Revision: 23373
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=23373
Author:   nexyon
Date:     2009-09-20 19:55:03 +0200 (Sun, 20 Sep 2009)

Log Message:
-----------
Sound:

* Fixed mixdown volume being int instead of float
* Fixed audio muting for sequencer not working
* Added 3D listener settings with RNA (not working in GE yet)

Modified Paths:
--------------
    trunk/blender/source/blender/blenkernel/intern/scene.c
    trunk/blender/source/blender/blenkernel/intern/sound.c
    trunk/blender/source/blender/blenloader/intern/readfile.c
    trunk/blender/source/blender/makesdna/DNA_scene_types.h
    trunk/blender/source/blender/makesrna/intern/rna_scene.c

Modified: trunk/blender/source/blender/blenkernel/intern/scene.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/scene.c      2009-09-20 
17:24:56 UTC (rev 23372)
+++ trunk/blender/source/blender/blenkernel/intern/scene.c      2009-09-20 
17:55:03 UTC (rev 23373)
@@ -421,6 +421,10 @@
        sce->jumpframe = 10;
        sce->r.ffcodecdata.audio_mixrate = 44100;
 
+       sce->audio.distance_model = 2.0;
+       sce->audio.doppler_factor = 1.0;
+       sce->audio.speed_of_sound = 343.3;
+
        strcpy(sce->r.backbuf, "//backbuf");
        strcpy(sce->r.pic, U.renderdir);
 

Modified: trunk/blender/source/blender/blenkernel/intern/sound.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/sound.c      2009-09-20 
17:24:56 UTC (rev 23372)
+++ trunk/blender/source/blender/blenkernel/intern/sound.c      2009-09-20 
17:55:03 UTC (rev 23373)
@@ -340,7 +340,7 @@
 
        for(handle = scene->sound_handles.first; handle; handle = handle->next)
        {
-               if(cfra < handle->startframe || cfra >= handle->endframe || 
handle->mute)
+               if(cfra < handle->startframe || cfra >= handle->endframe || 
handle->mute || (scene->audio.flag & AUDIO_MUTE))
                {
                        if(handle->state == AUD_STATUS_PLAYING)
                        {

Modified: trunk/blender/source/blender/blenloader/intern/readfile.c
===================================================================
--- trunk/blender/source/blender/blenloader/intern/readfile.c   2009-09-20 
17:24:56 UTC (rev 23372)
+++ trunk/blender/source/blender/blenloader/intern/readfile.c   2009-09-20 
17:55:03 UTC (rev 23373)
@@ -9352,13 +9352,6 @@
                 */
                //do_versions_ipos_to_animato(main);
                
-               /* toolsettings */
-               for(scene= main->scene.first; scene; scene= scene->id.next)
-               {
-                       scene->r.ffcodecdata.audio_mixrate = 
scene->audio.mixrate;
-                       scene->r.ffcodecdata.audio_volume = scene->audio.main;
-               }
-               
                /* shader, composit and texture node trees have id.name empty, 
put something in
                 * to have them show in RNA viewer and accessible otherwise.
                 */
@@ -9714,6 +9707,18 @@
                                }
                        }
                }
+
+               for(sce= main->scene.first; sce; sce= sce->id.next)
+               {
+                       if(sce->audio.main == 0.0)
+                               sce->audio.main = 1.0;
+
+                       sce->r.ffcodecdata.audio_mixrate = sce->audio.mixrate;
+                       sce->r.ffcodecdata.audio_volume = sce->audio.main;
+                       sce->audio.distance_model = 2.0;
+                       sce->audio.doppler_factor = 1.0;
+                       sce->audio.speed_of_sound = 343.3;
+               }
        }
 
        /* WATCH IT!!!: pointers from libdata have not been converted yet here! 
*/

Modified: trunk/blender/source/blender/makesdna/DNA_scene_types.h
===================================================================
--- trunk/blender/source/blender/makesdna/DNA_scene_types.h     2009-09-20 
17:24:56 UTC (rev 23372)
+++ trunk/blender/source/blender/makesdna/DNA_scene_types.h     2009-09-20 
17:55:03 UTC (rev 23373)
@@ -94,7 +94,7 @@
        int video_bitrate;
        int audio_bitrate;
        int audio_mixrate;
-       int audio_volume;
+       float audio_volume;
        int gop_size;
        int flags;
 
@@ -110,8 +110,11 @@
 typedef struct AudioData {
        int mixrate; // 2.5: now in FFMpegCodecData: audio_mixrate
        float main; // 2.5: now in FFMpegCodecData: audio_volume
+       float speed_of_sound;
+       float doppler_factor;
+       int distance_model;
        short flag;
-       short pad[3];
+       short pad;
 } AudioData;
 
 typedef struct SceneRenderLayer {

Modified: trunk/blender/source/blender/makesrna/intern/rna_scene.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_scene.c    2009-09-20 
17:24:56 UTC (rev 23372)
+++ trunk/blender/source/blender/makesrna/intern/rna_scene.c    2009-09-20 
17:55:03 UTC (rev 23373)
@@ -1516,7 +1516,7 @@
        prop= RNA_def_property(srna, "ffmpeg_audio_mixrate", PROP_INT, 
PROP_NONE);
        RNA_def_property_int_sdna(prop, NULL, "ffcodecdata.audio_mixrate");
        RNA_def_property_range(prop, 8000, 192000);
-       RNA_def_property_ui_text(prop, "Sample", "Audio samplerate(samples/s)");
+       RNA_def_property_ui_text(prop, "Samplerate", "Audio 
samplerate(samples/s)");
        RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
 
        prop= RNA_def_property(srna, "ffmpeg_audio_volume", PROP_FLOAT, 
PROP_NONE);
@@ -1915,6 +1915,16 @@
        PropertyRNA *prop;
        FunctionRNA *func;
        
+       static EnumPropertyItem audio_distance_model_items[] = {
+               {0, "NONE", 0, "None", "No distance attenuation."},
+               {1, "INVERSE", 0, "Inverse", "Inverse distance model."},
+               {2, "INVERSE_CLAMPED", 0, "Inverse Clamped", "Inverse distance 
model with clamping."},
+               {3, "LINEAR", 0, "Linear", "Linear distance model."},
+               {4, "LINEAR_CLAMPED", 0, "Linear Clamped", "Linear distance 
model with clamping."},
+               {5, "EXPONENT", 0, "Exponent", "Exponent distance model."},
+               {6, "EXPONENT_CLAMPED", 0, "Exponent Clamped", "Exponent 
distance model with clamping."},
+               {0, NULL, 0, NULL, NULL}};
+
        /* Struct definition */
        srna= RNA_def_struct(brna, "Scene", "ID");
        RNA_def_struct_ui_text(srna, "Scene", "Scene consisting objects and 
defining time and render related settings.");
@@ -2074,19 +2084,37 @@
        /* Audio Settings */
        prop= RNA_def_property(srna, "mute_audio", PROP_BOOLEAN, PROP_NONE);
        RNA_def_property_boolean_sdna(prop, NULL, "audio.flag", AUDIO_MUTE);
-       RNA_def_property_ui_text(prop, "Mute Audio", "Play back of audio from 
Sequence Editor will be muted.");
+       RNA_def_property_ui_text(prop, "Audio Muted", "Play back of audio from 
Sequence Editor will be muted.");
        RNA_def_property_update(prop, NC_SCENE, NULL);
 
        prop= RNA_def_property(srna, "sync_audio", PROP_BOOLEAN, PROP_NONE);
        RNA_def_property_boolean_sdna(prop, NULL, "audio.flag", AUDIO_SYNC);
-       RNA_def_property_ui_text(prop, "Sync Audio", "Play back and sync with 
audio from Sequence Editor.");
+       RNA_def_property_ui_text(prop, "Audio Sync", "Play back and sync with 
audio from Sequence Editor.");
        RNA_def_property_update(prop, NC_SCENE, NULL);
 
        prop= RNA_def_property(srna, "scrub_audio", PROP_BOOLEAN, PROP_NONE);
        RNA_def_property_boolean_sdna(prop, NULL, "audio.flag", AUDIO_SCRUB);
-       RNA_def_property_ui_text(prop, "Scrub Audio", "Play audio from Sequence 
Editor while scrubbing.");
+       RNA_def_property_ui_text(prop, "Audio Scrubbing", "Play audio from 
Sequence Editor while scrubbing.");
        RNA_def_property_update(prop, NC_SCENE, NULL);
 
+       prop= RNA_def_property(srna, "speed_of_sound", PROP_FLOAT, PROP_NONE);
+       RNA_def_property_float_sdna(prop, NULL, "audio.speed_of_sound");
+       RNA_def_property_range(prop, 1.0f, FLT_MAX);
+       RNA_def_property_ui_text(prop, "Speed of Sound", "Speed of sound for 
doppler effect calculation.");
+       RNA_def_property_update(prop, NC_SCENE, NULL);
+
+       prop= RNA_def_property(srna, "doppler_factor", PROP_FLOAT, PROP_NONE);
+       RNA_def_property_float_sdna(prop, NULL, "audio.doppler_factor");
+       RNA_def_property_range(prop, FLT_MIN, FLT_MAX);
+       RNA_def_property_ui_text(prop, "Doppler Factor", "Pitch factor for 
doppler effect calculation.");
+       RNA_def_property_update(prop, NC_SCENE, NULL);
+
+       prop= RNA_def_property(srna, "distance_model", PROP_ENUM, PROP_NONE);
+       RNA_def_property_enum_bitflag_sdna(prop, NULL, "audio.distance_model");
+       RNA_def_property_enum_items(prop, audio_distance_model_items);
+       RNA_def_property_ui_text(prop, "Distance Model", "Distance model for 
distance attenuation calculation.");
+       RNA_def_property_update(prop, NC_SCENE, NULL);
+
        /* Game Settings */
        prop= RNA_def_property(srna, "game_data", PROP_POINTER, PROP_NONE);
        RNA_def_property_flag(prop, PROP_NEVER_NULL);


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