Revision: 23627
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=23627
Author:   mxcurioni
Date:     2009-10-05 02:40:33 +0200 (Mon, 05 Oct 2009)

Log Message:
-----------
moved all Blender-Freestyle interface-related files to 
source/freestyle/intern/blender_interface folder

Added Paths:
-----------
    
branches/soc-2008-mxcurioni/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp
    
branches/soc-2008-mxcurioni/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.h
    
branches/soc-2008-mxcurioni/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
    
branches/soc-2008-mxcurioni/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.h
    
branches/soc-2008-mxcurioni/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp

Removed Paths:
-------------
    
branches/soc-2008-mxcurioni/source/blender/freestyle/intern/application/FRS_freestyle.cpp
    
branches/soc-2008-mxcurioni/source/blender/freestyle/intern/scene_graph/BlenderFileLoader.cpp
    
branches/soc-2008-mxcurioni/source/blender/freestyle/intern/scene_graph/BlenderFileLoader.h
    
branches/soc-2008-mxcurioni/source/blender/freestyle/intern/stroke/BlenderStrokeRenderer.cpp
    
branches/soc-2008-mxcurioni/source/blender/freestyle/intern/stroke/BlenderStrokeRenderer.h

Deleted: 
branches/soc-2008-mxcurioni/source/blender/freestyle/intern/application/FRS_freestyle.cpp
===================================================================
--- 
branches/soc-2008-mxcurioni/source/blender/freestyle/intern/application/FRS_freestyle.cpp
   2009-10-05 00:37:30 UTC (rev 23626)
+++ 
branches/soc-2008-mxcurioni/source/blender/freestyle/intern/application/FRS_freestyle.cpp
   2009-10-05 00:40:33 UTC (rev 23627)
@@ -1,329 +0,0 @@
-#include "AppView.h"
-#include "Controller.h"
-#include "AppConfig.h"
-#include "AppCanvas.h"
-
-#include <iostream>
-#include <map>
-#include <set>
-using namespace std;
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#include "MEM_guardedalloc.h"
-
-#include "DNA_camera_types.h"
-#include "DNA_freestyle_types.h"
-
-#include "BKE_main.h"
-#include "BLI_blenlib.h"
-#include "BPY_extern.h"
-
-#include "renderpipeline.h"
-#include "pixelblending.h"
-
-#include "../../FRS_freestyle.h"
-#include "../../FRS_freestyle_config.h"
-
-       // Freestyle configuration
-       short freestyle_is_initialized = 0;
-       static Config::Path *pathconfig = NULL;
-       static Controller *controller = NULL;
-       static AppView *view = NULL;
-       static Scene *current_scene = NULL;
-
-       // camera information
-       float freestyle_viewpoint[3];
-       float freestyle_mv[4][4];
-       float freestyle_proj[4][4];
-       int freestyle_viewport[4];
-       
-       // Panel configuration
-       char* freestyle_current_module_path = NULL;
-       SceneRenderLayer* freestyle_current_layer = NULL;
-
-       ListBase* freestyle_modules;
-       int* freestyle_flags;
-       float* freestyle_sphere_radius;
-       float* freestyle_dkr_epsilon;
-       
-       string default_module_path;
-
-       //=======================================================
-       //   Initialization 
-       //=======================================================
-
-       void FRS_initialize(bContext* C){
-               
-               if( !freestyle_is_initialized ) {
-
-                       pathconfig = new Config::Path;
-                       controller = new Controller;
-                       view = new AppView;
-                       controller->setView(view);
-                       
-                       default_module_path = pathconfig->getProjectDir() + 
Config::DIR_SEP + "style_modules" + Config::DIR_SEP + "contour.py";
-                       
-                       freestyle_is_initialized = 1;
-               }
-               
-               current_scene = CTX_data_scene(C);
-               if( !current_scene )
-                       current_scene = (Scene*) CTX_data_main(C)->scene.first;
-               
-               FRS_select_layer( (SceneRenderLayer*) 
BLI_findlink(&current_scene->r.layers, current_scene->r.actlay) );
-               
-       }
-       
-       void FRS_exit() {
-               delete pathconfig;
-               delete controller;
-               delete view;
-       }
-
-       //=======================================================
-       //   Rendering 
-       //=======================================================
-
-       void init_view(Render* re){
-               int width = re->scene->r.xsch;
-               int height = re->scene->r.ysch;
-               
-               freestyle_viewport[0] = freestyle_viewport[1] = 0;
-               freestyle_viewport[2] = width;
-               freestyle_viewport[3] = height;
-               
-               view->setWidth( width );
-               view->setHeight( height );
-       }
-
-       void init_camera(Render* re){
-               Object* maincam_obj = re->scene->camera;
-               // Camera *cam = (Camera*) maincam_obj->data;
-               
-               freestyle_viewpoint[0] = maincam_obj->obmat[3][0];
-               freestyle_viewpoint[1] = maincam_obj->obmat[3][1];
-               freestyle_viewpoint[2] = maincam_obj->obmat[3][2];
-               
-               for( int i = 0; i < 4; i++ )
-                  for( int j = 0; j < 4; j++ )
-                       freestyle_mv[i][j] = re->viewmat[i][j];
-               
-               for( int i = 0; i < 4; i++ )
-                  for( int j = 0; j < 4; j++ )
-                       freestyle_proj[i][j] = re->winmat[i][j];
-       }
-
-       
-       void prepare(Render* re, SceneRenderLayer* srl ) {
-                               
-               // clear canvas
-               controller->Clear();
-
-               // load mesh
-               if( controller->LoadMesh(re, srl) ) // returns if scene cannot 
be loaded or if empty
-                       return;
-               
-               // add style modules
-               FreestyleConfig* config = &srl->freestyleConfig;
-               
-               cout << "\n===  Rendering options  ===" << endl;
-               cout << "Modules :"<< endl;
-               int layer_count = 0;
-               
-
-               for( FreestyleModuleConfig* module_conf = 
(FreestyleModuleConfig *)config->modules.first; module_conf; module_conf = 
module_conf->next ) {
-                       if( module_conf->is_displayed ) {
-                               cout << "  " << layer_count+1 << ": " << 
module_conf->module_path << endl;
-                               controller->InsertStyleModule( layer_count, 
module_conf->module_path );
-                               controller->toggleLayer(layer_count, true);
-                               layer_count++;
-                       }
-               }       
-               cout << endl;
-               
-               // set parameters
-               controller->setSphereRadius( config->sphere_radius );
-               controller->setComputeRidgesAndValleysFlag( (config->flags & 
FREESTYLE_RIDGES_AND_VALLEYS_FLAG) ? true : false);
-               controller->setComputeSuggestiveContoursFlag( (config->flags & 
FREESTYLE_SUGGESTIVE_CONTOURS_FLAG) ? true : false);
-               controller->setSuggestiveContourKrDerivativeEpsilon( 
config->dkr_epsilon ) ;
-
-               cout << "Sphere radius : " << controller->getSphereRadius() << 
endl;
-               cout << "Redges and valleys : " << 
(controller->getComputeRidgesAndValleysFlag() ? "enabled" : "disabled") << endl;
-               cout << "Suggestive contours : " << 
(controller->getComputeSuggestiveContoursFlag() ? "enabled" : "disabled") << 
endl;
-               cout << "Suggestive contour dkr epsilon : " << 
controller->getSuggestiveContourKrDerivativeEpsilon() << endl;
-
-               // compute view map
-               controller->ComputeViewMap();
-       }
-       
-       void composite_result(Render* re, SceneRenderLayer* srl, Render* 
freestyle_render)
-       {
-
-               RenderLayer *rl;
-           float *src, *dest, *pixSrc, *pixDest;
-               int x, y, rectx, recty;
-               
-               if( freestyle_render == NULL || freestyle_render->result == 
NULL )
-                       return;
-
-               rl = render_get_active_layer( freestyle_render, 
freestyle_render->result );
-           if( !rl || rl->rectf == NULL) { cout << "Cannot find Freestyle 
result image" << endl; return; }
-               src  = rl->rectf;
-               
-               rl = RE_GetRenderLayer(re->result, srl->name);
-           if( !rl || rl->rectf == NULL) { cout << "No layer to composite to" 
<< endl; return; }
-               dest  = rl->rectf;
-               
-               rectx = re->rectx;
-               recty = re->recty;
-
-           for( y = 0; y < recty; y++) {
-               for( x = 0; x < rectx; x++) {
-
-                   pixSrc = src + 4 * (rectx * y + x);
-                   if( pixSrc[3] > 0.0) {
-                                       pixDest = dest + 4 * (rectx * y + x);
-                                       addAlphaOverFloat(pixDest, pixSrc);
-                    }
-                }
-           }
-               
-       }
-       
-       int displayed_layer_count( SceneRenderLayer* srl ) {
-               int count = 0;
-
-               for( FreestyleModuleConfig* module_conf = 
(FreestyleModuleConfig *)srl->freestyleConfig.modules.first; module_conf; 
module_conf = module_conf->next ) {
-                       if( module_conf->is_displayed )
-                               count++;
-               }
-               return count;
-       }
-       
-       void FRS_add_Freestyle(Render* re) {
-               
-               SceneRenderLayer *srl;
-               Render* freestyle_render = NULL;
-               
-               // init
-               cout << 
"\n#===============================================================" << endl;
-               cout << "#  Freestyle" << endl;
-               cout << 
"#===============================================================" << endl;
-               
-               init_view(re);
-               init_camera(re);
-               
-               for(srl= (SceneRenderLayer *)current_scene->r.layers.first; 
srl; srl= srl->next) {
-                       if( !(srl->layflag & SCE_LAY_DISABLE) &&
-                               srl->layflag & SCE_LAY_FRS &&
-                               displayed_layer_count(srl) > 0       )
-                       {
-                               cout << 
"\n----------------------------------------------------------" << endl;
-                               cout << "|  "<< srl->name << endl;
-                               cout << 
"----------------------------------------------------------" << endl;
-                               
-                               // prepare Freestyle:
-                               //   - clear canvas
-                               //   - load mesh
-                               //   - add style modules
-                               //   - set parameters
-                               //   - compute view map
-                               prepare(re, srl);
-
-                               // render and composite Freestyle result
-                               if( controller->_ViewMap ) {
-                                       
-                                       // render strokes                       
                
-                                       controller->DrawStrokes();
-                                       freestyle_render = 
controller->RenderStrokes(re);
-                                       controller->CloseFile();
-                                       
-                                       // composite result
-                                       composite_result(re, srl, 
freestyle_render);
-                                       
-                                       // free resources
-                                       RE_FreeRender(freestyle_render);
-                               }
-                       }
-               }
-               
-       }
-
-       //=======================================================
-       //   Freestyle Panel Configuration
-       //=======================================================
-
-       void FRS_add_freestyle_config( SceneRenderLayer* srl )
-       {               
-               FreestyleConfig* config = &srl->freestyleConfig;
-               
-               config->modules.first = config->modules.last = NULL;
-               config->flags = 0;
-               config->sphere_radius = 1.0;
-               config->dkr_epsilon = 0.001;
-       }
-       
-       void FRS_free_freestyle_config( SceneRenderLayer* srl )
-       {               
-               BLI_freelistN( &srl->freestyleConfig.modules );
-       }
-
-       void FRS_select_layer( SceneRenderLayer* srl )
-       {       
-               FreestyleConfig* config = &srl->freestyleConfig;
-               
-               freestyle_modules = &config->modules;
-               freestyle_flags = &config->flags;
-               freestyle_sphere_radius = &config->sphere_radius;
-               freestyle_dkr_epsilon = &config->dkr_epsilon;
-               
-               freestyle_current_layer = srl;
-               current_scene->freestyle_current_layer_number = 
BLI_findindex(&current_scene->r.layers, freestyle_current_layer);
-       }
-       
-       void FRS_add_module()
-       {
-               FreestyleModuleConfig* module_conf = (FreestyleModuleConfig*) 
MEM_callocN( sizeof(FreestyleModuleConfig), "style module configuration");
-               BLI_addtail(freestyle_modules, (void*) module_conf);
-               
-               strcpy( module_conf->module_path, default_module_path.c_str() );
-               module_conf->is_displayed = 1;  
-       }
-       
-       void FRS_delete_module(void *module_index_ptr, void *unused)
-       {
-               FreestyleModuleConfig* module_conf = (FreestyleModuleConfig*) 
BLI_findlink(freestyle_modules, (intptr_t)module_index_ptr);
-
-               BLI_freelinkN( freestyle_modules, module_conf);
-       }
-       
-       void FRS_move_up_module(void *module_index_ptr, void *unused)
-       {
-               FreestyleModuleConfig* module_conf = (FreestyleModuleConfig*) 
BLI_findlink(freestyle_modules, (intptr_t)module_index_ptr);
-               
-               BLI_remlink(freestyle_modules, module_conf);
-               BLI_insertlink(freestyle_modules, module_conf->prev->prev, 
module_conf);
-       }
-       
-       void FRS_move_down_module(void *module_index_ptr, void *unused)
-       {                       
-               FreestyleModuleConfig* module_conf = (FreestyleModuleConfig*) 
BLI_findlink(freestyle_modules, (intptr_t)module_index_ptr);
-               
-               BLI_remlink(freestyle_modules, module_conf);
-               BLI_insertlink(freestyle_modules, module_conf->next, 
module_conf);
-       }
-       
-       void FRS_set_module_path(void *module_index_ptr, void *unused)
-       {
-               FreestyleModuleConfig* module_conf = (FreestyleModuleConfig*) 
BLI_findlink(freestyle_modules, (intptr_t)module_index_ptr);
-               freestyle_current_module_path = module_conf->module_path;
-       }
-       
-       
-       
-#ifdef __cplusplus
-}
-#endif


@@ Diff output truncated at 10240 characters. @@

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