes up */
+               pose_slide_apply(C, op, pso);
+               pose_slide_exit(C, op);
+               return OPERATOR_FINISHED;
+       }
+}
+
+/* common code for modal() */
+static int pose_slide_modal (bContext *C, wmOperator *op, wmEvent *evt)
+{
+       tPoseSlideOp *pso= op->customdata;
        
-       // TODO -----------------------------------
-       // from here on, we should just invoke the modal operator, but for now, 
just do static...
+       switch (evt->type) {
+               case LEFTMOUSE: /* confirm */
+                       pose_slide_exit(C, op);
+                       return OPERATOR_FINISHED;
+               
+               case ESCKEY:    /* cancel */
+               case RIGHTMOUSE: 
+                       pose_slide_exit(C, op);
+                       return OPERATOR_CANCELLED;
+                       
+               case MOUSEMOVE: /* calculate new position */
+               {
+                       /* calculate percentage based on position of mouse (we 
only use x-axis for now.
+                        * since this is more conveninent for users to do), and 
store new percentage value 
+                        */
+                       pso->percentage= (evt->x - pso->ar->winrct.xmin) / 
((float)pso->ar->winx);
+                       RNA_float_set(op->ptr, "percentage", pso->percentage);
+                       
+                       /* apply... */
+                       pose_slide_apply(C, op, pso);
+               }
+                       break;
+       }
        
-       /* temp static operator code... */
-       pose_slide_apply(C, op, pso);
+       /* still running... */
+       return OPERATOR_RUNNING_MODAL;
+}
+
+/* common code for cancel() */
+static int pose_slide_cancel (bContext *C, wmOperator *op)
+{
+       /* cleanup and done */
        pose_slide_exit(C, op);
-       return OPERATOR_FINISHED;
+       return OPERATOR_CANCELLED;
 }
 
-// TODO: common modal + cancel
-
-
 /* common code for exec() methods */
 static int pose_slide_exec_common (bContext *C, wmOperator *op, tPoseSlideOp 
*pso)
 {
@@ -708,12 +776,12 @@
        /* callbacks */
        ot->exec= pose_slide_breakdown_exec;
        ot->invoke= pose_slide_breakdown_invoke;
-       //ot->modal= pose_slide_modal;
-       //ot->cancel= pose_slide_cancel;
+       ot->modal= pose_slide_modal;
+       ot->cancel= pose_slide_cancel;
        ot->poll= ED_operator_posemode;
        
        /* flags */
-       ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;//|OPTYPE_BLOCKING;
+       ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO|OPTYPE_BLOCKING;
        
        /* Properties */
        pose_slide_opdef_properties(ot);

Modified: trunk/blender/source/blender/editors/armature/poseobject.c
===================================================================
--- trunk/blender/source/blender/editors/armature/poseobject.c  2009-09-19 
02:00:42 UTC (rev 23345)
+++ trunk/blender/source/blender/editors/armature/poseobject.c  2009-09-19 
11:59:23 UTC (rev 23346)
@@ -1942,7 +1942,7 @@
 /* Set the visible layers for the active armature (edit and pose modes) */

@@ Diff output truncated at 10240 characters. @@

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