Revision: 23564
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=23564
Author:   campbellbarton
Date:     2009-09-30 00:49:33 +0200 (Wed, 30 Sep 2009)

Log Message:
-----------
- rather then passing the python namespace dictionary to the controller 
function get the namespace from the converter.
- renamed SetPythonDictionary() to SetPyNamespace()
- remove IsLight(), GetGameObjectType() existed before this but wasnt used for 
lights.

Modified Paths:
--------------
    trunk/blender/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
    trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp
    trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.h
    trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
    trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.h
    trunk/blender/source/gameengine/Converter/KX_ConvertControllers.cpp
    trunk/blender/source/gameengine/Converter/KX_ConvertControllers.h
    trunk/blender/source/gameengine/GameLogic/SCA_IObject.h
    trunk/blender/source/gameengine/GameLogic/SCA_PythonController.cpp
    trunk/blender/source/gameengine/GameLogic/SCA_PythonController.h
    trunk/blender/source/gameengine/GamePlayer/ActiveX/BlenderPlayerCtl.cpp
    trunk/blender/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
    
trunk/blender/source/gameengine/GamePlayer/netscape/src/ketsji/KXH_ketsji_hooks.cpp
    trunk/blender/source/gameengine/Ketsji/KX_GameObject.h
    trunk/blender/source/gameengine/Ketsji/KX_ISceneConverter.h
    trunk/blender/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
    trunk/blender/source/gameengine/Ketsji/KX_KetsjiEngine.h
    trunk/blender/source/gameengine/Ketsji/KX_Light.h
    trunk/blender/source/gameengine/Ketsji/KX_Scene.cpp

Modified: 
trunk/blender/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
===================================================================
--- trunk/blender/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp     
2009-09-29 22:01:32 UTC (rev 23563)
+++ trunk/blender/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp     
2009-09-29 22:49:33 UTC (rev 23564)
@@ -375,7 +375,7 @@
 #ifndef DISABLE_PYTHON
                        // some python things
                        PyObject* dictionaryobject = 
initGamePythonScripting("Ketsji", psl_Lowest, blenderdata);
-                       ketsjiengine->SetPythonDictionary(dictionaryobject);
+                       ketsjiengine->SetPyNamespace(dictionaryobject);
                        initRasterizer(rasterizer, canvas);
                        PyObject *gameLogic = initGameLogic(ketsjiengine, 
startscene);
                        PyDict_SetItemString(PyModule_GetDict(gameLogic), 
"globalDict", pyGlobalDict); // Same as importing the module.
@@ -406,9 +406,6 @@
                                // convert and add scene
                                sceneconverter->ConvertScene(
                                        startscene,
-#ifndef DISABLE_PYTHON
-                                       dictionaryobject,
-#endif
                                        rendertools,
                                        canvas);
                                ketsjiengine->AddScene(startscene);
@@ -702,7 +699,7 @@
 #ifndef DISABLE_PYTHON
                        // some python things
                        PyObject* dictionaryobject = 
initGamePythonScripting("Ketsji", psl_Lowest, blenderdata);
-                       ketsjiengine->SetPythonDictionary(dictionaryobject);
+                       ketsjiengine->SetPyNamespace(dictionaryobject);
                        initRasterizer(rasterizer, canvas);
                        PyObject *gameLogic = initGameLogic(ketsjiengine, 
startscene);
                        PyDict_SetItemString(dictionaryobject, "GameLogic", 
gameLogic); // Same as importing the module
@@ -721,9 +718,6 @@
                                // convert and add scene
                                sceneconverter->ConvertScene(
                                        startscene,
-#ifndef DISABLE_PYTHON
-                                       dictionaryobject,
-#endif
                                        rendertools,
                                        canvas);
                                ketsjiengine->AddScene(startscene);

Modified: trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp      
2009-09-29 22:01:32 UTC (rev 23563)
+++ trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp      
2009-09-29 22:49:33 UTC (rev 23564)
@@ -1897,9 +1897,6 @@
                                                          KX_Scene* kxscene,
                                                          KX_KetsjiEngine* 
ketsjiEngine,
                                                          e_PhysicsEngine       
physics_engine,
-#ifndef DISABLE_PYTHON
-                                                         PyObject* 
pythondictionary,
-#endif
                                                          RAS_IRenderTools* 
rendertools,
                                                          RAS_ICanvas* canvas,
                                                          
KX_BlenderSceneConverter* converter,
@@ -2655,11 +2652,7 @@
                struct Object* blenderobj = gameobj->GetBlenderObject();
                int layerMask = (groupobj.find(blenderobj) == groupobj.end()) ? 
activeLayerBitInfo : 0;
                bool isInActiveLayer = (blenderobj->lay & layerMask)!=0;
-               BL_ConvertControllers(blenderobj,gameobj,logicmgr,
-#ifndef DISABLE_PYTHON
-                               pythondictionary,
-#endif
-                               layerMask,isInActiveLayer,converter);
+               BL_ConvertControllers(blenderobj,gameobj,logicmgr, 
layerMask,isInActiveLayer,converter);
        }
        for ( i=0;i<logicbrick_conversionlist->GetCount();i++)
        {

Modified: trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.h
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.h        
2009-09-29 22:01:32 UTC (rev 23563)
+++ trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.h        
2009-09-29 22:49:33 UTC (rev 23564)
@@ -40,9 +40,6 @@
                                                          class KX_Scene* 
kxscene,
                                                          class 
KX_KetsjiEngine* ketsjiEngine,
                                                          e_PhysicsEngine       
physics_engine,
-#ifndef DISABLE_PYTHON
-                                                         PyObject* 
pythondictionary,
-#endif
                                                          class 
RAS_IRenderTools* rendertools,
                                                          class RAS_ICanvas* 
canvas, 
                                                          class 
KX_BlenderSceneConverter* sceneconverter, 

Modified: trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp      
2009-09-29 22:01:32 UTC (rev 23563)
+++ trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp      
2009-09-29 22:49:33 UTC (rev 23564)
@@ -243,9 +243,6 @@
 #endif
 
 void KX_BlenderSceneConverter::ConvertScene(class KX_Scene* destinationscene,
-#ifndef DISABLE_PYTHON
-                                                                               
        PyObject* dictobj,
-#endif
                                                                                
        class RAS_IRenderTools* rendertools,
                                                                                
        class RAS_ICanvas* canvas)
 {
@@ -330,9 +327,6 @@
                destinationscene,
                m_ketsjiEngine,
                physics_engine,
-#ifndef DISABLE_PYTHON
-               dictobj,
-#endif
                rendertools,
                canvas,
                this,
@@ -924,3 +918,10 @@
 
 
 }
+
+#ifndef DISABLE_PYTHON
+PyObject *KX_BlenderSceneConverter::GetPyNamespace()
+{
+       return m_ketsjiEngine->GetPyNamespace();
+}
+#endif

Modified: trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.h
===================================================================
--- trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.h        
2009-09-29 22:01:32 UTC (rev 23563)
+++ trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.h        
2009-09-29 22:49:33 UTC (rev 23564)
@@ -89,9 +89,6 @@
         */
        virtual void    ConvertScene(
                                                class KX_Scene* 
destinationscene,
-#ifndef DISABLE_PYTHON
-                                               PyObject* dictobj,
-#endif
                                                class RAS_IRenderTools* 
rendertools,
                                                class RAS_ICanvas* canvas
                                        );
@@ -145,6 +142,9 @@
 
        struct Main* GetMain() { return m_maggie; };
 
+#ifndef DISABLE_PYTHON
+       PyObject *GetPyNamespace();
+#endif
        
 #ifdef WITH_CXX_GUARDEDALLOC
 public:

Modified: trunk/blender/source/gameengine/Converter/KX_ConvertControllers.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/KX_ConvertControllers.cpp 
2009-09-29 22:01:32 UTC (rev 23563)
+++ trunk/blender/source/gameengine/Converter/KX_ConvertControllers.cpp 
2009-09-29 22:49:33 UTC (rev 23564)
@@ -92,9 +92,6 @@
        struct Object* blenderobject,
        class KX_GameObject* gameobj,
        SCA_LogicManager* logicmgr,
-#ifndef DISABLE_PYTHON
-       PyObject* pythondictionary,
-#endif
        int activeLayerBitInfo,
        bool isInActiveLayer,
        KX_BlenderSceneConverter* converter
@@ -160,10 +157,9 @@
                                bPythonCont* pycont = (bPythonCont*) 
bcontr->data;
                                SCA_PythonController* pyctrl = new 
SCA_PythonController(gameobj, pycont->mode);
                                gamecontroller = pyctrl;
-                               
 #ifndef DISABLE_PYTHON
 
-                               pyctrl->SetDictionary(pythondictionary);
+                               
pyctrl->SetNamespace(converter->GetPyNamespace());
                                
                                
if(pycont->mode==SCA_PythonController::SCA_PYEXEC_SCRIPT) {
                                        if (pycont->text)

Modified: trunk/blender/source/gameengine/Converter/KX_ConvertControllers.h
===================================================================
--- trunk/blender/source/gameengine/Converter/KX_ConvertControllers.h   
2009-09-29 22:01:32 UTC (rev 23563)
+++ trunk/blender/source/gameengine/Converter/KX_ConvertControllers.h   
2009-09-29 22:49:33 UTC (rev 23564)
@@ -35,9 +35,6 @@
        struct Object* blenderobject,
        class KX_GameObject* gameobj,
        class SCA_LogicManager* logicmgr,
-#ifndef DISABLE_PYTHON
-       PyObject* pythondictionary,
-#endif
        int activeLayerBitInfo,
        bool isInActiveLayer, 
        class KX_BlenderSceneConverter* converter

Modified: trunk/blender/source/gameengine/GameLogic/SCA_IObject.h
===================================================================
--- trunk/blender/source/gameengine/GameLogic/SCA_IObject.h     2009-09-29 
22:01:32 UTC (rev 23563)
+++ trunk/blender/source/gameengine/GameLogic/SCA_IObject.h     2009-09-29 
22:49:33 UTC (rev 23564)
@@ -219,6 +219,7 @@
        typedef enum ObjectTypes {
                OBJ_ARMATURE=0,
                OBJ_CAMERA=1,
+               OBJ_LIGHT=2,
        }ObjectTypes;
 
 };

Modified: trunk/blender/source/gameengine/GameLogic/SCA_PythonController.cpp
===================================================================
--- trunk/blender/source/gameengine/GameLogic/SCA_PythonController.cpp  
2009-09-29 22:01:32 UTC (rev 23563)
+++ trunk/blender/source/gameengine/GameLogic/SCA_PythonController.cpp  
2009-09-29 22:49:33 UTC (rev 23564)
@@ -151,7 +151,7 @@
 
 
 #ifndef DISABLE_PYTHON
-void SCA_PythonController::SetDictionary(PyObject*     pythondictionary)
+void SCA_PythonController::SetNamespace(PyObject*      pythondictionary)
 {
        if (m_pythondictionary)
        {

Modified: trunk/blender/source/gameengine/GameLogic/SCA_PythonController.h
===================================================================
--- trunk/blender/source/gameengine/GameLogic/SCA_PythonController.h    
2009-09-29 22:01:32 UTC (rev 23563)
+++ trunk/blender/source/gameengine/GameLogic/SCA_PythonController.h    
2009-09-29 22:49:33 UTC (rev 23564)
@@ -84,7 +84,7 @@
        void    SetScriptText(const STR_String& text);
        void    SetScriptName(const STR_String& name);
 #ifndef DISABLE_PYTHON
-       void    SetDictionary(PyObject* pythondictionary);
+       void    SetNamespace(PyObject*  pythondictionary);
 #endif
        void    SetDebug(bool debug) { m_debug = debug; }
        void    AddTriggeredSensor(class SCA_ISensor* sensor)

Modified: 
trunk/blender/source/gameengine/GamePlayer/ActiveX/BlenderPlayerCtl.cpp
===================================================================
--- trunk/blender/source/gameengine/GamePlayer/ActiveX/BlenderPlayerCtl.cpp     
2009-09-29 22:01:32 UTC (rev 23563)
+++ trunk/blender/source/gameengine/GamePlayer/ActiveX/BlenderPlayerCtl.cpp     
2009-09-29 22:49:33 UTC (rev 23564)
@@ -672,7 +672,7 @@
                                m_gamedata->curscene);
                        
                        PyObject* m_dictionaryobject = 
initGamePlayerPythonScripting("Ketsji", psl_Highest, m_gamedata->main, 0, NULL);
-                       m_ketsjiengine->SetPythonDictionary(m_dictionaryobject);
+                       m_ketsjiengine->SetPyNamespace(m_dictionaryobject);
 
                        initRasterizer(m_rasterizer, m_canvas);                 
                        PyDict_SetItemString(m_dictionaryobject, "GameLogic", 
initGameLogic(m_ketsjiengine, startscene)); // Same as importing the module

Modified: trunk/blender/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
===================================================================
--- trunk/blender/source/gameengine/GamePlayer/ghost/GPG_Application.cpp        
2009-09-29 22:01:32 UTC (rev 23563)
+++ trunk/blender/source/gameengine/GamePlayer/ghost/GPG_Application.cpp        
2009-09-29 22:49:33 UTC (rev 23564)
@@ -679,7 +679,7 @@
                
                // some python things
                PyObject* dictionaryobject = 
initGamePlayerPythonScripting("Ketsji", psl_Lowest, m_maggie, m_argc, m_argv);
-               m_ketsjiengine->SetPythonDictionary(dictionaryobject);
+               m_ketsjiengine->SetPyNamespace(dictionaryobject);
                initRasterizer(m_rasterizer, m_canvas);

@@ Diff output truncated at 10240 characters. @@

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