Revision: 23364
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=23364
Author:   nexyon
Date:     2009-09-20 16:00:00 +0200 (Sun, 20 Sep 2009)

Log Message:
-----------
Sound:

* Moved AudioData back to Scene
* Updated RNA stuff
* Added mixdown volume

Modified Paths:
--------------
    trunk/blender/intern/audaspace/intern/AUD_C-API.cpp
    trunk/blender/intern/audaspace/intern/AUD_C-API.h
    trunk/blender/source/blender/blenkernel/BKE_sound.h
    trunk/blender/source/blender/blenkernel/intern/scene.c
    trunk/blender/source/blender/blenkernel/intern/sound.c
    trunk/blender/source/blender/blenkernel/intern/writeffmpeg.c
    trunk/blender/source/blender/blenloader/intern/readfile.c
    trunk/blender/source/blender/editors/screen/screen_ops.c
    trunk/blender/source/blender/makesdna/DNA_scene_types.h
    trunk/blender/source/blender/makesrna/intern/rna_scene.c

Modified: trunk/blender/intern/audaspace/intern/AUD_C-API.cpp
===================================================================
--- trunk/blender/intern/audaspace/intern/AUD_C-API.cpp 2009-09-20 13:34:54 UTC 
(rev 23363)
+++ trunk/blender/intern/audaspace/intern/AUD_C-API.cpp 2009-09-20 14:00:00 UTC 
(rev 23364)
@@ -516,21 +516,40 @@
        }
 }
 
-int AUD_playDevice(AUD_Device* device, AUD_Sound* sound)
+AUD_Handle* AUD_playDevice(AUD_Device* device, AUD_Sound* sound)
 {
        assert(device);
        assert(sound);
 
        try
        {
-               return device->play(sound) != NULL;
+               return device->play(sound);
        }
        catch(AUD_Exception)
        {
-               return false;
+               return NULL;
        }
 }
 
+int AUD_setDeviceSoundVolume(AUD_Device* device, AUD_Handle* handle,
+                                                        float volume)
+{
+       if(handle)
+       {
+               assert(device);
+               AUD_SourceCaps caps;
+               caps.handle = handle;
+               caps.value = volume;
+
+               try
+               {
+                       return device->setCapability(AUD_CAPS_SOURCE_VOLUME, 
&caps);
+               }
+               catch(AUD_Exception) {}
+       }
+       return false;
+}
+
 int AUD_readDevice(AUD_Device* device, sample_t* buffer, int length)
 {
        assert(device);

Modified: trunk/blender/intern/audaspace/intern/AUD_C-API.h
===================================================================
--- trunk/blender/intern/audaspace/intern/AUD_C-API.h   2009-09-20 13:34:54 UTC 
(rev 23363)
+++ trunk/blender/intern/audaspace/intern/AUD_C-API.h   2009-09-20 14:00:00 UTC 
(rev 23364)
@@ -303,11 +303,22 @@
  * Plays back a sound file through a read device.
  * \param device The read device.
  * \param sound The handle of the sound file.
- * \return Whether the sound could be played back.
+ * \return A handle to the played back sound.
  */
-extern int AUD_playDevice(AUD_Device* device, AUD_Sound* sound);
+extern AUD_Handle* AUD_playDevice(AUD_Device* device, AUD_Sound* sound);
 
 /**
+ * Sets the volume of a played back sound of a read device.
+ * \param device The read device.
+ * \param handle The handle to the sound.
+ * \param volume The new volume, must be between 0.0 and 1.0.
+ * \return Whether the action succeeded.
+ */
+extern int AUD_setDeviceSoundVolume(AUD_Device* device,
+                                                                       
AUD_Handle* handle,
+                                                                       float 
volume);
+
+/**
  * Reads the next samples into the supplied buffer.
  * \param device The read device.
  * \param buffer The target buffer.

Modified: trunk/blender/source/blender/blenkernel/BKE_sound.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_sound.h 2009-09-20 13:34:54 UTC 
(rev 23363)
+++ trunk/blender/source/blender/blenkernel/BKE_sound.h 2009-09-20 14:00:00 UTC 
(rev 23364)
@@ -71,7 +71,7 @@
 void sound_scrub(struct bContext *C);
 
 #ifdef AUD_CAPI
-AUD_Device* sound_mixdown(struct Scene *scene, AUD_Specs specs, int start, int 
end);
+AUD_Device* sound_mixdown(struct Scene *scene, AUD_Specs specs, int start, int 
end, float volume);
 #endif
 
 void sound_stop_all(struct bContext *C);

Modified: trunk/blender/source/blender/blenkernel/intern/scene.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/scene.c      2009-09-20 
13:34:54 UTC (rev 23363)
+++ trunk/blender/source/blender/blenkernel/intern/scene.c      2009-09-20 
14:00:00 UTC (rev 23364)
@@ -419,7 +419,7 @@
        pset->brush[PE_BRUSH_CUT].strength= 100;
        
        sce->jumpframe = 10;
-       sce->r.audio.mixrate = 44100;
+       sce->r.ffcodecdata.audio_mixrate = 44100;
 
        strcpy(sce->r.backbuf, "//backbuf");
        strcpy(sce->r.pic, U.renderdir);

Modified: trunk/blender/source/blender/blenkernel/intern/sound.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/sound.c      2009-09-20 
13:34:54 UTC (rev 23363)
+++ trunk/blender/source/blender/blenkernel/intern/sound.c      2009-09-20 
14:00:00 UTC (rev 23364)
@@ -421,7 +421,7 @@
        int cfra = CFRA;
        float fps = FPS;
 
-       if(scene->r.audio.flag & AUDIO_SCRUB && !CTX_wm_screen(C)->animtimer)
+       if(scene->audio.flag & AUDIO_SCRUB && !CTX_wm_screen(C)->animtimer)
        {
                AUD_lock();
 
@@ -443,13 +443,14 @@
        }
 }
 
-AUD_Device* sound_mixdown(struct Scene *scene, AUD_Specs specs, int start, int 
end)
+AUD_Device* sound_mixdown(struct Scene *scene, AUD_Specs specs, int start, int 
end, float volume)
 {
        AUD_Device* mixdown = AUD_openReadDevice(specs);
        SoundHandle *handle;
        float fps = FPS;
        AUD_Sound *limiter, *delayer;
        int frameskip, s, e;
+       AUD_Handle* h;
 
        end++;
 
@@ -470,7 +471,8 @@
                        limiter = AUD_limitSound(handle->source->handle, 
frameskip / fps, e / fps);
                        delayer = AUD_delaySound(limiter, s / fps);
 
-                       AUD_playDevice(mixdown, delayer);
+                       h = AUD_playDevice(mixdown, delayer);
+                       AUD_setDeviceSoundVolume(mixdown, h, volume);
 
                        AUD_unload(delayer);
                        AUD_unload(limiter);

Modified: trunk/blender/source/blender/blenkernel/intern/writeffmpeg.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/writeffmpeg.c        
2009-09-20 13:34:54 UTC (rev 23363)
+++ trunk/blender/source/blender/blenkernel/intern/writeffmpeg.c        
2009-09-20 14:00:00 UTC (rev 23364)
@@ -559,7 +559,7 @@
        c->codec_id = codec_id;
        c->codec_type = CODEC_TYPE_AUDIO;
 
-       c->sample_rate = rd->audio.mixrate;
+       c->sample_rate = rd->ffcodecdata.audio_mixrate;
        c->bit_rate = ffmpeg_audio_bitrate*1000;
        c->channels = 2;
        codec = avcodec_find_encoder(c->codec_id);
@@ -734,7 +734,7 @@
 
        if (ffmpeg_type == FFMPEG_DV) {
                fmt->audio_codec = CODEC_ID_PCM_S16LE;
-               if (ffmpeg_multiplex_audio && rd->audio.mixrate != 48000) {
+               if (ffmpeg_multiplex_audio && rd->ffcodecdata.audio_mixrate != 
48000) {
                        G.afbreek = 1;
                        //XXX error("FFMPEG only supports 48khz / stereo "
                        //      "audio for DV!");
@@ -831,7 +831,6 @@
        }
 }
 
-
 void start_ffmpeg(struct Scene *scene, RenderData *rd, int rectx, int recty)
 {
        ffmpeg_autosplit_count = 0;
@@ -844,8 +843,8 @@
                AUD_Specs specs;
                specs.channels = c->channels;
                specs.format = AUD_FORMAT_S16;
-               specs.rate = rd->audio.mixrate;
-               audio_mixdown_device = sound_mixdown(scene, specs, rd->sfra, 
rd->efra);
+               specs.rate = rd->ffcodecdata.audio_mixrate;
+               audio_mixdown_device = sound_mixdown(scene, specs, rd->sfra, 
rd->efra, rd->ffcodecdata.audio_volume);
        }
 }
 

Modified: trunk/blender/source/blender/blenloader/intern/readfile.c
===================================================================
--- trunk/blender/source/blender/blenloader/intern/readfile.c   2009-09-20 
13:34:54 UTC (rev 23363)
+++ trunk/blender/source/blender/blenloader/intern/readfile.c   2009-09-20 
14:00:00 UTC (rev 23364)
@@ -9354,7 +9354,10 @@
                
                /* toolsettings */
                for(scene= main->scene.first; scene; scene= scene->id.next)
-                       scene->r.audio = scene->audio;
+               {
+                       scene->r.ffcodecdata.audio_mixrate = 
scene->audio.mixrate;
+                       scene->r.ffcodecdata.audio_volume = scene->audio.main;
+               }
                
                /* shader, composit and texture node trees have id.name empty, 
put something in
                 * to have them show in RNA viewer and accessible otherwise.

Modified: trunk/blender/source/blender/editors/screen/screen_ops.c
===================================================================
--- trunk/blender/source/blender/editors/screen/screen_ops.c    2009-09-20 
13:34:54 UTC (rev 23363)
+++ trunk/blender/source/blender/editors/screen/screen_ops.c    2009-09-20 
14:00:00 UTC (rev 23364)
@@ -2206,7 +2206,7 @@
                /* sync, don't sync, or follow scene setting */
                if(sad->flag & ANIMPLAY_FLAG_SYNC) sync= 1;
                else if(sad->flag & ANIMPLAY_FLAG_NO_SYNC) sync= 0;
-               else sync= (scene->r.audio.flag & AUDIO_SYNC);
+               else sync= (scene->audio.flag & AUDIO_SYNC);
                
                if(sync) {
                        /* skip frames */

Modified: trunk/blender/source/blender/makesdna/DNA_scene_types.h
===================================================================
--- trunk/blender/source/blender/makesdna/DNA_scene_types.h     2009-09-20 
13:34:54 UTC (rev 23363)
+++ trunk/blender/source/blender/makesdna/DNA_scene_types.h     2009-09-20 
14:00:00 UTC (rev 23364)
@@ -93,6 +93,8 @@
        int audio_codec;
        int video_bitrate;
        int audio_bitrate;
+       int audio_mixrate;
+       int audio_volume;
        int gop_size;
        int flags;
 
@@ -106,8 +108,8 @@
 
 
 typedef struct AudioData {
-       int mixrate;
-       float main;             /* Main mix in dB */
+       int mixrate; // 2.5: now in FFMpegCodecData: audio_mixrate
+       float main; // 2.5: now in FFMpegCodecData: audio_volume
        short flag;
        short pad[3];
 } AudioData;
@@ -170,7 +172,6 @@
        struct AviCodecData *avicodecdata;
        struct QuicktimeCodecData *qtcodecdata;
        struct FFMpegCodecData ffcodecdata;
-       struct AudioData audio; /* new in 2.5 */
        
        int cfra, sfra, efra;   /* frames as in 'images' */
        int psfra, pefra;               /* start+end frames of preview range */
@@ -697,7 +698,7 @@
        /* migrate or replace? depends on some internal things... */
        /* no, is on the right place (ton) */
        struct RenderData r;
-       struct AudioData audio;         /* DEPRECATED 2.5 */
+       struct AudioData audio;
        
        ListBase markers;
        ListBase transform_spaces;

Modified: trunk/blender/source/blender/makesrna/intern/rna_scene.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_scene.c    2009-09-20 
13:34:54 UTC (rev 23363)
+++ trunk/blender/source/blender/makesrna/intern/rna_scene.c    2009-09-20 
14:00:00 UTC (rev 23364)
@@ -1512,6 +1512,19 @@
        RNA_def_property_boolean_sdna(prop, NULL, "ffcodecdata.flags", 
FFMPEG_MULTIPLEX_AUDIO);
        RNA_def_property_ui_text(prop, "Multiplex Audio", "Interleave audio 
with the output video");
        RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
+
+       prop= RNA_def_property(srna, "ffmpeg_audio_mixrate", PROP_INT, 
PROP_NONE);
+       RNA_def_property_int_sdna(prop, NULL, "ffcodecdata.audio_mixrate");
+       RNA_def_property_range(prop, 8000, 192000);
+       RNA_def_property_ui_text(prop, "Sample", "Audio samplerate(samples/s)");
+       RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
+
+       prop= RNA_def_property(srna, "ffmpeg_audio_volume", PROP_FLOAT, 
PROP_NONE);
+       RNA_def_property_float_sdna(prop, NULL, "ffcodecdata.audio_volume");
+       RNA_def_property_range(prop, 0.0f, 1.0f);
+       RNA_def_property_ui_text(prop, "Volume", "Audio volume");
+       RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
+
 #endif
 
        prop= RNA_def_property(srna, "fps", PROP_INT, PROP_NONE);
@@ -1583,11 +1596,6 @@
        RNA_def_property_ui_text(prop, "Fields Still", "Disable the time 
difference between fields.");
        RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
        

@@ Diff output truncated at 10240 characters. @@

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